Zee -ILMB-

Zee -ILMB- — CS2 Stats

76561198068083269[U:1:107817541]Steam profile ↗✓ No bans

729Tracked matches50%Win rate2020Tracked since
2,531Hours in CS
CSDB Rating5.2 DevelopingPositional Player
FaceitLevel 9 · 1,893 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (38 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,893 → 1,893
+3Tracked matches · now 729
0.0ppWin rate · 50.0% → 50.0%

Rating over time

Premier CS Rating: 24,274 +4,274 6 Dec – 12 Jan · 16 days played
20,00024,391peak 24,3916 Dec12 Jan
Faceit ELO: 1,893 +0 4 Sept – 8 Oct · 5 observations
1,8931,893peak 1,8934 Sept8 Oct
24,391Peak Premier in tracked matches
1,893Highest Faceit ELO seen on CSDB
45Days played since 2025-12-06

Faceit ELO

  • At peak — 1,893
  • 0 over 30 days · steady
  • Next: Level 10 at 2,001 — 108 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-04
  • Level 8 first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,553), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate42.8%48.2%50.9%8.1% short
Shot accuracy17.1%13.2%13.7%above
Kill/death ratio1.021.071.090.06 short
Match win rate43.6%46.9%48.4%4.8% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZee -ILMB-FACEITLevel 9 · 1,893 ELOSTANDINGTop 20.7% of ranked30 DAYS0 ELOPEAK ELO1,893csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning62
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY55–44–1Last 10055%Win rateWLWWWWLLWL

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −4.9pp headshot accuracy · +9ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 733ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 651ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 646ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim6.3
Utility4.0
Positioning6.2
Opening Duels2.7
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning6.2
Utility4.0
Mechanics7.6
Opening Duels1.4
Win Impact5.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time611ms−13ms
first ⅓ avg 624ms → last ⅓ avg 611ms
Headshot accuracy22.1%+5.5%
first ⅓ avg 16.7% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–9 · ancient, 21 Dec →
100%Best headshot accuracy · 0–2 · mirage, 14 Mar →
453msFastest reaction time · 9–13 · ancient, 26 Sept →
13–2Biggest win · nuke, 15 Dec →

Across the last 100 tracked matches.

Highlights

5Longest win streak
17–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 68% over 19mirageWeakest map · 42% over 33
MapGradePlayedRecordWin rateAvg rating
mirageC3314–1942%-0.01
infernoB2412–1250%-0.01
nukeS1913–668%-0.00
ancientA169–756%0.01
cache—32–167%0.01
overpass—33–0100%0.01
anubis—11–0100%-0.04
dust2—11–0100%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (42% over 33). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

125,542Lifetime kills
1.02K/D
5,273Matches
43.6%Match win rate
42.8%Headshot %
17.1%Shot accuracy · Top 25% of Level 9 players
13,927MVPs
2,531Hours (in match)
6,427Bombs planted
1,578Bombs defused

Most-used weapons

AK-4745,047
AWP15,808
P2503,513
P901,857
UMP-451,729

Lifetime map wins

13,064inferno
7,058nuke
2,322dust2
1,526train
973cbble
185vertigo
104lake
100safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

