Zorbitozz

Zorbitozz — CS2 Stats

76561198113317790[U:1:153052062]Steam profile ↗✓ No bans

1,818Tracked matches45%Win rate2020Tracked since
CSDB Rating6.6 SolidSupport
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,818 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 17 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 29,547 +323 17 Feb10 Jun · 14 days played
28,33929,813peak 29,81317 Feb10 Jun
29,813Peak Premier in tracked matches
39Days played since 2026-02-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGZorbitozzFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim80
Positioning61
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY51436Last 10051%Win rateLLWWWWLWLL

Last 10 vs previous 10: 0pp win rate · +0.04 avg rating · +9.2pp headshot accuracy · −101ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 32%
  • Avg reaction 503ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 31%
  • Avg reaction 520ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.9 against its own average).

Aim8.0
Utility7.0
Positioning6.1
Opening Duels3.6
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.1
Utility7.0
Mechanics8.0
Opening Duels3.5
Win Impact3.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time591ms−9ms
first ⅓ avg 600ms → last ⅓ avg 591ms
Headshot accuracy29.0%−0.0%
first ⅓ avg 29.0% → last ⅓ avg 29.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–6 · nuke, 28 Mar
65%Best headshot accuracy · 13–1 · cache, 30 Apr
297msFastest reaction time · 2–13 · inferno, 30 Aug
13–0Biggest win · nuke, 22 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
97In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 71% over 17infernoWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
infernoC2071335%0.03
nukeS1712571%0.06
anubisS1611569%0.03
cacheA138562%0.05
mirageB115645%0.04
overpassC114736%0.05
ancientB63350%0.03
dust241325%0.01
vertigo1010%0.12
train1010%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,449Matches
53%Win rate
1.34Avg K/D
99.6ADR
52%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno15255%1.3820.4
Nuke13674%1.6221.8
Anubis9148%1.3020.5
Vertigo5650%1.4421.9
Ancient5551%1.4521.2
Overpass5459%1.5620.2
Mirage2339%1.4222.6
Dust21354%1.2822.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.0%Headshot accuracy
33.6%Accuracy (enemy spotted)
34.4%Spray accuracy
85.8%Counter-strafing
10.0°Preaim
584msReaction time
33.6%T opening success
54.6%CT opening success
0.46Enemies flashed / flash
14.2%Flash assists
6.55HE damage / grenade
14.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.457 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.628% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–130.0033%12 Sept
cache5–130.0035%12 Sept
ancient13–60.1632%11 Sept
anubis13–110.1321%11 Sept
inferno13–110.1739%11 Sept
nuke13–100.0825%10 Sept
inferno2–13-0.0635%30 Aug
anubis13–4-0.0432%3 Aug
nuke5–130.0032%21 Jul
mirage11–130.0325%30 Jun
nuke13–40.1613%29 Jun
inferno14–160.0126%16 Jun
inferno7–13-0.0914%10 Jun
nuke11–13-0.0218%7 Jun
inferno13–70.0017%7 Jun
mirage5–13-0.0122%7 Jun
dust213–110.0219%7 Jun
anubis2–00.0629%7 Jun
ancient13–11-0.0121%7 Jun
anubis8–13-0.0838%7 Jun
inferno5–130.0035%5 Jun
ancient8–13-0.0624%5 Jun
nuke6–00.0245%2 Jun
inferno15–150.0426%2 Jun
inferno9–130.0635%25 May
dust29–130.0825%25 May
overpass10–13-0.0329%25 May
mirage12–160.0424%25 May
nuke13–00.0153%22 May
anubis13–2-0.0118%22 May
mirage13–60.1955%21 May
vertigo9–130.1234%21 May
overpass12–120.1629%21 May
cache13–70.0230%21 May
train6–130.0828%21 May
inferno13–70.0428%20 May
overpass13–60.0720%19 May
anubis7–00.1311%19 May
cache13–60.0922%19 May
overpass13–50.1221%18 May
nuke12–120.0819%18 May
mirage13–60.0930%18 May
cache13–30.0722%18 May
cache12–120.0248%9 May
cache11–130.1428%9 May
inferno2–13-0.0933%9 May
dust211–13-0.0424%8 May
mirage13–5-0.0130%8 May
cache10–00.0437%8 May
cache10–130.0621%8 May
nuke16–140.0327%7 May
anubis13–70.1031%7 May
overpass10–130.0323%7 May
cache7–13-0.0232%6 May
cache13–50.0726%6 May
cache13–60.0750%4 May
cache13–90.0927%4 May
cache13–10.0565%30 Apr
inferno13–90.0230%27 Apr
nuke13–60.1233%27 Apr
anubis2–13-0.0640%27 Apr
nuke13–3-0.0220%26 Apr
mirage7–130.0336%18 Apr
overpass14–160.0841%18 Apr
inferno7–130.0822%18 Apr
anubis13–100.1317%16 Apr
inferno13–90.0234%16 Apr
inferno13–90.1539%5 Apr
anubis12–120.0846%30 Mar
mirage13–110.0629%30 Mar
dust22–13-0.0329%30 Mar
inferno12–160.0718%28 Mar
nuke13–60.2242%28 Mar
nuke13–60.0027%28 Mar
ancient2–130.0052%28 Mar
nuke13–90.0637%28 Mar
inferno0–13-0.0818%28 Mar
overpass3–13-0.1129%27 Mar
anubis13–50.0328%27 Mar
ancient9–130.0330%27 Mar
inferno15–150.0933%27 Mar
inferno2–130.0045%27 Mar
nuke6–130.0624%27 Mar
mirage16–120.1224%19 Mar
overpass9–13-0.0216%19 Mar
anubis9–130.0128%8 Mar
nuke13–30.1226%8 Mar
inferno13–90.1124%27 Feb
anubis13–110.0424%27 Feb
mirage11–130.0119%19 Feb
overpass8–130.1031%19 Feb
anubis13–90.0325%18 Feb
inferno6–13-0.0342%18 Feb
mirage4–13-0.0811%18 Feb
ancient16–140.0321%18 Feb
anubis7–13-0.0231%18 Feb
overpass13–40.0629%17 Feb
nuke13–50.0224%17 Feb
anubis13–70.0039%17 Feb
overpass16–130.0419%17 Feb

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →