Pickle Mick

Pickle Mick — CS2 Stats

GB76561198062420893[U:1:102155165]Steam profile ↗✓ No bans

2,100Tracked matches60%Win rate2020Tracked since
1,323Hours in CS
CSDB Rating5.9 SolidPositional Player
Premier CS Rating14,951Blue band · top ~28.7% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,951 -505 25 Jul – 4 Sept · 21 days played
12,81715,478peak 15,47825 Jul4 Sept
15,784Peak Premier in tracked matches
33Days played since 2026-07-19

Premier CS Rating

  • 527 below peak (15,478)
  • +1,776 over 30 days · improving
  • Next: Purple band at 15,000 — 49 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches9——
Win rate67%——
K/D1.01——
Headshot %39%——

Measured 4 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,642), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate44.8%43.8%44.8%meets
Shot accuracy10.3%12.0%12.4%2.2% short
Kill/death ratio1.021.021.03meets
Match win rate44.8%44.7%45.2%meets

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPickle MickFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER14,951 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning65
Utility53

0–100 skill scores via Leetify.

Recent form

HOT46–53–1Last 10046%Win rateWWLWWWWWWW

Last 10 vs previous 10: +60pp win rate · +0.06 avg rating · +0.2pp headshot accuracy · −21ms reaction

Win rate up 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 11%
  • Avg reaction 578ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 13%
  • Avg reaction 566ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.1
Utility5.3
Positioning6.5
Opening Duels3.4
Clutch5.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.5
Utility5.3
Mechanics5.4
Opening Duels3.1
Win Impact8.3

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time572ms−69ms
first ⅓ avg 641ms → last ⅓ avg 572ms
Headshot accuracy14.4%+1.0%
first ⅓ avg 13.3% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–4 · dust2, 23 Jul →
26%Best headshot accuracy · 13–10 · dust2, 13 Aug →
453msFastest reaction time · 13–11 · ancient, 14 Aug →
13–0Biggest win · cache, 28 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
9–15In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 80% over 5ancientWeakest map · 36% over 25
MapGradePlayedRecordWin rateAvg rating
dust2C4620–2643%0.01
ancientC259–1636%0.01
cacheA149–564%0.05
mirageS54–180%0.02
infernoA53–260%0.03
nuke—41–325%0.03
anubis—10–10%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 25). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

54,188Lifetime kills
1.02K/D
3,143Matches
44.8%Match win rate · Top 50% of Level 5 players
44.8%Headshot % · Top 50% of Level 5 players
10.3%Shot accuracy
5,771MVPs
1,323Hours (in match)
3,242Bombs planted
753Bombs defused

Most-used weapons

Lifetime map wins

23,694dust2
1,822inferno
862vertigo
706nuke
213train
39office
24italy
18cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

57Matches
53%Win rate
1.07Avg K/D
79.7ADR
38%Headshot %

Clutches & streaks

45%1v1 clutch win
25%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust22959%1.2516.9
Ancient1070%0.9916.4
Cache633%1.0216.5
Vertigo20%0.8814.5
Inferno250%0.437.5
Mirage10%0.233.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
39.9%Accuracy (enemy spotted)
41.3%Spray accuracy
74.1%Counter-strafing
10.6°Preaim
572msReaction time
37.8%T opening success
46.8%CT opening success
0.48Enemies flashed / flash
8.0%Flash assists
9.99HE damage / grenade
4.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2444% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4849 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.7996% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–30.1214%9 Sept →
mirage13–4-0.019%4 Sept →
ancient4–13-0.023%4 Sept →
ancient13–100.0116%4 Sept →
mirage13–110.0112%31 Aug →
cache13–30.1115%31 Aug →
cache13–50.1310%31 Aug →
dust213–20.0824%31 Aug →
dust213–40.148%31 Aug →
mirage13–40.0620%31 Aug →
ancient11–13-0.0114%31 Aug →
cache11–130.019%30 Aug →
nuke10–130.0113%30 Aug →
ancient8–13-0.1013%30 Aug →
dust213–60.0814%30 Aug →
ancient8–130.037%30 Aug →
dust27–13-0.0113%29 Aug →
inferno13–11-0.0410%29 Aug →
dust213–110.0416%29 Aug →
dust214–160.0222%29 Aug →
inferno13–30.0521%28 Aug →
dust211–130.0425%28 Aug →
dust213–80.0511%28 Aug →
ancient13–110.0416%28 Aug →
ancient6–13-0.029%28 Aug →
cache13–00.1321%28 Aug →
dust211–130.0018%27 Aug →
cache16–130.0013%26 Aug →
inferno13–70.0618%26 Aug →
anubis5–130.0012%26 Aug →
dust213–60.0414%22 Aug →
dust213–20.0722%22 Aug →
ancient10–130.0311%22 Aug →
dust26–13-0.0026%22 Aug →
dust210–13-0.059%20 Aug →
ancient13–80.0011%19 Aug →
cache13–100.054%19 Aug →
dust22–13-0.0313%18 Aug →
dust213–110.0319%18 Aug →
dust213–50.0511%17 Aug →
dust27–13-0.0316%17 Aug →
dust213–60.0610%15 Aug →
cache16–140.0711%15 Aug →
dust27–13-0.0611%15 Aug →
ancient13–50.036%15 Aug →
dust211–130.0520%15 Aug →
ancient13–80.015%14 Aug →
cache8–130.0116%14 Aug →
ancient13–110.006%14 Aug →
cache13–70.0523%14 Aug →
dust210–130.0116%13 Aug →
dust213–5-0.046%13 Aug →
dust213–100.0826%13 Aug →
mirage11–130.0415%9 Aug →
dust28–13-0.0414%8 Aug →
ancient13–110.0217%6 Aug →
dust213–70.0517%6 Aug →
dust211–13-0.0822%3 Aug →
cache10–130.0414%2 Aug →
dust211–13-0.0113%2 Aug →
dust25–13-0.0120%1 Aug →
dust29–13-0.0519%1 Aug →
ancient11–13-0.0016%1 Aug →
ancient11–130.0617%31 Jul →
dust25–13-0.0118%31 Jul →
ancient11–13-0.0213%31 Jul →
dust213–110.0426%31 Jul →
nuke11–130.0717%30 Jul →
nuke13–60.0322%30 Jul →
dust25–13-0.0722%30 Jul →
ancient9–13-0.019%29 Jul →
dust210–130.0223%29 Jul →
dust213–40.0313%28 Jul →
ancient13–16-0.0810%28 Jul →
ancient9–130.034%26 Jul →
mirage13–30.0114%26 Jul →
ancient13–80.098%26 Jul →
ancient10–13-0.018%26 Jul →
cache8–13-0.0315%26 Jul →
nuke4–13-0.0115%26 Jul →
ancient7–130.0816%25 Jul →
dust216–13-0.0412%25 Jul →
inferno7–130.046%25 Jul →
dust211–13-0.0410%25 Jul →
dust213–40.2012%23 Jul →
cache13–80.0713%23 Jul →
dust213–70.0213%23 Jul →
inferno10–130.0720%22 Jul →
ancient5–13-0.053%22 Jul →
dust27–130.0120%22 Jul →
ancient11–130.026%21 Jul →
dust27–130.0211%21 Jul →
cache13–100.0326%21 Jul →
dust213–50.0012%21 Jul →
dust210–13-0.019%20 Jul →
dust28–13-0.0216%20 Jul →
cache15–15-0.035%19 Jul →
dust210–13-0.0324%19 Jul →
ancient13–10-0.0212%19 Jul →
dust212–16-0.0316%19 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.