brianfats

brianfats — CS2 Stats

76561197960511664[U:1:245936]Steam profile ↗✓ No bans

2,483Tracked matches53%Win rate2020Tracked since
CSDB Rating5.7 SolidAll-Rounder
Premier CS Rating15,943Purple band · top ~24.6% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,943 -1,689 25 Jul – 4 Sept · 21 days played
14,29717,632peak 17,63225 Jul4 Sept
17,738Peak Premier in tracked matches
28Days played since 2026-07-23

Premier CS Rating

  • 1,689 below peak (17,632)
  • +724 over 30 days · improving
  • Next: Pink band at 20,000 — 4,057 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGbrianfatsFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER15,943 · Purple bandcsdb.gg/stats

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Performance scores

Aim59
Positioning59
Utility46

0–100 skill scores via Leetify.

Recent form

HOT46–53–1Last 10046%Win rateLWLWWWWWWL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · +3.8pp headshot accuracy · −39ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 31%
  • Avg reaction 644ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 665ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 684ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim5.9
Utility4.6
Positioning5.9
Opening Duels4.7
Clutch5.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.9
Utility4.6
Mechanics7.7
Opening Duels3.4
Win Impact6.1

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time661ms+1ms
first ⅓ avg 661ms → last ⅓ avg 661ms
Headshot accuracy25.2%−1.2%
first ⅓ avg 26.4% → last ⅓ avg 25.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · dust2, 31 Aug →
43%Best headshot accuracy · 9–13 · dust2, 18 Aug →
469msFastest reaction time · 13–8 · ancient, 14 Aug →
13–0Biggest win · cache, 28 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
11–12In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 71% over 14nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C4520–2544%0.02
ancientD227–1532%-0.01
cacheS1410–471%0.02
mirageS75–271%0.00
infernoB63–350%0.02
nukeD51–420%-0.02
anubis—10–10%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

104Matches
54%Win rate
1.27Avg K/D
84.3ADR
49%Headshot %

Clutches & streaks

48%1v1 clutch win
27%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust22556%1.0217.6
Ancient1070%0.9917.0
Cache633%0.8715.5
Inferno250%0.8013.5
Vertigo20%0.9417.5
Mirage10%0.699.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.9%Headshot accuracy
29.3%Accuracy (enemy spotted)
27.8%Spray accuracy
84.6%Counter-strafing
10.1°Preaim
662msReaction time
36.1%T opening success
50.8%CT opening success
0.39Enemies flashed / flash
7.3%Flash assists
9.24HE damage / grenade
4.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3858 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.0836% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust25–13-0.0124%26 Sept →
mirage13–4-0.0030%4 Sept →
ancient4–130.0132%4 Sept →
ancient13–100.0043%4 Sept →
mirage13–11-0.0129%31 Aug →
cache13–3-0.0320%31 Aug →
cache13–5-0.0123%31 Aug →
dust213–20.1430%31 Aug →
dust213–4-0.0133%31 Aug →
dust29–130.0621%31 Aug →
cache13–10.1134%31 Aug →
mirage13–4-0.0028%31 Aug →
ancient11–13-0.0720%31 Aug →
cache11–13-0.0417%30 Aug →
nuke10–130.0216%30 Aug →
ancient8–130.0020%30 Aug →
dust213–60.0838%30 Aug →
ancient8–130.0125%30 Aug →
dust27–13-0.0429%29 Aug →
inferno13–110.0319%29 Aug →
dust213–110.0537%29 Aug →
dust214–16-0.0526%29 Aug →
inferno13–3-0.0126%28 Aug →
dust211–130.0019%28 Aug →
dust213–80.0218%28 Aug →
ancient13–11-0.0420%28 Aug →
ancient6–130.0114%28 Aug →
cache13–00.1117%28 Aug →
dust211–130.0319%27 Aug →
inferno10–130.0527%26 Aug →
cache16–130.0119%26 Aug →
inferno13–70.0124%26 Aug →
anubis5–130.0135%26 Aug →
cache13–70.0440%26 Aug →
ancient8–13-0.0642%24 Aug →
dust210–130.0227%24 Aug →
inferno9–13-0.0034%24 Aug →
mirage15–15-0.0522%22 Aug →
dust213–6-0.0219%22 Aug →
dust213–20.0330%22 Aug →
ancient10–130.0015%22 Aug →
dust26–13-0.0221%22 Aug →
dust210–130.0222%20 Aug →
dust22–13-0.1026%18 Aug →
dust213–110.0737%18 Aug →
mirage13–80.0123%18 Aug →
mirage4–13-0.0317%18 Aug →
dust29–130.0043%18 Aug →
nuke8–13-0.0627%17 Aug →
dust26–130.0315%17 Aug →
cache13–110.0714%17 Aug →
dust213–50.0028%17 Aug →
dust27–13-0.0225%17 Aug →
dust213–60.0025%15 Aug →
cache16–14-0.0336%15 Aug →
dust27–13-0.0015%15 Aug →
ancient13–5-0.0210%15 Aug →
dust211–130.0724%15 Aug →
ancient13–80.0021%14 Aug →
cache8–130.0220%14 Aug →
ancient13–11-0.0325%14 Aug →
cache13–70.0229%14 Aug →
dust210–13-0.0518%13 Aug →
dust213–50.0321%13 Aug →
dust213–100.0119%13 Aug →
dust28–130.0125%8 Aug →
dust26–130.0736%8 Aug →
dust213–60.0529%8 Aug →
ancient13–110.0321%6 Aug →
dust213–70.0434%6 Aug →
dust211–13-0.0121%3 Aug →
cache10–130.0318%2 Aug →
dust211–130.0226%2 Aug →
dust25–13-0.0120%1 Aug →
dust29–13-0.0539%1 Aug →
ancient11–13-0.0321%1 Aug →
ancient11–130.0029%31 Jul →
dust25–13-0.0111%31 Jul →
ancient11–13-0.0331%31 Jul →
dust213–110.0628%31 Jul →
nuke11–13-0.0521%30 Jul →
nuke13–60.0319%30 Jul →
dust25–130.1139%30 Jul →
ancient9–13-0.0420%29 Jul →
dust210–130.0529%29 Jul →
dust213–40.0641%28 Jul →
ancient13–160.0933%28 Jul →
dust216–140.1023%26 Jul →
ancient9–130.0224%26 Jul →
mirage13–30.1128%26 Jul →
ancient13–80.0623%26 Jul →
ancient10–13-0.0141%26 Jul →
cache8–130.0430%26 Jul →
nuke4–13-0.0320%26 Jul →
dust213–60.0321%26 Jul →
ancient7–13-0.0320%25 Jul →
dust216–130.0429%25 Jul →
inferno7–130.0635%25 Jul →
dust213–4-0.0518%23 Jul →
cache13–8-0.0131%23 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.