THIMM1

THIMM1 — CS2 Stats

76561198063637809[U:1:103372081]Steam profile ↗✓ No bans

612Tracked matches52%Win rate2023Tracked since
813Hours in CS
CSDB Rating3.3 LearningPositional Player
Premier CS Rating7,521Light Blue band · top ~66.7% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Jan 2026 (302 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 7,521 -4,983 24 Feb – 2 Jan · 32 days played
7,52113,891peak 13,89124 Feb2 Jan
13,891Peak Premier in tracked matches
58Days played since 2025-01-29

Premier CS Rating

  • 6,370 below peak (13,891)
  • -4,342 over 90 days
  • Next: Blue band at 10,000 — 2,479 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate38.5%39.9%42.0%3.5% short
Shot accuracy17.1%7.0%9.6%above
Kill/death ratio0.900.920.980.08 short
Match win rate40.3%42.3%43.8%3.5% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTHIMM1PREMIER7,521 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim34
Positioning44
Utility11

0–100 skill scores via Leetify.

Recent form

COLD49–48–3Last 10049%Win rateWLLLLLTWLW

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · +0.1pp headshot accuracy · −152ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 666ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 617ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 692ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim3.4
Utility1.1
Positioning4.4
Opening Duels3.9

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 673ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning4.4
Utility1.1
Mechanics5.6
Opening Duels2.0
Win Impact5.6

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time667ms+1ms
first ⅓ avg 666ms → last ⅓ avg 667ms
Headshot accuracy14.6%−1.2%
first ⅓ avg 15.8% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 9–0 · vertigo, 6 Apr →
50%Best headshot accuracy · 0–2 · ancient, 17 Apr →
453msFastest reaction time · 13–7 · inferno, 21 Aug →
13–1Biggest win · nuke, 3 Mar →

Across the last 100 tracked matches.

Highlights

4Longest win streak
3–14In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 59% over 32overpassWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
infernoA3219–1359%-0.01
nukeB2814–1450%0.02
ancientC2310–1343%-0.01
overpassD93–633%0.01
train—21–150%0.01
vertigo—21–150%0.19
basalt—10–10%-0.05
dust2—11–0100%-0.01
whistle—10–10%-0.14
palais—10–10%-0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,291Lifetime kills
0.90K/D
2,709Matches
40.3%Match win rate
38.5%Headshot %
17.1%Shot accuracy · Top 10% of Light Blue band
3,949MVPs
813Hours (in match)
2,273Bombs planted
362Bombs defused

Most-used weapons

AK-478,582
MAC-102,224
AWP1,964
MP71,785
SG 5531,677
FAMAS1,568

Lifetime map wins

3,368dust2
2,537inferno
2,290nuke
480vertigo
342train
239cbble
167office
104assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
32.7%Accuracy (enemy spotted)
32.7%Spray accuracy
75.1%Counter-strafing
14.0°Preaim
673msReaction time
39.0%T opening success
36.8%CT opening success
0.18Enemies flashed / flash
0.0%Flash assists
9.28HE damage / grenade
0.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.9815° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7807% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1783 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass13–8-0.0420%2 Jan →
ancient9–13-0.0216%17 Nov →
inferno10–13-0.056%17 Nov →
inferno11–130.0123%13 Nov →
nuke13–16-0.0421%10 Nov →
inferno11–130.0312%10 Nov →
nuke15–150.0121%3 Oct →
inferno13–80.0714%3 Oct →
inferno10–13-0.0715%2 Oct →
inferno13–60.0017%2 Oct →
nuke9–13-0.0820%2 Oct →
overpass13–60.0819%22 Sept →
nuke13–90.0220%22 Sept →
ancient13–110.0118%15 Sept →
inferno7–130.0013%15 Sept →
nuke7–130.0216%10 Sept →
inferno13–100.0621%9 Sept →
overpass16–140.0310%3 Sept →
overpass12–16-0.0212%1 Sept →
ancient13–20.0413%1 Sept →
overpass14–16-0.089%27 Aug →
inferno13–70.0215%27 Aug →
overpass11–130.0713%25 Aug →
inferno13–110.0317%25 Aug →
inferno13–70.0217%21 Aug →
ancient11–13-0.054%21 Aug →
nuke13–40.076%21 Aug →
inferno14–160.0411%15 Aug →
nuke13–80.016%11 Aug →
ancient13–50.0118%5 Aug →
overpass11–13-0.0214%5 Aug →
ancient2–13-0.0311%5 Aug →
nuke13–40.0313%15 Jun →
ancient13–90.0116%26 May →
ancient13–60.0514%23 May →
ancient7–13-0.0211%22 May →
nuke9–13-0.0316%19 May →
train13–160.018%12 May →
nuke13–70.0812%5 May →
inferno13–90.0216%21 Apr →
inferno11–13-0.0614%17 Apr →
ancient0–2-0.0150%17 Apr →
nuke7–13-0.0411%17 Apr →
inferno13–9-0.0220%10 Apr →
basalt6–13-0.055%9 Apr →
nuke9–50.175%7 Apr →
inferno2–9-0.1929%7 Apr →
inferno9–40.0413%6 Apr →
overpass8–80.0618%6 Apr →
vertigo9–00.3515%6 Apr →
ancient7–13-0.037%3 Apr →
nuke2–13-0.069%3 Apr →
inferno4–13-0.0813%2 Apr →
nuke13–50.028%31 Mar →
inferno5–13-0.078%31 Mar →
nuke13–70.1117%30 Mar →
vertigo8–130.0311%30 Mar →
inferno13–80.0113%26 Mar →
nuke5–13-0.0513%24 Mar →
ancient8–13-0.0419%24 Mar →
inferno13–70.0212%21 Mar →
dust213–3-0.0116%21 Mar →
nuke12–160.0016%18 Mar →
inferno13–100.0624%17 Mar →
nuke13–50.0811%17 Mar →
inferno15–15-0.0116%11 Mar →
nuke14–16-0.0114%11 Mar →
ancient7–13-0.0119%11 Mar →
nuke13–70.0213%9 Mar →
train13–40.0116%9 Mar →
nuke5–13-0.0414%6 Mar →
ancient13–50.0416%5 Mar →
inferno13–60.0516%5 Mar →
nuke13–10.074%3 Mar →
inferno13–40.0513%3 Mar →
ancient5–13-0.0318%3 Mar →
inferno5–13-0.0410%26 Feb →
nuke6–10.1413%26 Feb →
nuke11–130.0512%26 Feb →
ancient11–13-0.0616%25 Feb →
ancient13–9-0.0217%25 Feb →
ancient4–130.0423%24 Feb →
inferno16–12-0.0314%24 Feb →
overpass9–13-0.0313%23 Feb →
inferno13–7-0.0014%19 Feb →
ancient13–100.0111%16 Feb →
nuke3–130.0132%16 Feb →
ancient13–9-0.0018%12 Feb →
inferno8–13-0.0316%12 Feb →
nuke13–90.0725%10 Feb →
nuke13–40.0823%10 Feb →
inferno13–40.0620%6 Feb →
inferno13–7-0.0221%5 Feb →
ancient12–16-0.0411%5 Feb →
ancient13–10-0.0019%3 Feb →
nuke8–13-0.0414%3 Feb →
inferno13–6-0.0711%2 Feb →
ancient11–13-0.0519%2 Feb →
whistle2–9-0.146%29 Jan →
palais7–9-0.0213%29 Jan →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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