Mr. Boost Mobile 4 Lines at $25

Mr. Boost Mobile 4 Lines at $25 — CS2 Stats

UM76561198067163141[U:1:106897413]Steam profile ↗✓ No bans

476Tracked matches36%Win rate2022Tracked since
345Hours in CS
CSDB Rating2.7 LearningClutch Specialist
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 476 tracked matches. Play, then come back: the next observation lands here.

Rating over time

52Days played since 2025-02-20

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 13 Sep 2026 and 9 Oct 2026.

Measured 13 Sep 2026 → 9 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim27
Positioning29
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY35–59–6Last 10035%Win rateLTLLWLWLWW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −0.5pp headshot accuracy · −29ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 12%
  • Avg reaction 572ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 11%
  • Avg reaction 613ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 627ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+5.6 against its own average).

Aim2.7
Utility4.7
Positioning2.9
Opening Duels0.0
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 67% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning2.9
Utility4.7
Mechanics4.0
Opening Duels0.0
Win Impact0.2

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.00
first ⅓ avg -0.05 → last ⅓ avg -0.06
Reaction time625ms+7ms
first ⅓ avg 618ms → last ⅓ avg 625ms
Headshot accuracy11.5%+2.6%
first ⅓ avg 8.9% → last ⅓ avg 11.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.04Best match rating · 13–8 · nuke, 24 Jun →
25%Best headshot accuracy · 11–13 · ancient, 11 Jul →
438msFastest reaction time · 6–13 · inferno, 18 Apr →
13–3Biggest win · nuke, 17 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–7In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 71% over 7nukeWeakest map · 20% over 20
MapGradePlayedRecordWin rateAvg rating
ancientD217–1433%-0.05
nukeD204–1620%-0.03
infernoD123–925%-0.08
overpassB126–650%-0.02
anubisD93–633%-0.06
dust2D72–529%-0.06
cacheS75–271%-0.03
trainB63–350%-0.04
mirage—41–325%-0.07
vertigo—21–150%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 20). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,399Lifetime kills
0.68K/D
1,056Matches
41.0%Match win rate
29.3%Headshot %
12.2%Shot accuracy · Top 50% of tracked players
1,120MVPs
345Hours (in match)
410Bombs planted
140Bombs defused

Most-used weapons

Lifetime map wins

1,214inferno
1,186nuke
1,095vertigo
604dust2
205train
93office
85italy
76lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

13Matches
38%Win rate
0.57Avg K/D
52.5ADR
32%Headshot %

Clutches & streaks

100%1v1 clutch win
12%1v2 clutch win
1Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis40%0.568.5
Ancient2100%0.569.0
Overpass10%0.4811.0
Dust210%0.8815.0
Vertigo1100%0.6911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
28.4%Accuracy (enemy spotted)
33.1%Spray accuracy
68.0%Counter-strafing
12.7°Preaim
632msReaction time
21.0%T opening success
28.3%CT opening success
0.66Enemies flashed / flash
5.7%Flash assists
8.44HE damage / grenade
11.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6558° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0439% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust22–13-0.1013%13 Sept →
inferno12–12-0.0911%13 Sept →
ancient1–13-0.0814%7 Sept →
nuke3–13-0.0913%7 Sept →
vertigo13–11-0.0311%23 Aug →
nuke13–16-0.0211%22 Aug →
dust213–7-0.0310%22 Aug →
train6–13-0.027%21 Aug →
cache13–7-0.0113%21 Aug →
anubis13–10-0.0910%21 Aug →
inferno7–13-0.085%26 Jul →
cache1–13-0.0822%26 Jul →
ancient13–9-0.025%19 Jul →
cache15–15-0.047%19 Jul →
anubis13–11-0.0713%19 Jul →
ancient8–13-0.055%13 Jul →
cache13–100.0211%11 Jul →
ancient11–13-0.0725%11 Jul →
cache13–10-0.016%10 Jul →
dust25–13-0.0619%10 Jul →
nuke2–13-0.040%10 Jul →
cache13–8-0.0315%10 Jul →
ancient2–13-0.083%9 Jul →
cache13–11-0.0510%9 Jul →
overpass6–13-0.0519%13 Jun →
dust29–13-0.069%13 Jun →
nuke4–13-0.0425%13 Jun →
ancient10–13-0.0419%18 Apr →
inferno6–13-0.1220%18 Apr →
anubis11–13-0.0712%13 Apr →
inferno3–13-0.074%8 Mar →
mirage6–13-0.117%28 Feb →
anubis6–13-0.104%16 Feb →
dust210–13-0.0010%16 Feb →
anubis6–13-0.049%16 Feb →
mirage5–13-0.0314%15 Feb →
ancient13–90.007%26 Jan →
overpass13–4-0.055%25 Jan →
overpass13–4-0.035%20 Jan →
nuke12–120.0113%20 Jan →
inferno9–13-0.084%19 Jan →
ancient8–13-0.038%19 Jan →
ancient13–10-0.0316%18 Jan →
dust26–13-0.069%17 Jan →
overpass6–13-0.0314%11 Jan →
nuke9–13-0.056%4 Jan →
ancient3–13-0.053%4 Jan →
nuke5–13-0.066%22 Dec →
ancient7–13-0.038%22 Dec →
overpass13–60.0412%22 Nov →
nuke10–13-0.074%22 Nov →
overpass13–90.0415%3 Nov →
ancient13–10-0.057%3 Nov →
overpass8–13-0.0612%26 Oct →
nuke10–13-0.0316%26 Oct →
dust213–11-0.085%20 Oct →
overpass9–13-0.037%20 Oct →
ancient1–13-0.094%20 Oct →
nuke9–13-0.0618%12 Oct →
ancient1–13-0.097%12 Oct →
nuke9–13-0.043%7 Oct →
overpass11–13-0.039%7 Oct →
overpass13–110.0319%4 Oct →
train13–11-0.0113%4 Oct →
ancient13–110.009%23 Sept →
anubis11–13-0.039%23 Sept →
ancient13–90.016%24 Aug →
overpass13–7-0.0210%27 Jul →
inferno5–13-0.043%27 Jul →
nuke13–80.046%24 Jun →
nuke11–13-0.0610%24 Jun →
nuke13–30.018%17 Jun →
ancient6–13-0.065%10 Jun →
inferno4–13-0.1219%10 Jun →
inferno13–11-0.1316%18 May →
train12–12-0.055%21 Apr →
inferno4–13-0.1015%21 Apr →
nuke13–7-0.0320%15 Apr →
anubis12–12-0.089%14 Apr →
inferno3–13-0.074%14 Apr →
train13–4-0.025%22 Mar →
inferno13–10-0.052%22 Mar →
train13–9-0.077%16 Mar →
nuke6–13-0.017%16 Mar →
ancient8–13-0.054%16 Mar →
ancient8–13-0.0610%16 Mar →
train8–13-0.0615%15 Mar →
nuke12–12-0.034%15 Mar →
mirage13–5-0.0718%13 Mar →
inferno13–10-0.084%13 Mar →
ancient13–9-0.110%13 Mar →
anubis16–12-0.015%23 Feb →
anubis9–13-0.0711%23 Feb →
nuke10–13-0.0417%23 Feb →
nuke11–13-0.065%22 Feb →
vertigo5–13-0.057%22 Feb →
ancient6–13-0.089%21 Feb →
mirage6–13-0.0819%21 Feb →
nuke13–9-0.0310%21 Feb →
overpass11–130.017%20 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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