Lückmann

Lückmann — CS2 Stats

DE76561198068384006[U:1:108118278]Steam profile ↗✓ No bans

297Tracked matches43%Win rate2023Tracked since
1,268Hours in CS15Hrs last 2 wks
CSDB Rating3.1 LearningPositional Player
Premier CS Rating8,240Light Blue band · top ~63.3% of ranked players (population est.)
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGLückmannPREMIER8,240 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim29
Positioning46
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY42–55–3Last 10042%Win rateWLWLLWTWLL

Last 10 vs previous 10: −40pp win rate · −0.08 avg rating · +1.3pp headshot accuracy · −27ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 9%
  • Avg reaction 597ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 620ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 9%
  • Avg reaction 634ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim2.9
Utility3.7
Positioning4.6
Opening Duels1.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 67% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 49% on T to 28% on CT — first contacts on the defending side are being lost.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning4.6
Utility3.7
Mechanics4.2
Opening Duels2.4
Win Impact2.8

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.04
first ⅓ avg -0.03 → last ⅓ avg 0.01
Reaction time622ms−54ms
first ⅓ avg 676ms → last ⅓ avg 622ms
Headshot accuracy10.0%+0.8%
first ⅓ avg 9.2% → last ⅓ avg 10.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 9–1 · eldorado, 10 Nov →
30%Best headshot accuracy · 7–13 · nuke, 21 Apr →
445msFastest reaction time · 1–13 · nuke, 31 Aug →
13–0Biggest win · nuke, 14 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–13In matches decided by ≤2 rounds
6Overtime games

Map breakdown

poseidonBest map · 60% over 5anubisWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
nukeB179–853%-0.02
dust2C156–940%-0.02
mirageD143–1121%-0.02
infernoC146–843%-0.01
cacheA116–555%0.02
ancientC73–443%-0.02
anubisD60–60%-0.03
overpassB63–350%-0.03
poseidonA53–260%0.04
debris—21–150%-0.14
eldorado—21–150%0.12
vertigo—11–0100%0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,205Lifetime kills
0.82K/D
1,765Matches
39.7%Match win rate
31.8%Headshot %
13.1%Shot accuracy
3,109MVPs
738Hours (in match)
1,743Bombs planted
292Bombs defused

Most-used weapons

Lifetime map wins

6,319dust2
2,113inferno
1,044nuke
158office
152train
152vertigo
122cbble
53dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.3%Headshot accuracy
29.6%Accuracy (enemy spotted)
31.4%Spray accuracy
68.9%Counter-strafing
12.5°Preaim
598msReaction time
49.2%T opening success
28.5%CT opening success
0.36Enemies flashed / flash
4.2%Flash assists
8.15HE damage / grenade
5.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.5437° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.2891% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3639 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust216–140.0111%14 Nov →
anubis10–13-0.058%14 Nov →
cache13–70.0115%14 Nov →
mirage11–130.045%14 Nov →
debris1–9-0.257%14 Nov →
overpass9–5-0.0611%14 Nov →
inferno8–8-0.096%14 Nov →
poseidon9–40.1014%14 Nov →
ancient5–13-0.1011%14 Nov →
cache5–13-0.0311%14 Nov →
nuke13–0-0.067%14 Nov →
poseidon9–20.1812%10 Nov →
debris9–5-0.035%10 Nov →
eldorado9–10.287%10 Nov →
cache13–4-0.016%5 Nov →
anubis11–130.028%5 Nov →
ancient13–30.046%5 Nov →
nuke13–50.0012%3 Nov →
eldorado8–8-0.0518%3 Nov →
vertigo9–40.056%3 Nov →
poseidon9–50.0215%3 Nov →
inferno9–00.0816%3 Nov →
cache11–13-0.0214%2 Nov →
cache13–20.0310%2 Nov →
dust26–13-0.0610%2 Nov →
anubis8–130.0110%1 Nov →
cache11–13-0.0312%1 Nov →
anubis10–13-0.043%1 Nov →
cache13–40.1310%28 Oct →
dust211–13-0.006%28 Oct →
cache11–130.1313%26 Oct →
mirage13–50.0212%23 Oct →
mirage7–13-0.0412%23 Oct →
inferno13–60.1116%22 Oct →
ancient5–13-0.034%22 Oct →
inferno13–80.075%22 Oct →
nuke2–00.1417%22 Oct →
mirage11–130.0612%19 Oct →
mirage11–13-0.047%19 Oct →
nuke13–5-0.0214%19 Oct →
inferno7–130.0125%15 Oct →
ancient13–11-0.0015%15 Oct →
cache13–90.0324%15 Oct →
ancient13–5-0.0110%28 Sept →
cache8–13-0.0615%28 Sept →
cache13–80.0311%26 Sept →
ancient6–13-0.0810%24 Sept →
anubis0–13-0.0411%24 Sept →
inferno2–13-0.1012%17 Sept →
dust24–13-0.057%10 Sept →
dust24–13-0.0413%7 Sept →
dust210–13-0.027%31 Aug →
nuke1–13-0.1112%31 Aug →
inferno5–13-0.089%27 Aug →
mirage7–13-0.0224%19 Aug →
nuke4–13-0.0213%6 Aug →
ancient8–130.0621%6 Aug →
anubis5–13-0.0811%4 Aug →
mirage6–13-0.0013%4 Aug →
nuke7–13-0.077%4 Aug →
inferno13–60.0410%2 Aug →
inferno3–13-0.0124%2 Aug →
mirage1–13-0.0519%28 Jul →
nuke13–60.008%28 Jul →
nuke5–13-0.0115%28 Jul →
dust28–13-0.049%28 Jun →
mirage10–13-0.048%25 Jun →
inferno3–13-0.010%25 Jun →
nuke5–13-0.035%1 Jun →
mirage11–13-0.0511%1 Jun →
dust213–110.0315%27 May →
nuke13–100.0013%27 May →
inferno10–13-0.057%19 May →
overpass11–13-0.0410%19 May →
nuke13–16-0.079%13 May →
dust213–9-0.018%13 May →
poseidon6–9-0.0712%29 Apr →
overpass13–11-0.094%28 Apr →
dust213–7-0.023%27 Apr →
nuke13–6-0.0310%27 Apr →
inferno13–11-0.0411%27 Apr →
nuke7–13-0.0930%21 Apr →
nuke13–60.026%21 Apr →
overpass10–13-0.025%21 Apr →
dust216–140.0011%19 Apr →
mirage16–12-0.072%25 Mar →
dust26–13-0.017%25 Mar →
dust213–7-0.0213%19 Mar →
inferno6–13-0.0914%17 Mar →
mirage13–10-0.0113%17 Mar →
mirage14–16-0.0310%9 Mar →
mirage10–13-0.093%19 Feb →
nuke8–130.0211%18 Feb →
poseidon8–8-0.0314%18 Feb →
inferno13–8-0.0313%17 Feb →
overpass13–90.047%17 Feb →
dust210–13-0.085%17 Feb →
nuke13–8-0.007%17 Feb →
dust214–16-0.075%16 Feb →
overpass11–13-0.029%16 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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