coja

coja — CS2 Stats

US76561198069574107[U:1:109308379]Steam profile ↗✓ No bans

1,273Tracked matches62%Win rate2020Tracked since
4,492Hours in CS8Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating20,925Top 50% of 180,525 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#62648 of 225482 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 20,925 → 20,925
+18Tracked matches · now 1,273
+8.5ppWin rate · 53.6% → 62.1%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 9 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

20,925Peak Premier on CSDB
34Days played since 2026-06-09

Premier CS Rating

  • At peak — 20,925
  • Next: Red band at 25,000 4,075 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

CSDB’s own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches313−10
Win rate100%54%+46pp
K/D1.511.11+0.40
Headshot %34%45%−11pp

Measured 12 Sep 202618 Sep 2026; previous 4 Sep 2026 → 12 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,054), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate43.9%47.0%49.2%5.4% short
Shot accuracy16.5%13.0%13.3%above
Kill/death ratio1.081.081.130.05 short
Match win rate48.1%46.7%48.5%meets

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcojaPREMIER20,925 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning72
Utility46

0–100 skill scores via Leetify.

Recent form

HOT57349Last 10057%Win rateWWWWLWLTWW

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · −1.6pp headshot accuracy · −49ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 474ms

Last 10

  • 721 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 487ms

Last 20

  • 1361 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 512ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.3 against its own average).

Aim7.8
Utility4.6
Positioning7.2
Opening Duels5.8
Clutch1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning7.2
Utility4.6
Mechanics6.1
Opening Duels5.2
Win Impact9.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time520ms−90ms
first ⅓ avg 610ms → last ⅓ avg 520ms
Headshot accuracy15.0%+0.2%
first ⅓ avg 14.7% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–6 · inferno, 10 Aug
29%Best headshot accuracy · 13–3 · mirage, 18 Aug
391msFastest reaction time · 13–11 · ancient, 14 Aug
13–0Biggest win · ancient, 31 Aug

Across the last 100 tracked matches.

Highlights

8Longest win streak
W4Current streak
58In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 67% over 27mirageWeakest map · 46% over 24
MapGradePlayedRecordWin rateAvg rating
nukeS2718967%0.01
mirageB24111346%0.02
ancientB1910953%0.04
anubisA149564%0.02
cacheA85363%0.03
inferno32167%0.09
vertigo21150%0.06
debris1010%-0.07
dust21010%0.08
overpass110100%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (46% over 24). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

100,550Lifetime kills
1.08K/D
5,502Matches
48.1%Match win rate · Top 50% of Pink band
43.9%Headshot %
16.5%Shot accuracy · Top 25% of Pink band
15,449MVPs
2,782Hours (in match)
2,665Bombs planted
3,092Bombs defused

Most-used weapons

AK-4736,713
AWP7,225
Knife2,830
MAC-102,351
MP92,200

Lifetime map wins

5,039nuke
4,711inferno
4,296vertigo
2,618dust2
1,545train
714cbble
558lake
90office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

