TipsyTortoise

TipsyTortoise — CS2 Stats

76561198834132415[U:1:873866687]Steam profile ↗✓ No bans

1,110Tracked matches34%Win rate2020Tracked since
CSDB Rating2.4 LearningPositional Player
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 8 May 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 8,059 -1,167 11 May9 Jul · 6 days played
8,0599,226peak 9,22611 May9 Jul
9,895Peak Premier in tracked matches
52Days played since 2025-05-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim16
Positioning45
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY38575Last 10038%Win rateLWWWLLLLWW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · −2.0pp headshot accuracy · +44ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 746ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 767ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 745ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim1.6
Utility3.7
Positioning4.5
Opening Duels0.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 57% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 739ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.6
Positioning4.5
Utility3.7
Mechanics3.4
Opening Duels0.0
Win Impact0.0

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time729ms+19ms
first ⅓ avg 710ms → last ⅓ avg 729ms
Headshot accuracy14.3%+3.6%
first ⅓ avg 10.8% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.05Best match rating · 13–0 · anubis, 25 Jun
26%Best headshot accuracy · 3–13 · inferno, 11 Dec
438msFastest reaction time · 3–13 · anubis, 25 Jun
13–0Biggest win · anubis, 25 Jun

Across the last 100 tracked matches.

Highlights

3Longest win streak
77In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 50% over 18anubisWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
ancientD1961332%-0.04
nukeB189950%-0.03
dust2B84450%-0.04
mirageC83538%-0.05
trainC83538%-0.05
anubisD71614%-0.03
overpassD71614%-0.05
infernoD62433%-0.04
cache4040%-0.05
vertigo42250%-0.05
grail42250%-0.05
jura32167%-0.05
agency220100%-0.06
rooftop1010%-0.14
office110100%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
27.7%Accuracy (enemy spotted)
30.2%Spray accuracy
65.1%Counter-strafing
13.6°Preaim
739msReaction time
29.3%T opening success
26.7%CT opening success
0.56Enemies flashed / flash
5.4%Flash assists
6.69HE damage / grenade
4.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.6007° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4404% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 738.6512ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
cache11–13-0.0513%28 Aug
ancient13–10-0.0612%27 Jul
nuke13–6-0.063%27 Jul
nuke13–70.0514%26 Jul
cache14–160.0221%12 Jul
inferno9–130.0119%12 Jul
cache3–13-0.089%29 Apr
cache0–13-0.0717%29 Apr
nuke13–50.0113%21 Apr
nuke13–7-0.0414%21 Apr
nuke13–60.0418%21 Apr
anubis9–13-0.0216%3 Apr
anubis6–13-0.0422%3 Apr
anubis7–13-0.087%2 Apr
inferno2–13-0.0624%30 Mar
nuke4–13-0.0417%30 Mar
overpass6–13-0.029%20 Mar
nuke10–130.0211%20 Mar
inferno13–11-0.0614%20 Mar
nuke11–13-0.0816%20 Mar
dust213–4-0.0710%10 Mar
vertigo9–13-0.0314%10 Mar
mirage9–13-0.0613%1 Mar
nuke15–15-0.0412%23 Jan
mirage16–12-0.064%23 Jan
dust26–13-0.0020%22 Jan
ancient13–11-0.0315%22 Jan
dust29–13-0.0216%19 Jan
inferno3–13-0.1026%11 Dec
ancient5–13-0.0223%6 Dec
train7–13-0.115%6 Dec
ancient8–13-0.0616%6 Dec
nuke8–13-0.0711%6 Dec
vertigo13–11-0.0715%12 Nov
rooftop3–9-0.1414%12 Nov
train13–70.016%6 Nov
overpass8–13-0.0622%4 Nov
mirage10–13-0.0117%1 Nov
ancient13–11-0.0116%1 Nov
dust216–13-0.0112%28 Oct
ancient8–13-0.0310%28 Oct
ancient1–13-0.036%23 Oct
ancient3–13-0.0619%19 Oct
office13–10-0.039%4 Oct
overpass9–13-0.0611%2 Oct
ancient13–100.028%2 Oct
mirage9–13-0.0212%2 Oct
nuke8–13-0.0612%2 Oct
overpass2–13-0.136%1 Oct
vertigo13–100.0114%17 Sept
nuke12–120.027%17 Sept
ancient10–13-0.0410%17 Sept
train13–11-0.094%13 Sept
ancient6–13-0.042%13 Sept
dust213–70.0112%13 Sept
vertigo8–13-0.126%12 Sept
mirage13–4-0.0710%26 Aug
overpass11–13-0.0315%26 Aug
ancient11–13-0.0717%26 Aug
ancient8–13-0.048%16 Aug
nuke9–1-0.039%16 Aug
overpass13–5-0.016%7 Aug
nuke13–7-0.0813%7 Aug
ancient14–16-0.0511%7 Aug
jura13–6-0.010%2 Aug
train9–13-0.056%27 Jul
ancient13–16-0.0518%27 Jul
train9–130.0213%17 Jul
nuke13–8-0.105%17 Jul
mirage13–10-0.0224%17 Jul
overpass12–12-0.067%15 Jul
anubis9–130.009%11 Jul
mirage11–13-0.060%9 Jul
dust213–9-0.0212%5 Jul
grail13–5-0.0610%2 Jul
mirage10–13-0.0910%26 Jun
ancient13–10-0.0218%26 Jun
anubis13–00.055%25 Jun
anubis3–13-0.062%25 Jun
anubis3–13-0.0914%25 Jun
inferno9–13-0.037%23 Jun
dust23–13-0.129%23 Jun
inferno13–11-0.0117%23 Jun
agency13–11-0.029%11 Jun
agency13–10-0.1019%11 Jun
jura12–12-0.0410%8 Jun
jura13–7-0.0816%5 Jun
ancient13–10-0.0413%5 Jun
nuke13–70.0112%5 Jun
ancient9–13-0.0311%5 Jun
nuke8–13-0.0514%26 May
train6–13-0.1112%26 May
dust21–13-0.0617%24 May
train13–100.0414%23 May
grail6–1-0.0610%11 May
nuke0–30.010%11 May
train0–4-0.110%11 May
ancient8–13-0.0513%11 May
grail4–13-0.049%8 May
grail12–12-0.0213%8 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →