brianfats

brianfats — CS2 Stats

76561197960511664[U:1:245936]Steam profile ↗✓ No bans

2,497Tracked matches59%Win rate2020Tracked since
CSDB Rating6.5 SolidPositional Player
Premier CS Rating14,532Blue band · top ~30.9% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,532 -2,981 28 Jul – 26 Oct · 21 days played
14,29717,513peak 17,51328 Jul26 Oct
17,525Peak Premier in tracked matches
32Days played since 2026-07-28

Premier CS Rating

  • 2,981 below peak (17,513)
  • -2,981 over 90 days
  • Next: Purple band at 15,000 — 468 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGbrianfatsFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER14,532 · Blue bandcsdb.gg/stats

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Performance scores

Aim66
Positioning71
Utility57

0–100 skill scores via Leetify.

Recent form

HOT47–51–2Last 10047%Win rateLWWWWWWWWL

Last 10 vs previous 10: +40pp win rate · +0.04 avg rating · −0.2pp headshot accuracy · −41ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 29%
  • Avg reaction 567ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 27%
  • Avg reaction 594ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 615ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim6.6
Utility5.7
Positioning7.1
Opening Duels6.4
Clutch5.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning7.1
Utility5.7
Mechanics7.4
Opening Duels6.5
Win Impact7.9

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time644ms+1ms
first ⅓ avg 643ms → last ⅓ avg 644ms
Headshot accuracy26.4%+1.5%
first ⅓ avg 24.9% → last ⅓ avg 26.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · dust2, 31 Aug →
43%Best headshot accuracy · 9–13 · dust2, 18 Aug →
469msFastest reaction time · 13–8 · ancient, 14 Aug →
13–0Biggest win · dust2, 14 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
10–13In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 69% over 13nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C4821–2744%0.02
ancientC176–1135%-0.02
cacheS139–469%0.02
infernoA85–363%0.02
mirageA85–363%-0.01
nukeD51–420%-0.01
anubis—10–10%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

105Matches
54%Win rate
1.28Avg K/D
84.0ADR
49%Headshot %

Clutches & streaks

48%1v1 clutch win
30%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust22556%1.0217.6
Ancient1070%0.9917.0
Cache633%0.8715.5
Inferno367%0.9815.3
Vertigo20%0.9417.5
Mirage10%0.699.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.5%Headshot accuracy
30.5%Accuracy (enemy spotted)
29.1%Spray accuracy
83.5%Counter-strafing
9.7°Preaim
638msReaction time
50.5%T opening success
61.2%CT opening success
0.47Enemies flashed / flash
8.6%Flash assists
11.28HE damage / grenade
4.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4653 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–130.0142%26 Oct →
inferno13–100.0634%26 Oct →
inferno13–9-0.0021%15 Oct →
dust213–60.0918%15 Oct →
dust213–90.0130%14 Oct →
dust213–00.1317%14 Oct →
mirage13–9-0.0422%14 Oct →
dust213–10.0442%13 Oct →
dust213–40.0224%9 Oct →
dust210–130.0417%9 Oct →
dust210–13-0.0432%9 Oct →
nuke14–16-0.0020%7 Oct →
mirage12–160.0420%3 Oct →
cache15–15-0.0120%3 Oct →
dust25–13-0.0124%26 Sept →
mirage13–4-0.0030%4 Sept →
ancient4–130.0132%4 Sept →
ancient13–100.0043%4 Sept →
mirage13–11-0.0129%31 Aug →
cache13–3-0.0320%31 Aug →
cache13–5-0.0123%31 Aug →
dust213–20.1430%31 Aug →
dust213–4-0.0133%31 Aug →
dust29–130.0621%31 Aug →
cache13–10.1134%31 Aug →
mirage13–4-0.0028%31 Aug →
ancient11–13-0.0720%31 Aug →
cache11–13-0.0417%30 Aug →
nuke10–130.0216%30 Aug →
ancient8–130.0020%30 Aug →
dust213–60.0838%30 Aug →
ancient8–130.0125%30 Aug →
dust27–13-0.0429%29 Aug →
inferno13–110.0319%29 Aug →
dust213–110.0537%29 Aug →
dust214–16-0.0526%29 Aug →
inferno13–3-0.0126%28 Aug →
dust211–130.0019%28 Aug →
dust213–80.0218%28 Aug →
ancient13–11-0.0420%28 Aug →
ancient6–130.0114%28 Aug →
cache13–00.1117%28 Aug →
dust211–130.0319%27 Aug →
inferno10–130.0527%26 Aug →
cache16–130.0119%26 Aug →
inferno13–70.0124%26 Aug →
anubis5–130.0135%26 Aug →
cache13–70.0440%26 Aug →
ancient8–13-0.0642%24 Aug →
dust210–130.0227%24 Aug →
inferno9–13-0.0034%24 Aug →
mirage15–15-0.0522%22 Aug →
dust213–6-0.0219%22 Aug →
dust213–20.0330%22 Aug →
ancient10–130.0015%22 Aug →
dust26–13-0.0221%22 Aug →
dust210–130.0222%20 Aug →
dust22–13-0.1026%18 Aug →
dust213–110.0737%18 Aug →
mirage13–80.0123%18 Aug →
mirage4–13-0.0317%18 Aug →
dust29–130.0043%18 Aug →
nuke8–13-0.0627%17 Aug →
dust26–130.0315%17 Aug →
cache13–110.0714%17 Aug →
dust213–50.0028%17 Aug →
dust27–13-0.0225%17 Aug →
dust213–60.0025%15 Aug →
cache16–14-0.0336%15 Aug →
dust27–13-0.0015%15 Aug →
ancient13–5-0.0210%15 Aug →
dust211–130.0724%15 Aug →
ancient13–80.0021%14 Aug →
cache8–130.0220%14 Aug →
ancient13–11-0.0325%14 Aug →
cache13–70.0229%14 Aug →
dust210–13-0.0518%13 Aug →
dust213–50.0321%13 Aug →
dust213–100.0119%13 Aug →
dust28–130.0125%8 Aug →
dust26–130.0736%8 Aug →
dust213–60.0529%8 Aug →
ancient13–110.0321%6 Aug →
dust213–70.0434%6 Aug →
dust211–13-0.0121%3 Aug →
cache10–130.0318%2 Aug →
dust211–130.0226%2 Aug →
dust25–13-0.0120%1 Aug →
dust29–13-0.0539%1 Aug →
ancient11–13-0.0321%1 Aug →
ancient11–130.0029%31 Jul →
dust25–13-0.0111%31 Jul →
ancient11–13-0.0331%31 Jul →
dust213–110.0628%31 Jul →
nuke11–13-0.0521%30 Jul →
nuke13–60.0319%30 Jul →
dust25–130.1139%30 Jul →
ancient9–13-0.0420%29 Jul →
dust210–130.0529%29 Jul →
dust213–40.0641%28 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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