294Matches
53%Win rate
1.11Avg K/D
81.5ADR
40%Headshot %

Clutches & streaks

29%1v1 clutch win
47%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis2065%1.0815.5
Ancient1753%1.1816.6
Mirage1258%0.9915.0
Vertigo1145%0.9814.1
Nuke560%1.0014.2
Dust2560%1.0415.6
Overpass20%0.609.5
Train250%1.0415.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
40.1%Accuracy (enemy spotted)
45.0%Spray accuracy
77.3%Counter-strafing
11.2°Preaim
520msReaction time
48.7%T opening success
52.8%CT opening success
0.35Enemies flashed / flash
9.2%Flash assists
8.05HE damage / grenade
3.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7416% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3518 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–80.0318%15 Sept
ancient13–3-0.008%15 Sept
mirage13–70.049%15 Sept
anubis13–30.0116%12 Sept
mirage9–130.0220%12 Sept
nuke13–11-0.0210%12 Sept
inferno7–90.0117%11 Sept
mirage12–12-0.0115%11 Sept
ancient13–10.0021%11 Sept
nuke13–8-0.0111%11 Sept
ancient13–90.0916%5 Sept
anubis9–130.019%5 Sept
nuke13–50.0414%5 Sept
mirage13–70.0519%5 Sept
mirage7–13-0.0018%2 Sept
ancient8–13-0.0118%2 Sept
anubis13–90.0010%2 Sept
nuke13–20.0626%2 Sept
ancient13–00.0513%31 Aug
mirage5–130.0619%31 Aug
nuke6–130.0512%30 Aug
ancient11–130.049%30 Aug
nuke13–40.0418%29 Aug
mirage13–30.0426%29 Aug
ancient8–130.0923%29 Aug
nuke13–90.0115%28 Aug
anubis11–13-0.0016%28 Aug
mirage13–30.0117%28 Aug
vertigo2–13-0.0418%28 Aug
ancient10–13-0.003%28 Aug
anubis13–50.067%26 Aug
ancient11–130.059%26 Aug
anubis13–70.0415%25 Aug
ancient13–80.1210%25 Aug
nuke12–12-0.014%25 Aug
mirage13–20.0410%25 Aug
ancient10–130.0518%21 Aug
mirage13–20.0818%21 Aug
nuke13–10.0615%21 Aug
nuke12–12-0.0211%18 Aug
ancient7–130.038%18 Aug
mirage13–30.1329%18 Aug
mirage7–13-0.0319%17 Aug
anubis11–13-0.0312%17 Aug
nuke13–90.0922%17 Aug
ancient13–7-0.0117%17 Aug
mirage10–130.0820%15 Aug
nuke13–80.0418%14 Aug
mirage13–70.0518%14 Aug
nuke13–10-0.0120%14 Aug
ancient13–11-0.0316%14 Aug
nuke13–60.0621%13 Aug
anubis13–90.0514%13 Aug
mirage13–6-0.024%13 Aug
cache5–30.0324%13 Aug
nuke1–9-0.2222%10 Aug
inferno9–60.2012%10 Aug
anubis13–20.1423%6 Aug
mirage11–13-0.0111%6 Aug
anubis10–13-0.027%5 Aug
ancient13–10.0514%5 Aug
mirage12–12-0.0116%5 Aug
nuke6–13-0.0216%5 Aug
anubis13–40.119%2 Aug
ancient9–130.059%2 Aug
nuke12–12-0.0014%2 Aug
mirage7–13-0.0518%2 Aug
mirage7–13-0.0212%30 Jul
anubis13–90.0612%29 Jul
cache13–60.019%29 Jul
nuke13–20.0320%29 Jul
mirage7–13-0.026%29 Jul
mirage13–10-0.0115%24 Jul
nuke13–50.019%24 Jul
ancient13–90.0811%24 Jul
anubis5–13-0.0414%24 Jul
debris7–9-0.0721%22 Jul
mirage12–120.048%22 Jul
cache13–50.1713%22 Jul
cache5–13-0.0422%21 Jul
nuke12–120.0310%21 Jul
ancient12–120.0524%14 Jul
nuke2–13-0.0413%14 Jul
cache13–11-0.0815%13 Jul
nuke13–40.0913%13 Jul
ancient13–50.0327%13 Jul
mirage0–13-0.0521%13 Jul
cache13–50.137%12 Jul
nuke13–30.0717%12 Jul
mirage13–100.0718%12 Jul
anubis13–8-0.0614%12 Jul
dust212–120.0819%9 Jul
nuke13–10-0.0513%9 Jul
inferno13–80.0511%8 Jul
cache11–130.0713%8 Jul
nuke13–40.0026%24 Jun
cache2–13-0.0617%17 Jun
nuke1–13-0.0314%17 Jun
overpass9–7-0.0212%9 Jun
vertigo9–20.1611%9 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →