Crouton

Crouton — CS2 Stats

US76561198073848186[U:1:113582458]Steam profile ↗✓ No bans

1,663Tracked matches59%Win rate2020Tracked since
8,144Hours in CS
CSDB Rating5.8 SolidClutch Specialist
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,663 tracked matches. Play, then come back: the next observation lands here.

Rating over time

37Days played since 2026-08-10

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate33.3%50.9%
Shot accuracy19.6%13.7%
Kill/death ratio1.021.09
Match win rate45.9%48.4%

Share this profile

CSDB.GGCroutonFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning46
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY55–34–11Last 10055%Win rateWLLLWWLLLW

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +1.7pp headshot accuracy · −16ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 575ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 554ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.2 against its own average).

Aim8.1
Utility3.7
Positioning4.6
Opening Duels2.0
Clutch6.4

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 94% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.75 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 52% on T to 35% on CT — first contacts on the defending side are being lost.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning4.6
Utility3.7
Mechanics5.1
Opening Duels3.3
Win Impact8.1

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time553ms+5ms
first ⅓ avg 547ms → last ⅓ avg 553ms
Headshot accuracy21.4%−0.9%
first ⅓ avg 22.3% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–1 · nuke, 5 Oct →
50%Best headshot accuracy · 8–2 · mirage, 5 Sept →
359msFastest reaction time · 6–13 · ancient, 14 Sept →
13–0Biggest win · mirage, 21 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–6In matches decided by ≤2 rounds
2Overtime games

Map breakdown

trainBest map · 80% over 5dust2Weakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB179–853%-0.00
nukeA159–660%0.03
vertigoS128–467%0.03
ancientC104–640%0.03
dust2C83–538%0.02
infernoA85–363%0.05
anubisC73–443%-0.00
overpassB63–350%0.03
cacheB63–350%-0.01
trainS54–180%-0.00
debris—21–150%0.07
poseidon—22–0100%0.11
fachwerk—21–150%-0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

512,519Lifetime kills
1.02K/D
8,048Matches
45.9%Match win rate
33.3%Headshot %
19.6%Shot accuracy · Top 10% of Level 10 players
19,339MVPs
8,144Hours (in match)
6,266Bombs planted
3,003Bombs defused

Most-used weapons

Knife189,923
AK-47108,819
AWP58,370
Negev15,954
SSG 089,860
P2505,638

Lifetime map wins

15,042dust2
6,916inferno
4,022nuke
3,781train
3,601vertigo
1,150cbble
246office
203lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

415Matches
53%Win rate
1.20Avg K/D
77.0ADR
43%Headshot %

Clutches & streaks

52%1v1 clutch win
26%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4243%1.0515.0
Vertigo3563%1.1516.3
Anubis3152%0.8913.9
Overpass1560%1.1013.7
Ancient1250%1.0818.3
Nuke1155%1.1915.0
Dust2944%1.2016.3
Inferno743%1.2920.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
38.8%Accuracy (enemy spotted)
40.0%Spray accuracy
72.7%Counter-strafing
9.4°Preaim
552msReaction time
51.6%T opening success
34.7%CT opening success
0.75Enemies flashed / flash
2.4%Flash assists
6.14HE damage / grenade
3.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7436 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.6603% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–60.0327%4 Nov →
mirage7–13-0.0221%2 Nov →
dust28–130.0133%2 Nov →
mirage6–13-0.0426%20 Oct →
vertigo13–80.0222%20 Oct →
nuke13–8-0.0215%19 Oct →
ancient11–13-0.0326%16 Oct →
dust211–130.0524%16 Oct →
inferno7–13-0.0831%16 Oct →
mirage13–70.0017%15 Oct →
train13–30.0740%15 Oct →
vertigo13–8-0.0611%13 Oct →
mirage13–110.0526%13 Oct →
nuke10–13-0.0330%13 Oct →
ancient13–70.0323%13 Oct →
overpass12–120.0318%12 Oct →
vertigo7–9-0.0411%12 Oct →
mirage13–7-0.0115%9 Oct →
train13–9-0.0224%7 Oct →
nuke13–7-0.0126%7 Oct →
ancient10–13-0.0220%7 Oct →
overpass9–10.0621%5 Oct →
debris5–9-0.0519%5 Oct →
poseidon9–70.1020%5 Oct →
vertigo9–60.1818%5 Oct →
nuke9–10.2135%5 Oct →
anubis13–20.0122%4 Oct →
cache7–13-0.0313%4 Oct →
mirage13–70.0820%4 Oct →
nuke13–90.018%4 Oct →
vertigo6–13-0.0216%4 Oct →
mirage13–20.0812%3 Oct →
dust215–150.0319%3 Oct →
nuke12–120.0523%1 Oct →
inferno6–130.0525%1 Oct →
dust213–9-0.0238%1 Oct →
cache7–13-0.0423%1 Oct →
vertigo9–20.2121%30 Sept →
inferno9–50.1128%30 Sept →
anubis16–14-0.0417%29 Sept →
cache13–110.0021%29 Sept →
anubis10–13-0.0515%27 Sept →
vertigo13–4-0.0424%23 Sept →
nuke13–110.0113%22 Sept →
anubis4–13-0.0328%22 Sept →
dust213–110.1019%22 Sept →
mirage13–00.0033%21 Sept →
nuke13–70.018%21 Sept →
inferno9–50.109%15 Sept →
nuke12–120.0224%15 Sept →
fachwerk8–13-0.0715%15 Sept →
train13–80.0216%15 Sept →
ancient6–130.0114%14 Sept →
mirage3–13-0.0922%14 Sept →
overpass8–130.0136%14 Sept →
dust213–100.0122%14 Sept →
fachwerk13–7-0.0823%9 Sept →
nuke3–13-0.0318%9 Sept →
anubis2–13-0.0327%9 Sept →
nuke13–50.0332%8 Sept →
ancient13–80.0510%8 Sept →
mirage7–130.0417%8 Sept →
poseidon9–30.1237%7 Sept →
inferno9–40.0716%7 Sept →
overpass9–5-0.035%7 Sept →
nuke9–20.1335%7 Sept →
vertigo8–80.0530%7 Sept →
mirage5–130.0320%7 Sept →
inferno13–40.0434%7 Sept →
train13–8-0.0220%5 Sept →
overpass13–50.1021%5 Sept →
mirage8–2-0.0450%5 Sept →
mirage4–13-0.1013%3 Sept →
nuke10–130.0428%3 Sept →
cache11–13-0.0418%1 Sept →
dust211–13-0.0021%1 Sept →
train5–13-0.0712%1 Sept →
mirage10–130.0017%31 Aug →
ancient12–12-0.0115%31 Aug →
anubis12–120.0721%30 Aug →
vertigo13–90.0018%30 Aug →
ancient8–130.0826%26 Aug →
cache13–9-0.0120%26 Aug →
dust27–13-0.0615%24 Aug →
anubis13–60.0525%24 Aug →
mirage13–100.0224%24 Aug →
nuke13–5-0.0329%24 Aug →
vertigo12–120.0319%24 Aug →
debris9–20.1926%20 Aug →
vertigo9–60.0548%20 Aug →
overpass8–80.0417%20 Aug →
nuke8–8-0.0115%20 Aug →
inferno9–70.1421%20 Aug →
vertigo13–110.0122%19 Aug →
ancient11–130.0324%19 Aug →
cache13–30.0626%18 Aug →
mirage12–12-0.0224%18 Aug →
inferno3–13-0.0515%12 Aug →
ancient13–80.1517%10 Aug →
mirage13–7-0.0217%10 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.