RubE

RubE — CS2 Stats

HM76561198059907176[U:1:99641448]Steam profile ↗✓ No bans

604Tracked matches53%Win rate2020Tracked since
1,620Hours in CS
CSDB Rating4.9 DevelopingSupport
Premier CS Rating23,260Top 25% of 180,525 CSDB-tracked playersPink band · top ~4.9% of ranked players (population est.)
CSDB Leaderboard#36335 of 226859 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 604 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 27 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 23,260 +797 5 Jun4 Sept · 25 days played
19,50323,974peak 23,9745 Jun4 Sept
24,324Peak Premier in tracked matches
33Days played since 2026-05-27

Premier CS Rating

  • 714 below peak (23,974)
  • +830 over 30 days · improving
  • +797 over 90 days
  • Next: Red band at 25,000 1,740 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,413), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate42.5%42.7%43.8%1.3% short
Shot accuracy13.5%11.2%12.0%above
Kill/death ratio0.931.001.020.09 short
Match win rate41.4%43.9%44.7%3.4% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRubEFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER23,260 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning46
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY46522Last 10046%Win rateWWLLLWLWWL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +8.3pp headshot accuracy · −63ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 559ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 525ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.9 against its own average).

Aim5.2
Utility4.8
Positioning4.6
Opening Duels2.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.6
Utility4.8
Mechanics5.7
Opening Duels1.8
Win Impact6.1

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time579ms−41ms
first ⅓ avg 619ms → last ⅓ avg 579ms
Headshot accuracy13.8%−2.5%
first ⅓ avg 16.3% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–0 · cache, 26 Jun
29%Best headshot accuracy · 15–15 · mirage, 6 Jul
414msFastest reaction time · 4–13 · ancient, 2 Aug
13–0Biggest win · cache, 26 Jun

Across the last 100 tracked matches.

Highlights

9Longest win streak
W2Current streak
515In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 67% over 21mirageWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
cacheS2114767%0.01
infernoD1751229%-0.03
nukeB168850%-0.01
ancientC146843%-0.02
mirageD113827%0.00
dust2C114736%-0.02
anubisA106460%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

69,324Lifetime kills
0.93K/D
3,861Matches
41.4%Match win rate
42.5%Headshot %
13.5%Shot accuracy · Top 50% of Level 4 players
7,176MVPs
1,620Hours (in match)
3,876Bombs planted
744Bombs defused

Most-used weapons

AK-4717,624
AWP5,693
P2502,573
SG 5532,277
P901,896

Lifetime map wins

4,398inferno
4,094nuke
3,917dust2
2,115train
1,055cbble
368vertigo
229lake
108bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

22Matches
59%Win rate
0.87Avg K/D
82.1ADR
44%Headshot %

Clutches & streaks

20%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis3100%1.0014.7
Nuke2100%1.2816.0
Mirage20%0.9313.5
Ancient10%0.6111.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
29.8%Accuracy (enemy spotted)
33.0%Spray accuracy
75.7%Counter-strafing
9.9°Preaim
578msReaction time
38.9%T opening success
35.2%CT opening success
0.46Enemies flashed / flash
1.9%Flash assists
8.46HE damage / grenade
9.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1775% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4649 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.9319% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke16–14-0.0215%2 Sept
anubis13–60.0319%25 Aug
cache10–130.0423%25 Aug
inferno3–13-0.0927%25 Aug
nuke6–13-0.0311%24 Aug
ancient13–11-0.0324%24 Aug
nuke14–16-0.0723%20 Aug
cache13–80.0511%17 Aug
cache13–11-0.0216%15 Aug
inferno6–13-0.0815%2 Aug
ancient4–13-0.067%2 Aug
cache13–60.015%2 Aug
inferno12–16-0.0418%31 Jul
cache10–130.0015%30 Jul
ancient2–13-0.088%30 Jul
anubis13–10-0.0113%30 Jul
mirage3–13-0.0212%30 Jul
dust28–130.018%30 Jul
dust213–90.038%30 Jul
nuke13–3-0.008%29 Jul
ancient11–13-0.054%29 Jul
inferno13–3-0.0115%29 Jul
anubis13–6-0.0815%29 Jul
dust210–13-0.039%29 Jul
mirage11–130.0218%29 Jul
mirage13–100.0821%28 Jul
ancient13–9-0.0213%27 Jul
nuke13–90.0717%27 Jul
inferno13–9-0.0312%27 Jul
inferno13–10-0.018%26 Jul
dust213–4-0.0216%26 Jul
nuke10–13-0.0715%26 Jul
cache13–50.028%26 Jul
mirage11–130.0113%26 Jul
inferno3–13-0.0311%26 Jul
nuke13–50.0324%26 Jul
ancient9–130.0418%26 Jul
anubis11–130.0411%26 Jul
nuke6–130.0116%26 Jul
cache2–13-0.127%26 Jul
cache16–13-0.0111%26 Jul
inferno2–13-0.059%25 Jul
mirage13–90.0211%24 Jul
anubis3–13-0.0413%24 Jul
ancient13–90.028%24 Jul
mirage5–13-0.069%24 Jul
ancient3–13-0.0411%24 Jul
inferno11–13-0.0718%22 Jul
ancient13–100.0310%22 Jul
inferno11–13-0.0511%22 Jul
inferno13–50.070%21 Jul
cache13–100.0515%21 Jul
nuke11–13-0.0412%21 Jul
dust213–5-0.0311%21 Jul
dust213–9-0.0211%19 Jul
anubis11–13-0.0415%16 Jul
cache13–50.0220%15 Jul
cache4–13-0.056%15 Jul
mirage13–10-0.0110%12 Jul
nuke10–13-0.0118%12 Jul
nuke13–5-0.0621%12 Jul
dust25–13-0.0720%12 Jul
inferno4–13-0.0613%12 Jul
ancient13–90.0028%12 Jul
dust210–130.0125%9 Jul
cache5–13-0.0221%9 Jul
ancient13–5-0.062%9 Jul
nuke13–80.0518%9 Jul
anubis13–80.0021%9 Jul
cache13–110.0516%8 Jul
cache13–100.0514%8 Jul
cache13–70.0320%8 Jul
cache13–90.018%8 Jul
cache13–90.0220%7 Jul
cache13–80.0122%7 Jul
cache6–130.0325%7 Jul
inferno13–30.0710%6 Jul
anubis13–40.0721%6 Jul
mirage15–150.0829%6 Jul
anubis9–130.0215%6 Jul
nuke13–11-0.0210%5 Jul
nuke9–13-0.0324%5 Jul
inferno15–150.0111%5 Jul
dust210–130.0011%5 Jul
mirage11–13-0.0517%5 Jul
ancient8–13-0.0418%5 Jul
inferno1–13-0.0827%5 Jul
cache13–00.1721%26 Jun
dust29–13-0.0617%22 Jun
inferno10–13-0.0115%22 Jun
dust26–130.0215%22 Jun
inferno11–130.0115%11 Jun
nuke11–13-0.037%11 Jun
ancient11–13-0.005%8 Jun
anubis13–5-0.046%7 Jun
mirage4–13-0.045%7 Jun
mirage11–13-0.0318%5 Jun
nuke13–70.0017%5 Jun
ancient11–130.0716%5 Jun
cache9–13-0.0124%27 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →