alx

alx — CS2 Stats

US76561198090798444[U:1:130532716]Steam profile ↗✓ No bans

687Tracked matches29%Win rate2020Tracked since
4,754Hours in CS
CSDB Rating5.2 DevelopingSupport
Premier CS Rating20,659Top 50% of 204,056 CSDB-tracked playersPink band · top ~7.8% of ranked players (population est.)
CSDB Leaderboard#71276 of 251140 tracked
FaceitLevel 9 · 1,459 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

−1254Premier CS Rating · 21,913 → 20,659
0Faceit ELO · 1,459 → 1,459
+11Tracked matches · now 687
−21.4ppWin rate · 50.0% → 28.6%

Rating over time

Premier CS Rating: 21,913 -765 30 Aug – 23 Sept · 6 observations
21,91322,678peak 22,67830 Aug23 Sept
Faceit ELO: 1,459 +0 30 Aug – 23 Sept · 6 observations
1,4591,459peak 1,45930 Aug23 Sept
22,678Peak Premier on CSDB
1,459Highest Faceit ELO seen on CSDB
6Days observed since 2026-08-30

Faceit ELO

  • At peak — 1,459
  • 0 over 30 days · steady
  • Next: Level 8 at 1,531 — 72 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-30
  • Level 6 first seen 2026-08-30

Premier CS Rating

  • 2,019 below peak (22,678)
  • -2,019 over 30 days · declining
  • Next: Red band at 25,000 — 4,341 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches47——
Win rate40%——
K/D1.26——
Headshot %69%——

Measured 6 Sep 2026 → 9 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate51.4%48.2%50.9%meets
Shot accuracy14.1%13.3%13.7%above
Kill/death ratio1.301.071.09above
Match win rate45.8%46.9%48.4%2.6% short

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGalxFACEITLevel 9 · 1,459 ELOSTANDINGTop 20.7% of rankedPREMIER20,659 · Pink band30 DAYS0 ELOPEAK ELO1,459csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning57
Utility70

0–100 skill scores via Leetify.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim6.6
Utility7.0
Positioning5.7
Opening Duels1.6
Clutch5.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 74% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim6.6
Positioning5.7
Utility7.0
Mechanics5.2
Opening Duels1.8
Win Impact0.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

118,876Lifetime kills
1.30K/D · Top 25% of Level 9 players
3,050Matches
45.8%Match win rate
51.4%Headshot % · Top 50% of Level 9 players
14.1%Shot accuracy · Top 50% of Level 9 players
8,515MVPs
4,754Hours (in match)
5,360Bombs planted
1,755Bombs defused

Most-used weapons

AK-4754,694
AWP12,631
P2502,686
FAMAS1,219
SSG 081,056

Lifetime map wins

7,921dust2
4,884inferno
1,494nuke
1,338train
938cbble
123vertigo
35office
23lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

187Matches
60%Win rate
1.47Avg K/D
87.2ADR
38%Headshot %

Clutches & streaks

47%1v1 clutch win
30%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3853%1.3217.2
Ancient3067%1.4017.6
Dust21753%1.3718.9
Anubis1662%1.4216.5
Nuke1155%1.2917.2
Inferno1145%1.5414.1
Cache771%1.3721.7
Train250%1.2722.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
34.0%Accuracy (enemy spotted)
37.8%Spray accuracy
73.6%Counter-strafing
10.5°Preaim
524msReaction time
39.7%T opening success
34.7%CT opening success
0.70Enemies flashed / flash
10.1%Flash assists
12.44HE damage / grenade
11.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.6506% — below the 40% mark we flag

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.