Fartsniffer

Fartsniffer — CS2 Stats

DE76561198072756769[U:1:112491041]Steam profile ↗✓ No bans

583Tracked matches60%Win rate2021Tracked since
2,263Hours in CS5Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating9,191Light Blue band · top ~58.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,191 -2,849 1 Nov – 9 Oct · 23 days played
5,56112,040peak 12,0401 Nov9 Oct
12,040Peak Premier in tracked matches
43Days played since 2025-11-01

Premier CS Rating

  • 2,849 below peak (12,040)
  • +2,092 over 30 days · improving
  • -159 over 90 days
  • Next: Blue band at 10,000 — 809 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate33.2%39.9%42.0%8.8% short
Shot accuracy10.0%7.0%9.6%above
Kill/death ratio1.150.920.98above
Match win rate45.0%42.3%43.8%above

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFartsnifferPREMIER9,191 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning60
Utility42

0–100 skill scores via Leetify.

Recent form

HOT45–52–3Last 10045%Win rateLWWWLWWLWW

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · +4.7pp headshot accuracy · +91ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 708ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 684ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 638ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim7.8
Utility4.2
Positioning6.0
Opening Duels4.6
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 95% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.0
Utility4.2
Mechanics7.9
Opening Duels4.8
Win Impact8.3

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time619ms−48ms
first ⅓ avg 667ms → last ⅓ avg 619ms
Headshot accuracy15.0%−1.0%
first ⅓ avg 15.9% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–3 · mirage, 17 Aug →
48%Best headshot accuracy · 13–8 · ancient, 21 Aug →
391msFastest reaction time · 1–9 · ancient, 26 Jun →
13–2Biggest win · nuke, 7 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
3–10In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 64% over 14infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
ancientB2612–1446%0.02
nukeB2613–1350%0.03
cacheC145–936%0.01
anubisA149–564%0.01
mirageC73–443%0.04
infernoD62–433%0.03
dust2—31–233%-0.04
overpass—20–20%-0.01
vertigo—10–10%-0.10
eldorado—10–10%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

45,102Lifetime kills
1.15K/D · Top 25% of Light Blue band
2,321Matches
45.0%Match win rate · Top 50% of Light Blue band
33.2%Headshot %
10.0%Shot accuracy · Top 50% of Light Blue band
6,096MVPs
859Hours (in match)
2,698Bombs planted
678Bombs defused

Most-used weapons

AK-479,771
AWP5,485
MAC-101,739
UMP-451,680
P901,610
MP91,212

Lifetime map wins

3,926nuke
2,067dust2
1,974vertigo
1,346inferno
418train
136office
136cbble
37lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
58%Win rate
0.86Avg K/D
72.4ADR
37%Headshot %

Clutches & streaks

0%1v1 clutch win
20%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient367%1.0017.0
Anubis367%0.538.0
Dust2250%0.8014.0
Nuke250%1.2014.0
Mirage10%0.477.0
Vertigo1100%1.2719.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
42.9%Accuracy (enemy spotted)
43.7%Spray accuracy
85.4%Counter-strafing
11.1°Preaim
632msReaction time
48.4%T opening success
50.2%CT opening success
0.37Enemies flashed / flash
5.9%Flash assists
9.09HE damage / grenade
9.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3701 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–16-0.0429%9 Oct →
ancient13–100.0129%9 Oct →
nuke13–8-0.0611%8 Oct →
cache13–100.0420%7 Oct →
ancient7–130.0422%1 Oct →
inferno13–80.0217%1 Oct →
nuke13–50.078%24 Sept →
anubis8–13-0.1019%14 Sept →
cache13–50.1326%14 Sept →
nuke13–70.017%14 Sept →
cache10–130.0116%13 Sept →
mirage13–80.039%13 Sept →
nuke11–130.0518%12 Sept →
anubis13–70.0218%11 Sept →
anubis13–40.0217%10 Sept →
inferno13–80.0010%10 Sept →
nuke13–80.0912%10 Sept →
anubis10–130.0314%7 Sept →
ancient13–80.0411%7 Sept →
nuke13–20.0716%7 Sept →
ancient13–7-0.008%7 Sept →
mirage10–130.0426%29 Aug →
ancient13–80.1010%29 Aug →
anubis6–13-0.0211%29 Aug →
ancient3–13-0.100%26 Aug →
nuke13–90.0311%26 Aug →
ancient14–16-0.0116%26 Aug →
cache9–13-0.0118%24 Aug →
mirage13–90.037%23 Aug →
cache8–13-0.028%23 Aug →
ancient10–13-0.040%22 Aug →
ancient2–10-0.1033%22 Aug →
mirage7–13-0.0017%22 Aug →
ancient13–60.0310%21 Aug →
mirage6–13-0.0214%21 Aug →
ancient13–8-0.0148%21 Aug →
anubis13–70.1215%21 Aug →
nuke13–40.0916%21 Aug →
dust26–13-0.0332%19 Aug →
dust29–13-0.0614%18 Aug →
cache13–4-0.0216%18 Aug →
ancient11–13-0.0019%18 Aug →
nuke9–130.037%18 Aug →
cache10–130.0114%18 Aug →
cache13–100.1218%17 Aug →
anubis13–8-0.0113%17 Aug →
mirage13–30.1925%17 Aug →
anubis8–13-0.0110%16 Aug →
ancient13–40.1316%16 Aug →
nuke10–130.0215%16 Aug →
inferno10–130.0618%15 Aug →
nuke13–80.1125%15 Aug →
nuke6–13-0.0122%15 Aug →
inferno11–130.0215%15 Aug →
anubis16–140.0314%15 Aug →
ancient13–60.068%15 Aug →
cache6–13-0.0314%15 Aug →
cache10–130.0518%13 Aug →
ancient13–60.1417%13 Aug →
inferno11–130.0519%7 Aug →
cache16–14-0.0221%7 Aug →
anubis2–13-0.0722%4 Aug →
vertigo1–7-0.1018%4 Aug →
eldorado7–9-0.0723%4 Aug →
nuke13–16-0.0216%4 Aug →
anubis16–13-0.039%4 Aug →
ancient3–13-0.0910%2 Aug →
nuke9–130.0312%2 Aug →
cache15–150.0317%28 Jul →
nuke13–70.0723%22 Jul →
nuke11–130.0620%19 Jul →
nuke10–130.0221%18 Jul →
nuke4–13-0.0513%18 Jul →
ancient12–120.1022%17 Jul →
ancient13–110.0613%11 Jul →
cache11–13-0.0816%8 Jul →
nuke15–15-0.0118%27 Jun →
ancient1–9-0.100%26 Jun →
overpass7–13-0.0210%26 Jun →
nuke13–80.0614%26 Jun →
ancient3–120.048%25 Jun →
anubis13–90.0225%25 Jun →
nuke13–60.0616%23 Jun →
ancient13–100.0513%22 Jun →
nuke9–13-0.0214%22 Jun →
ancient13–100.0430%22 Jun →
nuke8–13-0.0210%22 Jun →
dust213–7-0.029%21 Apr →
ancient14–160.026%21 Apr →
anubis13–6-0.0121%26 Mar →
overpass4–130.0019%25 Mar →
anubis13–20.072%25 Mar →
ancient10–130.0815%25 Mar →
ancient9–130.0921%25 Mar →
inferno11–13-0.0022%22 Mar →
nuke13–100.0427%22 Mar →
nuke13–90.0818%22 Mar →
mirage6–13-0.0031%22 Mar →
ancient6–130.0312%22 Mar →
nuke6–13-0.016%1 Nov →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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