Zerosku

Zerosku — CS2 Stats

FI76561197982211935[U:1:21946207]Steam profile ↗✓ No bans

1,377Tracked matches60%Win rate2020Tracked since
CSDB Rating6.0 SolidSupport
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (43 days ago). Ranks are recorded once per day this page is viewed.

+10Tracked matches · now 1,377
−3.3ppWin rate · 63.3% → 60.0%

Rating over time

Premier CS Rating: 25,610 +2,011 1 Apr – 25 Jun · 12 days played
23,59925,610peak 25,6101 Apr25 Jun
25,732Peak Premier in tracked matches
45Days played since 2026-03-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGZeroskuFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim66
Positioning52
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY52–46–2Last 10052%Win rateLLWWWLLWLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +1.5pp headshot accuracy · −96ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 511ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 524ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim6.6
Utility6.0
Positioning5.2
Opening Duels1.4
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 80% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.2
Utility6.0
Mechanics6.6
Opening Duels2.7
Win Impact8.3

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time576ms+25ms
first ⅓ avg 550ms → last ⅓ avg 576ms
Headshot accuracy19.5%+4.7%
first ⅓ avg 14.8% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · inferno, 25 Jun →
44%Best headshot accuracy · 13–1 · nuke, 30 Mar →
422msFastest reaction time · 2–13 · anubis, 27 Apr →
13–1Biggest win · mirage, 4 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
4–10In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 75% over 12ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeA2414–1058%-0.02
infernoA1810–856%-0.00
anubisC166–1038%-0.02
cacheS129–375%0.02
mirageA127–558%0.02
overpassC94–544%-0.01
ancientD72–529%-0.04
train—10–10%-0.02
dust2—10–10%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

705Matches
54%Win rate
1.00Avg K/D
68.3ADR
43%Headshot %

Clutches & streaks

39%1v1 clutch win
18%1v2 clutch win
15Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno11955%0.9813.2
Nuke11471%1.0113.9
Anubis8652%0.9714.3
Overpass4457%0.9913.3
Mirage4236%1.0012.5
Ancient3234%0.7913.2
Vertigo1457%1.0013.4
Cache1136%0.9314.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
36.1%Accuracy (enemy spotted)
38.5%Spray accuracy
79.8%Counter-strafing
13.1°Preaim
566msReaction time
19.8%T opening success
51.8%CT opening success
0.58Enemies flashed / flash
8.4%Flash assists
11.16HE damage / grenade
5.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.1214° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient9–13-0.0530%12 Oct →
inferno4–13-0.0430%12 Oct →
inferno13–110.0117%11 Oct →
cache13–30.0814%3 Oct →
nuke13–110.0319%3 Oct →
inferno11–13-0.018%3 Oct →
mirage9–130.0520%30 Sept →
inferno13–80.0429%30 Sept →
inferno2–13-0.0740%30 Aug →
anubis6–13-0.0713%20 Jul →
nuke11–13-0.0314%20 Jul →
nuke6–13-0.0833%25 Jun →
inferno13–30.1415%25 Jun →
mirage13–6-0.0020%14 Jun →
mirage13–100.0123%4 Jun →
nuke13–60.0217%3 Jun →
cache13–7-0.0223%21 May →
train6–13-0.0223%21 May →
anubis13–100.0615%20 May →
mirage13–50.0321%13 May →
dust213–16-0.0414%10 May →
nuke13–30.0523%8 May →
nuke16–14-0.0114%7 May →
anubis13–7-0.0213%7 May →
cache13–10-0.0015%4 May →
mirage13–10.1418%4 May →
cache13–70.049%4 May →
nuke3–13-0.0415%4 May →
nuke1–8-0.050%4 May →
ancient13–50.0014%2 May →
cache10–13-0.0622%2 May →
cache6–00.0836%2 May →
cache13–10.0926%2 May →
mirage13–9-0.0413%1 May →
cache13–50.0018%30 Apr →
cache13–50.0430%30 Apr →
cache7–13-0.0825%30 Apr →
cache9–13-0.0225%29 Apr →
cache13–80.0323%29 Apr →
overpass13–60.0922%27 Apr →
mirage13–80.0116%27 Apr →
ancient10–13-0.0317%27 Apr →
inferno13–10.0516%27 Apr →
nuke13–6-0.0831%27 Apr →
anubis2–13-0.0815%27 Apr →
nuke13–3-0.0731%26 Apr →
inferno2–13-0.0413%23 Apr →
overpass13–70.019%23 Apr →
anubis13–7-0.0014%22 Apr →
ancient13–100.0522%21 Apr →
inferno15–15-0.0713%21 Apr →
ancient11–13-0.070%19 Apr →
mirage10–130.0012%19 Apr →
mirage8–13-0.0529%19 Apr →
mirage16–130.0622%19 Apr →
overpass6–130.0018%18 Apr →
inferno13–70.0113%18 Apr →
nuke8–13-0.0425%18 Apr →
ancient4–13-0.0717%9 Apr →
overpass16–130.0322%8 Apr →
inferno13–80.0815%7 Apr →
inferno13–3-0.0320%7 Apr →
nuke13–6-0.0715%7 Apr →
anubis13–80.019%7 Apr →
nuke4–130.0018%4 Apr →
nuke9–130.0125%4 Apr →
nuke11–130.0518%4 Apr →
anubis8–13-0.0113%4 Apr →
inferno13–50.0417%4 Apr →
anubis22–19-0.0313%3 Apr →
overpass11–130.0114%3 Apr →
anubis9–130.0015%3 Apr →
overpass13–8-0.0412%2 Apr →
nuke13–9-0.0311%1 Apr →
nuke13–70.0323%31 Mar →
anubis8–13-0.056%30 Mar →
nuke13–10.0344%30 Mar →
inferno13–10-0.0113%30 Mar →
ancient5–13-0.087%30 Mar →
overpass6–13-0.0619%26 Mar →
anubis7–13-0.0811%26 Mar →
mirage12–120.0218%22 Mar →
inferno13–5-0.0615%20 Mar →
inferno11–13-0.0616%19 Mar →
inferno11–130.0020%19 Mar →
overpass13–16-0.0616%15 Mar →
anubis6–130.0213%15 Mar →
anubis2–9-0.066%15 Mar →
anubis8–13-0.036%15 Mar →
mirage7–13-0.0114%12 Mar →
nuke8–130.0222%12 Mar →
nuke13–10-0.019%8 Mar →
nuke16–140.0514%8 Mar →
overpass11–13-0.058%8 Mar →
anubis9–130.0510%8 Mar →
nuke13–3-0.094%8 Mar →
anubis13–80.0122%7 Mar →
nuke11–13-0.0512%7 Mar →
nuke13–10-0.0522%7 Mar →
inferno14–16-0.0222%7 Mar →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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