Claw

Claw — CS2 Stats

GB76561198282780046[U:1:322514318]Steam profile ↗✓ No bans

833Tracked matches37%Win rate2020Tracked since
CSDB Rating4.1 DevelopingPositional Player
FaceitLevel 7 · 1,345 ELOTop 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 833 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,116 -2,537 4 Feb – 18 Mar · 11 days played
19,65823,159peak 23,1594 Feb18 Mar
23,271Peak Premier in tracked matches
1,345Highest Faceit ELO seen on CSDB
32Days played since 2026-02-04

Faceit ELO

  • At peak — 1,345
  • Next: Level 7 at 1,351 — 6 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-14
  • Level 5 first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGClawFACEITLevel 7 · 1,345 ELOSTANDINGTop 42.3% of rankedPEAK ELO1,345csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning50
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY52–48Last 10052%Win rateLLWWLLWLLW

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating · +3.3pp headshot accuracy · +12ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 28%
  • Avg reaction 629ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 637ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 631ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim5.9
Utility4.0
Positioning5.0
Opening Duels2.9
Clutch1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 645ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.0
Utility4.0
Mechanics5.7
Opening Duels2.4
Win Impact0.6

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time654ms+21ms
first ⅓ avg 633ms → last ⅓ avg 654ms
Headshot accuracy22.3%+0.9%
first ⅓ avg 21.4% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–2 · inferno, 11 Feb →
50%Best headshot accuracy · 9–5 · inferno, 11 Feb →
469msFastest reaction time · 4–9 · inferno, 29 Apr →
13–2Biggest win · vertigo, 9 Apr →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
10–3In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 71% over 7vertigoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB3819–1950%0.01
infernoA3117–1455%-0.01
ancientD93–633%-0.00
nukeS75–271%0.01
vertigoD51–420%-0.05
train—42–250%0.00
overpass—44–0100%0.04
cache—21–150%0.03

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

212Matches
53%Win rate
0.93Avg K/D
72.4ADR
55%Headshot %

Clutches & streaks

29%1v1 clutch win
16%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage8546%0.9314.4
Inferno4360%1.0014.4
Ancient3262%0.9615.1
Nuke2952%0.8112.8
Overpass978%0.8112.1
Dust21100%0.8916.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
30.3%Accuracy (enemy spotted)
33.6%Spray accuracy
75.8%Counter-strafing
9.7°Preaim
645msReaction time
39.5%T opening success
40.0%CT opening success
0.47Enemies flashed / flash
3.8%Flash assists
10.05HE damage / grenade
3.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4697 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.5339% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–130.0429%30 Apr →
cache4–130.0122%29 Apr →
cache13–90.0527%29 Apr →
inferno9–40.0639%29 Apr →
mirage5–13-0.0124%29 Apr →
inferno4–9-0.1017%29 Apr →
train13–60.0528%25 Apr →
train0–50.0119%25 Apr →
train3–13-0.0640%25 Apr →
train13–60.0021%25 Apr →
inferno2–13-0.0725%20 Apr →
ancient2–13-0.1333%20 Apr →
mirage13–80.0121%17 Apr →
mirage11–13-0.0135%15 Apr →
vertigo13–20.0722%9 Apr →
vertigo1–130.0110%9 Apr →
vertigo5–13-0.0822%9 Apr →
vertigo10–13-0.0420%9 Apr →
inferno7–13-0.0321%27 Mar →
mirage9–13-0.0323%26 Mar →
mirage9–130.1016%22 Mar →
mirage9–130.0017%19 Mar →
mirage13–40.0612%19 Mar →
ancient16–120.0117%19 Mar →
mirage7–13-0.0126%19 Mar →
mirage13–30.1229%18 Mar →
mirage10–13-0.0517%18 Mar →
mirage9–13-0.0415%18 Mar →
mirage13–80.0220%18 Mar →
inferno13–60.0626%17 Mar →
mirage0–20.020%14 Mar →
ancient13–70.1119%12 Mar →
overpass13–70.0423%12 Mar →
overpass13–40.0636%12 Mar →
inferno9–60.0818%11 Mar →
inferno9–20.0520%11 Mar →
ancient9–13-0.0444%11 Mar →
inferno16–14-0.0124%10 Mar →
inferno19–17-0.0621%10 Mar →
inferno9–20.0119%10 Mar →
ancient13–100.0241%10 Mar →
mirage13–6-0.0034%10 Mar →
inferno13–90.0133%28 Feb →
ancient9–13-0.0323%27 Feb →
mirage13–4-0.0012%27 Feb →
ancient7–130.0532%26 Feb →
inferno13–90.0023%26 Feb →
mirage13–90.1117%25 Feb →
inferno13–110.0820%25 Feb →
mirage13–70.0322%24 Feb →
mirage11–130.0925%24 Feb →
overpass13–100.0227%23 Feb →
mirage13–110.0220%23 Feb →
mirage7–130.0225%23 Feb →
mirage6–13-0.0122%23 Feb →
nuke10–130.0227%23 Feb →
inferno9–30.1021%23 Feb →
inferno7–13-0.0829%22 Feb →
nuke8–13-0.0230%22 Feb →
mirage13–16-0.0421%22 Feb →
mirage13–50.0124%22 Feb →
vertigo3–9-0.2317%22 Feb →
inferno0–9-0.1717%22 Feb →
mirage13–80.0222%22 Feb →
ancient6–13-0.0324%20 Feb →
inferno7–13-0.0213%20 Feb →
mirage7–13-0.0822%20 Feb →
nuke13–40.0438%20 Feb →
mirage9–13-0.0422%20 Feb →
inferno6–13-0.0132%20 Feb →
mirage6–13-0.0517%20 Feb →
inferno5–13-0.0321%19 Feb →
nuke13–50.0519%19 Feb →
mirage13–3-0.0136%19 Feb →
inferno1–9-0.1915%19 Feb →
inferno1–9-0.325%19 Feb →
inferno6–9-0.1213%19 Feb →
inferno9–70.0820%19 Feb →
nuke13–11-0.0325%11 Feb →
nuke13–50.0216%11 Feb →
inferno9–20.2121%11 Feb →
inferno9–60.0115%11 Feb →
inferno9–50.1150%11 Feb →
mirage13–110.0717%11 Feb →
inferno3–130.0023%10 Feb →
inferno9–70.1818%10 Feb →
mirage13–9-0.0217%10 Feb →
mirage10–13-0.0118%10 Feb →
mirage13–20.1736%10 Feb →
inferno16–12-0.0422%9 Feb →
mirage13–8-0.0513%6 Feb →
mirage13–9-0.0122%6 Feb →
mirage7–13-0.0821%6 Feb →
ancient3–130.0028%6 Feb →
inferno8–13-0.0318%6 Feb →
overpass13–100.0218%5 Feb →
nuke16–14-0.0316%4 Feb →
inferno7–130.0213%4 Feb →
mirage13–11-0.0322%4 Feb →
mirage13–40.0418%4 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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