ak_mold

ak_mold — CS2 Stats

MD76561198069629198[U:1:109363470]Steam profile ↗✓ No bans

738Tracked matches48%Win rate2020Tracked since
2,205Hours in CS
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating18,416Purple band · top ~14.8% of ranked players (population est.)
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,416 +469 16 Mar – 30 Oct · 23 days played
16,38021,085peak 21,08516 Mar30 Oct
21,085Peak Premier in tracked matches
47Days played since 2026-03-11

Premier CS Rating

  • 2,669 below peak (21,085)
  • -2,027 over 90 days
  • Next: Pink band at 20,000 — 1,584 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate29.5%44.4%46.9%17.4% short
Shot accuracy12.1%11.9%13.0%0.9% short
Kill/death ratio2.261.031.08above
Match win rate62.4%45.2%46.7%above

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGak_moldPREMIER18,416 · Purple bandcsdb.gg/stats

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Performance scores

Aim68
Positioning50
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY45–46–9Last 10045%Win rateLWLLWLWLWL

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · −4.1pp headshot accuracy · +21ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 603ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 629ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 619ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim6.8
Utility4.1
Positioning5.0
Opening Duels3.5
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 94% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.0
Utility4.1
Mechanics6.5
Opening Duels3.0
Win Impact4.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time613ms+28ms
first ⅓ avg 584ms → last ⅓ avg 613ms
Headshot accuracy14.8%+1.3%
first ⅓ avg 13.4% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · dust2, 16 Mar →
33%Best headshot accuracy · 9–13 · dust2, 8 Jul →
422msFastest reaction time · 13–2 · anubis, 24 Jun →
13–1Biggest win · inferno, 29 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–5In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 67% over 12mirageWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
infernoC2410–1442%-0.01
cacheB168–850%-0.00
anubisB147–750%-0.01
dust2C135–838%0.00
ancientS128–467%-0.01
mirageD113–827%-0.04
nukeA53–260%-0.01
train—21–150%-0.01
office—20–20%-0.07
vertigo—10–10%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (27% over 11). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

243,820Lifetime kills
2.26K/D · Top 1% of Purple band
9,975Matches
62.4%Match win rate · Top 5% of Purple band
29.5%Headshot %
12.1%Shot accuracy · Top 50% of Purple band
11,955MVPs
2,205Hours (in match)
2,265Bombs planted
1,426Bombs defused

Most-used weapons

Glock-1899,286
UMP-4535,212
AK-4719,071
Molotov14,166
AWP13,740
Negev9,107
FAMAS3,064

Lifetime map wins

13,904dust2
8,998inferno
1,820nuke
1,026cbble
851vertigo
699office
541italy
490train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

