Señor Coach

Señor Coach — CS2 Stats

FI76561198066301901[U:1:106036173]Steam profile ↗✓ No bans

1,235Tracked matches44%Win rate2020Tracked since
CSDB Rating4.5 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,235 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,188 +5,039 1 Dec – 4 Jul · 9 days played
19,14924,188peak 24,1881 Dec4 Jul
Faceit ELO: 1,728 +0 1 Sept – 20 Sept · 4 observations
1,7281,728peak 1,7281 Sept20 Sept
24,188Peak Premier in tracked matches
1,728Highest Faceit ELO seen on CSDB
42Days played since 2025-09-21

Faceit ELO

  • At peak — 1,728
  • Next: Level 9 at 1,751 — 23 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-01
  • Level 7 first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGSeñor CoachPEAK ELO1,728csdb.gg/stats

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Performance scores

Aim48
Positioning58
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY40–49–11Last 10040%Win rateLLWWWWLLLW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · −0.1pp headshot accuracy · −41ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 27%
  • Avg reaction 624ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 581ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim4.8
Utility4.6
Positioning5.8
Opening Duels4.2
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning5.8
Utility4.6
Mechanics5.3
Opening Duels3.2
Win Impact3.1

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time616ms−38ms
first ⅓ avg 654ms → last ⅓ avg 616ms
Headshot accuracy25.9%−1.0%
first ⅓ avg 26.8% → last ⅓ avg 25.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 11–13 · dust2, 21 Feb →
50%Best headshot accuracy · 2–13 · inferno, 27 Mar →
422msFastest reaction time · 13–10 · nuke, 10 Sept →
13–2Biggest win · overpass, 14 Mar →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
8–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 80% over 5vertigoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB2512–1348%0.01
nukeC207–1335%0.00
mirageA127–558%0.02
overpassD123–925%-0.00
dust2D93–633%0.06
ancientC52–340%-0.01
anubisS54–180%0.01
vertigoD51–420%0.04
cache—40–40%-0.02
train—20–20%-0.07
warden—11–0100%0.03

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,919Matches
51%Win rate
1.01Avg K/D
69.3ADR
46%Headshot %

Clutches & streaks

40%1v1 clutch win
15%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke9169%0.9614.5
Inferno6742%0.8113.6
Mirage5740%0.8414.3
Ancient5151%0.9715.1
Anubis3145%0.7412.9
Dust22148%0.9215.4
Overpass978%0.9914.4
Vertigo933%0.7113.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.8%Headshot accuracy
28.7%Accuracy (enemy spotted)
28.4%Spray accuracy
74.0%Counter-strafing
12.3°Preaim
628msReaction time
40.7%T opening success
44.7%CT opening success
0.48Enemies flashed / flash
5.4%Flash assists
8.36HE damage / grenade
8.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2581° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4798 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke7–130.0224%12 Sept →
cache5–13-0.0436%12 Sept →
ancient13–6-0.0124%11 Sept →
anubis13–11-0.0125%11 Sept →
inferno13–110.0328%11 Sept →
nuke13–10-0.0428%10 Sept →
inferno6–9-0.0427%1 Sept →
inferno8–13-0.053%7 Aug →
nuke13–160.0130%7 Aug →
anubis13–60.0220%4 Jul →
ancient13–90.0411%3 Jul →
inferno13–90.0129%3 Jul →
mirage11–13-0.0336%30 Jun →
cache8–13-0.0319%25 May →
ancient8–13-0.0228%24 May →
mirage13–60.0544%21 May →
vertigo9–13-0.0313%21 May →
overpass12–12-0.0613%21 May →
cache12–120.0033%9 May →
cache11–13-0.0218%9 May →
inferno2–13-0.0819%9 May →
inferno12–16-0.0325%28 Mar →
nuke13–6-0.0642%28 Mar →
nuke13–60.0140%28 Mar →
ancient2–13-0.0716%28 Mar →
nuke13–90.0328%28 Mar →
inferno0–13-0.0833%28 Mar →
inferno15–15-0.0730%27 Mar →
inferno2–13-0.0650%27 Mar →
nuke6–13-0.0717%27 Mar →
inferno13–100.0418%23 Mar →
vertigo12–120.0113%22 Mar →
inferno11–13-0.0532%20 Mar →
mirage13–110.0922%20 Mar →
nuke13–100.0433%16 Mar →
warden13–100.0335%16 Mar →
anubis13–90.0315%14 Mar →
dust213–70.0928%14 Mar →
overpass13–20.0925%14 Mar →
inferno13–20.0138%14 Mar →
inferno13–110.0537%9 Mar →
nuke6–13-0.0037%9 Mar →
nuke6–90.1127%9 Mar →
inferno9–70.1433%9 Mar →
nuke10–130.0525%8 Mar →
inferno13–90.0426%1 Mar →
mirage13–9-0.0222%1 Mar →
nuke12–120.0133%24 Feb →
dust211–20.0816%24 Feb →
overpass8–80.0624%24 Feb →
vertigo7–90.0822%24 Feb →
nuke2–9-0.2229%24 Feb →
overpass12–120.0620%22 Feb →
inferno13–100.0336%22 Feb →
inferno11–130.0317%22 Feb →
nuke6–13-0.0322%21 Feb →
dust211–130.1823%21 Feb →
inferno13–70.1623%21 Feb →
vertigo13–70.0521%21 Feb →
mirage13–70.0924%21 Feb →
nuke13–50.1530%21 Feb →
inferno12–120.0521%21 Feb →
overpass4–130.0122%21 Feb →
dust213–60.1040%21 Feb →
mirage10–130.0726%21 Feb →
inferno13–100.0735%20 Feb →
dust21–130.0138%20 Feb →
nuke5–13-0.0029%20 Feb →
overpass13–11-0.0325%20 Feb →
inferno8–130.0537%20 Feb →
vertigo9–130.0940%20 Feb →
dust210–130.0321%20 Feb →
nuke12–120.0531%20 Feb →
mirage6–130.0838%20 Feb →
mirage11–13-0.0524%19 Feb →
overpass8–13-0.0212%19 Feb →
inferno13–9-0.0531%16 Feb →
mirage16–14-0.0122%11 Feb →
anubis13–110.0316%11 Feb →
nuke13–70.0334%11 Feb →
ancient12–16-0.0029%8 Feb →
inferno13–70.0126%8 Feb →
anubis5–13-0.0224%7 Feb →
dust24–13-0.0033%18 Jan →
inferno1–13-0.0729%18 Jan →
overpass11–13-0.0319%12 Jan →
dust27–130.0134%7 Jan →
inferno5–13-0.0124%2 Jan →
train5–13-0.1125%2 Jan →
mirage16–130.0639%17 Dec →
overpass13–16-0.0428%14 Dec →
dust215–150.0228%1 Dec →
nuke15–15-0.0224%30 Nov →
mirage10–13-0.0022%13 Nov →
nuke10–13-0.0030%13 Nov →
mirage13–5-0.0418%13 Nov →
overpass13–5-0.0113%13 Nov →
overpass3–13-0.0726%28 Sept →
train9–13-0.0327%28 Sept →
overpass7–13-0.0028%21 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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