Gnarly

Gnarly — CS2 Stats

IS76561198069462127[U:1:109196399]Steam profile ↗

579Tracked matches43%Win rate2020Tracked since
3,134Hours in CS4Hrs last 2 wks
CSDB Rating4.6 DevelopingClutch Specialist
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (49 days ago). Ranks are recorded once per day this page is viewed.

+5Tracked matches · now 579
+2.1ppWin rate · 40.7% → 42.9%

Rating over time

Premier CS Rating: 15,355 -1,923 28 Mar – 16 May · 19 days played
15,00017,860peak 17,86028 Mar16 May
17,999Peak Premier in tracked matches
26Days played since 2026-03-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim52
Positioning48
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY48–47–5Last 10048%Win rateWWLLWWWLLL

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating · +3.1pp headshot accuracy · +29ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 714ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 749ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 735ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.8 against its own average).

Aim5.2
Utility4.5
Positioning4.8
Opening Duels1.5
Clutch6.0

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 715ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.8
Utility4.5
Mechanics6.6
Opening Duels1.7
Win Impact2.6

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time704ms−84ms
first ⅓ avg 788ms → last ⅓ avg 704ms
Headshot accuracy23.8%+0.7%
first ⅓ avg 23.2% → last ⅓ avg 23.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · mirage, 6 Apr →
47%Best headshot accuracy · 13–2 · dust2, 21 Apr →
469msFastest reaction time · 4–13 · inferno, 18 Apr →
13–1Biggest win · mirage, 6 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
12–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 68% over 22infernoWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
mirageS2215–768%0.02
dust2C166–1038%0.00
nukeB147–750%-0.02
infernoD143–1121%0.00
ancientB136–746%-0.00
anubisS96–367%0.01
overpassA53–260%-0.00
cache—41–325%0.01
warden—20–20%-0.04
sanctum—11–0100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

71,796Lifetime kills
0.85K/D
4,138Matches
42.4%Match win rate
43.9%Headshot % · Top 50% of tracked players
14.0%Shot accuracy · Top 50% of tracked players
8,984MVPs
1,839Hours (in match)
6,706Bombs planted
696Bombs defused

Most-used weapons

AK-4716,530
AWP5,973
Negev4,076
Nova3,047
P902,409
P2502,241

Lifetime map wins

7,258dust2
7,186inferno
3,635nuke
835vertigo
769train
539cbble
332office
104assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

11Matches
55%Win rate
0.99Avg K/D
103.0ADR
59%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Anubis1100%1.2714.0
Nuke10%1.2030.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
32.4%Accuracy (enemy spotted)
34.7%Spray accuracy
79.5%Counter-strafing
12.0°Preaim
715msReaction time
29.6%T opening success
43.6%CT opening success
0.81Enemies flashed / flash
1.7%Flash assists
9.20HE damage / grenade
5.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0347° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 714.6959ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–60.0217%17 Oct →
ancient13–7-0.0719%17 Oct →
dust212–160.0425%17 Oct →
ancient8–130.0615%10 Oct →
anubis13–2-0.0140%10 Oct →
cache13–60.0117%6 Aug →
mirage13–10.0732%6 Aug →
nuke7–13-0.0327%6 Aug →
ancient13–16-0.0514%6 Aug →
inferno11–130.0120%3 Aug →
dust26–13-0.0414%16 May →
anubis9–13-0.038%16 May →
anubis4–13-0.0018%14 May →
mirage13–30.0519%14 May →
inferno15–150.0120%14 May →
cache7–130.0431%12 May →
dust213–50.0541%3 May →
cache9–130.0013%2 May →
cache3–13-0.027%2 May →
inferno8–13-0.0022%21 Apr →
ancient15–15-0.0223%21 Apr →
mirage16–14-0.0421%21 Apr →
dust23–13-0.0122%21 Apr →
dust213–20.1247%21 Apr →
mirage13–70.1032%21 Apr →
nuke11–13-0.0227%21 Apr →
inferno16–14-0.0126%20 Apr →
dust25–13-0.0425%20 Apr →
anubis13–90.0231%20 Apr →
warden3–13-0.0632%20 Apr →
inferno13–110.0523%20 Apr →
ancient13–50.0426%20 Apr →
mirage15–15-0.0133%20 Apr →
overpass10–13-0.0320%20 Apr →
mirage4–130.0847%20 Apr →
mirage13–70.0418%20 Apr →
nuke7–13-0.0825%19 Apr →
anubis13–30.0839%19 Apr →
inferno11–130.0536%19 Apr →
mirage13–11-0.0121%19 Apr →
ancient13–110.0223%19 Apr →
mirage13–60.0724%19 Apr →
inferno4–13-0.0926%18 Apr →
dust211–13-0.018%18 Apr →
ancient3–13-0.0915%18 Apr →
nuke13–60.0427%16 Apr →
anubis13–160.0720%16 Apr →
nuke11–13-0.0717%16 Apr →
inferno13–11-0.0417%15 Apr →
anubis13–6-0.034%15 Apr →
inferno3–13-0.0819%15 Apr →
dust24–13-0.089%15 Apr →
mirage13–10-0.0517%12 Apr →
dust211–13-0.0038%12 Apr →
nuke13–30.1232%12 Apr →
ancient13–7-0.0713%12 Apr →
nuke13–11-0.0813%12 Apr →
inferno11–130.0221%12 Apr →
inferno6–13-0.0424%12 Apr →
dust28–13-0.0318%11 Apr →
nuke13–10-0.0619%11 Apr →
nuke13–80.1229%7 Apr →
dust23–130.0544%7 Apr →
ancient4–13-0.0211%7 Apr →
mirage9–130.0224%6 Apr →
dust213–9-0.0018%6 Apr →
nuke12–16-0.0427%6 Apr →
mirage13–40.1523%6 Apr →
mirage3–13-0.0613%6 Apr →
ancient8–130.0326%6 Apr →
mirage13–80.0020%6 Apr →
nuke16–14-0.0418%4 Apr →
mirage13–60.1115%3 Apr →
overpass13–110.0528%3 Apr →
nuke6–13-0.0933%3 Apr →
mirage16–130.0117%2 Apr →
ancient10–130.0634%2 Apr →
mirage4–130.009%2 Apr →
dust28–13-0.058%1 Apr →
mirage15–15-0.0115%1 Apr →
inferno3–130.1026%1 Apr →
mirage13–11-0.0320%29 Mar →
overpass13–10-0.058%29 Mar →
anubis13–6-0.0515%29 Mar →
nuke7–13-0.0319%29 Mar →
ancient13–6-0.0246%29 Mar →
mirage11–130.0217%28 Mar →
overpass2–130.0025%28 Mar →
dust213–30.0937%28 Mar →
inferno3–13-0.0522%28 Mar →
mirage13–80.0420%28 Mar →
dust216–14-0.0321%28 Mar →
ancient13–110.0721%28 Mar →
dust213–8-0.0438%28 Mar →
warden4–13-0.0332%28 Mar →
overpass13–70.0118%28 Mar →
inferno8–80.1144%28 Mar →
sanctum9–60.0230%28 Mar →
mirage13–40.0128%27 Mar →
nuke13–3-0.0117%27 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.