273Matches
50%Win rate
1.03Avg K/D
85.8ADR
44%Headshot %

Clutches & streaks

36%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4443%1.0014.7
Anubis4055%1.1116.6
Dust24060%1.1515.5
Inferno3938%0.9715.1
Ancient3557%1.0617.2
Nuke1283%1.2016.3
Overpass729%1.0717.1
Cache3100%1.0515.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
34.9%Accuracy (enemy spotted)
42.8%Spray accuracy
79.1%Counter-strafing
9.8°Preaim
612msReaction time
34.6%T opening success
49.6%CT opening success
0.44Enemies flashed / flash
1.0%Flash assists
8.86HE damage / grenade
3.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.814% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4384 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.5751% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache5–130.0015%30 Oct →
ancient13–80.0416%21 Oct →
mirage10–13-0.078%21 Oct →
ancient6–130.039%6 Aug →
mirage13–6-0.0617%5 Aug →
inferno8–13-0.0716%5 Aug →
cache13–80.018%5 Aug →
dust29–130.0620%31 Jul →
inferno13–30.0611%31 Jul →
vertigo10–13-0.0213%30 Jul →
nuke16–120.0113%30 Jul →
nuke8–80.0815%30 Jul →
nuke13–8-0.0121%29 Jul →
inferno13–70.009%29 Jul →
inferno13–90.0225%22 Jul →
ancient13–8-0.0812%22 Jul →
dust213–90.0326%18 Jul →
cache1–10-0.0726%17 Jul →
mirage9–13-0.087%17 Jul →
ancient13–50.0521%17 Jul →
cache0–6-0.020%17 Jul →
anubis9–13-0.0817%17 Jul →
cache8–13-0.0321%15 Jul →
cache15–15-0.0116%15 Jul →
inferno8–8-0.0418%15 Jul →
mirage11–130.0013%13 Jul →
cache13–100.008%13 Jul →
inferno8–8-0.0014%13 Jul →
mirage6–13-0.0015%13 Jul →
ancient11–13-0.0810%12 Jul →
mirage2–13-0.0617%12 Jul →
inferno13–7-0.0114%12 Jul →
ancient13–7-0.0117%11 Jul →
anubis13–160.015%11 Jul →
cache13–80.0519%11 Jul →
cache13–10-0.0724%11 Jul →
anubis12–16-0.0511%11 Jul →
dust213–16-0.0021%10 Jul →
ancient13–100.017%10 Jul →
inferno6–13-0.089%10 Jul →
cache13–11-0.0121%9 Jul →
cache13–9-0.0415%9 Jul →
dust29–13-0.0733%8 Jul →
mirage8–1-0.078%8 Jul →
ancient13–5-0.0328%5 Jul →
cache13–60.1020%2 Jul →
inferno13–110.0915%1 Jul →
cache8–130.0532%1 Jul →
inferno13–110.0319%24 Jun →
anubis13–20.0213%24 Jun →
inferno8–8-0.0324%24 Jun →
dust212–16-0.0424%21 Jun →
train3–13-0.0223%18 Jun →
train13–10-0.0017%17 Jun →
inferno9–3-0.0415%17 Jun →
inferno9–6-0.0226%17 Jun →
inferno14–160.0320%10 Jun →
dust213–40.0217%10 Jun →
anubis10–13-0.0018%10 Jun →
nuke13–100.0514%29 May →
inferno13–10.0111%29 May →
inferno9–13-0.0111%29 May →
anubis3–13-0.089%29 May →
anubis13–9-0.0116%27 May →
anubis2–130.0120%27 May →
inferno8–80.0015%27 May →
anubis13–30.0616%20 May →
dust24–130.0021%20 May →
mirage15–15-0.0315%16 May →
dust213–5-0.029%16 May →
office12–12-0.0410%13 May →
office6–13-0.105%13 May →
cache11–13-0.0712%8 May →
cache13–60.058%6 May →
cache8–13-0.0111%6 May →
anubis13–50.0119%4 May →
anubis8–13-0.0116%29 Apr →
ancient13–11-0.0210%27 Apr →
ancient6–13-0.0414%25 Apr →
dust210–13-0.0111%25 Apr →
dust210–13-0.0313%24 Apr →
inferno16–140.0312%22 Apr →
dust21–130.0215%22 Apr →
mirage9–13-0.0614%22 Apr →
anubis13–6-0.039%22 Apr →
mirage16–14-0.009%15 Apr →
inferno6–130.0118%14 Apr →
inferno8–13-0.0118%14 Apr →
ancient11–130.0214%8 Apr →
nuke2–9-0.1633%8 Apr →
ancient13–5-0.0113%8 Apr →
mirage8–13-0.017%29 Mar →
anubis13–110.019%27 Mar →
inferno9–13-0.038%25 Mar →
dust213–11-0.0311%25 Mar →
dust213–40.1021%16 Mar →
inferno7–13-0.0317%12 Mar →
inferno8–8-0.0716%12 Mar →
inferno4–13-0.0613%11 Mar →
anubis13–60.0216%11 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.