935Matches
53%Win rate
1.14Avg K/D
81.3ADR
43%Headshot %

Clutches & streaks

34%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage7158%1.0016.4
Inferno4146%1.0518.2
Nuke3847%1.0116.0
Ancient3152%1.1016.8
Overpass978%1.2819.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
33.1%Accuracy (enemy spotted)
38.0%Spray accuracy
84.1%Counter-strafing
11.0°Preaim
628msReaction time
29.6%T opening success
41.2%CT opening success
0.50Enemies flashed / flash
5.7%Flash assists
9.99HE damage / grenade
5.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4965 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.5821% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 33 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis16–14-0.0420%29 Oct →
nuke10–13-0.0513%29 Oct →
dust213–10-0.0219%8 Oct →
nuke13–100.0124%7 Oct →
mirage13–80.0118%3 Oct →
cache13–40.0239%3 Oct →
mirage14–16-0.0220%26 Sept →
ancient9–13-0.0314%26 Sept →
nuke13–60.0018%24 Jun →
inferno11–130.0117%24 Jun →
mirage10–13-0.0118%30 Apr →
cache4–130.0121%29 Apr →
cache13–9-0.019%29 Apr →
mirage0–2-0.09100%14 Mar →
mirage13–90.0516%14 Mar →
ancient9–130.0112%11 Mar →
inferno16–14-0.0115%10 Mar →
inferno19–170.0820%10 Mar →
nuke11–13-0.0113%6 Mar →
mirage13–110.0625%5 Mar →
inferno5–13-0.044%5 Mar →
ancient13–90.0023%3 Mar →
inferno13–10-0.0016%3 Mar →
inferno7–130.0222%22 Feb →
nuke8–13-0.0812%22 Feb →
ancient6–13-0.0510%20 Feb →
inferno7–13-0.0623%20 Feb →
mirage7–13-0.0315%20 Feb →
nuke13–40.0411%20 Feb →
mirage13–110.0310%17 Feb →
mirage9–13-0.0913%16 Feb →
mirage5–1-0.0620%16 Feb →
ancient2–00.06100%16 Feb →
nuke13–110.0615%11 Feb →
nuke13–50.0223%11 Feb →
mirage13–110.0028%11 Feb →
inferno3–13-0.0531%10 Feb →
mirage10–13-0.0634%10 Feb →
inferno16–12-0.0117%9 Feb →
nuke16–14-0.0217%4 Feb →
inferno7–13-0.0529%4 Feb →
mirage13–110.0223%4 Feb →
ancient6–13-0.0612%29 Jan →
overpass13–9-0.015%22 Jan →
ancient13–11-0.0116%20 Jan →
inferno11–13-0.0019%15 Jan →
ancient8–13-0.017%15 Jan →
mirage4–13-0.0711%12 Jan →
nuke13–9-0.0621%11 Jan →
inferno17–19-0.0314%11 Jan →
mirage13–50.0535%10 Jan →
ancient13–110.0225%3 Jan →
nuke13–70.0013%3 Jan →
mirage13–100.0111%2 Jan →
inferno13–110.0724%26 Dec →
nuke7–13-0.0922%22 Dec →
mirage9–130.0230%21 Dec →
ancient13–90.0912%21 Dec →
inferno8–13-0.0113%21 Dec →
mirage4–13-0.0425%21 Dec →
ancient13–70.0714%21 Dec →
ancient6–13-0.0123%19 Dec →
inferno13–11-0.0310%19 Dec →
nuke13–160.0026%18 Dec →
ancient15–15-0.0013%18 Dec →
mirage13–70.0516%18 Dec →
nuke13–10-0.0014%18 Dec →
inferno2–13-0.0816%18 Dec →
mirage13–70.0225%16 Dec →
nuke10–13-0.0418%16 Dec →
inferno13–40.0428%16 Dec →
mirage3–130.0122%16 Dec →
inferno13–70.0523%16 Dec →
mirage11–13-0.027%15 Dec →
ancient13–60.0513%15 Dec →
nuke13–20.0226%15 Dec →
mirage3–13-0.0315%15 Dec →
mirage4–13-0.0719%15 Dec →
nuke13–90.0814%15 Dec →
nuke13–70.0219%14 Dec →
inferno13–7-0.048%14 Dec →
ancient13–70.0422%14 Dec →
mirage8–13-0.0617%14 Dec →
inferno11–13-0.026%14 Dec →
overpass13–50.0113%13 Dec →
ancient13–90.0323%13 Dec →
nuke13–80.0428%13 Dec →
mirage3–130.0117%13 Dec →
mirage13–10-0.0115%11 Dec →
mirage7–13-0.0713%11 Dec →
inferno13–110.0015%11 Dec →
overpass13–70.0411%10 Dec →
inferno13–6-0.0211%10 Dec →
mirage3–13-0.029%10 Dec →
mirage16–14-0.0113%9 Dec →
inferno13–110.0312%9 Dec →
mirage13–100.0227%7 Dec →
mirage9–13-0.0418%6 Dec →
inferno6–130.007%6 Dec →
mirage9–130.0020%6 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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