Zerosku

Zerosku — CS2 Stats

FI76561197982211935[U:1:21946207]Steam profile ↗✓ No bans

1,367Tracked matches63%Win rate2020Tracked since
CSDB Rating5.4 DevelopingSupport
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,367 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 3 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 25,610 +2,011 1 Apr25 Jun · 12 days played
23,59925,610peak 25,6101 Apr25 Jun
25,732Peak Premier in tracked matches
44Days played since 2026-03-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGZeroskuFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim58
Positioning39
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY51463Last 10051%Win rateLLLLWWWWWL

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · +6.4pp headshot accuracy · +87ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 636ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 633ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2 against its own average).

Aim5.8
Utility5.2
Positioning3.9
Opening Duels0.0
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 40% on CT to 15% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning3.9
Utility5.2
Mechanics6.7
Opening Duels1.3
Win Impact9.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time612ms+28ms
first ⅓ avg 584ms → last ⅓ avg 612ms
Headshot accuracy19.6%+4.3%
first ⅓ avg 15.3% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · inferno, 25 Jun
44%Best headshot accuracy · 13–1 · nuke, 30 Mar
422msFastest reaction time · 2–13 · anubis, 27 Apr
13–1Biggest win · mirage, 4 May

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
310In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 73% over 11ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
nukeA25151060%-0.02
anubisC1971237%-0.01
infernoB168850%-0.00
mirageA117464%0.01
cacheS118373%0.01
overpassC94544%-0.01
ancientD62433%-0.03
train2020%-0.03
dust21010%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

699Matches
55%Win rate
1.00Avg K/D
68.5ADR
43%Headshot %

Clutches & streaks

39%1v1 clutch win
18%1v2 clutch win
15Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno11854%0.9813.2
Nuke11173%1.0214.0
Anubis8652%0.9714.3
Overpass4457%0.9913.3
Mirage4137%1.0112.6
Ancient3135%0.7913.4
Vertigo1457%1.0013.4
Cache1136%0.9314.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
34.6%Accuracy (enemy spotted)
37.4%Spray accuracy
80.1%Counter-strafing
13.4°Preaim
614msReaction time
14.9%T opening success
40.1%CT opening success
0.45Enemies flashed / flash
6.9%Flash assists
10.69HE damage / grenade
5.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.3564° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4503 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno2–13-0.0740%30 Aug
anubis6–13-0.0713%20 Jul
nuke11–13-0.0314%20 Jul
nuke6–13-0.0833%25 Jun
inferno13–30.1415%25 Jun
mirage13–6-0.0020%14 Jun
mirage13–100.0123%4 Jun
nuke13–60.0217%3 Jun
cache13–7-0.0223%21 May
train6–13-0.0223%21 May
anubis13–100.0615%20 May
mirage13–50.0321%13 May
dust213–16-0.0414%10 May
nuke13–30.0523%8 May
nuke16–14-0.0114%7 May
anubis13–7-0.0213%7 May
cache13–10-0.0015%4 May
mirage13–10.1418%4 May
cache13–70.049%4 May
nuke3–13-0.0415%4 May
nuke1–8-0.050%4 May
ancient13–50.0014%2 May
cache10–13-0.0622%2 May
cache6–00.0836%2 May
cache13–10.0926%2 May
mirage13–9-0.0413%1 May
cache13–50.0018%30 Apr
cache13–50.0430%30 Apr
cache7–13-0.0825%30 Apr
cache9–13-0.0225%29 Apr
cache13–80.0323%29 Apr
overpass13–60.0922%27 Apr
mirage13–80.0116%27 Apr
ancient10–13-0.0317%27 Apr
inferno13–10.0516%27 Apr
nuke13–6-0.0831%27 Apr
anubis2–13-0.0815%27 Apr
nuke13–3-0.0731%26 Apr
inferno2–13-0.0413%23 Apr
overpass13–70.019%23 Apr
anubis13–7-0.0014%22 Apr
ancient13–100.0522%21 Apr
inferno15–15-0.0713%21 Apr
ancient11–13-0.070%19 Apr
mirage10–130.0012%19 Apr
mirage8–13-0.0529%19 Apr
mirage16–130.0622%19 Apr
overpass6–130.0018%18 Apr
inferno13–70.0113%18 Apr
nuke8–13-0.0425%18 Apr
ancient4–13-0.0717%9 Apr
overpass16–130.0322%8 Apr
inferno13–80.0815%7 Apr
inferno13–3-0.0320%7 Apr
nuke13–6-0.0715%7 Apr
anubis13–80.019%7 Apr
nuke4–130.0018%4 Apr
nuke9–130.0125%4 Apr
nuke11–130.0518%4 Apr
anubis8–13-0.0113%4 Apr
inferno13–50.0417%4 Apr
anubis22–19-0.0313%3 Apr
overpass11–130.0114%3 Apr
anubis9–130.0015%3 Apr
overpass13–8-0.0412%2 Apr
nuke13–9-0.0311%1 Apr
nuke13–70.0323%31 Mar
anubis8–13-0.056%30 Mar
nuke13–10.0344%30 Mar
inferno13–10-0.0113%30 Mar
ancient5–13-0.087%30 Mar
overpass6–13-0.0619%26 Mar
anubis7–13-0.0811%26 Mar
mirage12–120.0218%22 Mar
inferno13–5-0.0615%20 Mar
inferno11–13-0.0616%19 Mar
inferno11–130.0020%19 Mar
overpass13–16-0.0616%15 Mar
anubis6–130.0213%15 Mar
anubis2–9-0.066%15 Mar
anubis8–13-0.036%15 Mar
mirage7–13-0.0114%12 Mar
nuke8–130.0222%12 Mar
nuke13–10-0.019%8 Mar
nuke16–140.0514%8 Mar
overpass11–13-0.058%8 Mar
anubis9–130.0510%8 Mar
nuke13–3-0.094%8 Mar
anubis13–80.0122%7 Mar
nuke11–13-0.0512%7 Mar
nuke13–10-0.0522%7 Mar
inferno14–16-0.0222%7 Mar
nuke13–5-0.019%7 Mar
nuke13–100.0127%7 Mar
anubis4–13-0.018%7 Mar
train11–13-0.0518%7 Mar
inferno5–13-0.0417%6 Mar
anubis12–12-0.0220%4 Mar
anubis13–110.0713%3 Mar
inferno7–130.0225%3 Mar

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →