timthebigone

timthebigone — CS2 Stats

US76561198059716436[U:1:99450708]Steam profile ↗✓ No bans

3,189Tracked matches45%Win rate2020Tracked since
5,556Hours in CS13Hrs last 2 wks
CSDB Rating3.7 LearningSupport
Premier CS Rating14,894Blue band · top ~29% of ranked players (population est.)
FaceitLevel 5 · 998 ELOTop 67.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 17 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,894 -642 18 Jun – 18 Sept · 19 days played
13,56817,976peak 17,97618 Jun18 Sept
17,976Peak Premier in tracked matches
998Highest Faceit ELO seen on CSDB
43Days played since 2026-06-17

Faceit ELO

  • At peak — 998
  • Next: Level 5 at 1,051 — 53 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-03
  • Level 3 first seen 2026-09-03

Premier CS Rating

  • 3,082 below peak (17,976)
  • -1,368 over 90 days
  • Next: Purple band at 15,000 — 106 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches43——
Win rate44%——
K/D0.84——
Headshot %41%——

Measured 30 Aug 2026 → 26 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,489), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate39.9%43.8%44.8%4.9% short
Shot accuracy13.9%12.1%12.4%above
Kill/death ratio0.781.021.030.25 short
Match win rate40.3%44.7%45.2%4.9% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtimthebigoneFACEITLevel 5 · 998 ELOSTANDINGTop 67.6% of rankedPREMIER14,894 · Blue bandPEAK ELO998csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim40
Positioning44
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY50–46–4Last 10050%Win rateLWLLWWWLLW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −1.2pp headshot accuracy · +12ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 608ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 580ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 574ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.8 against its own average).

Aim4.0
Utility6.5
Positioning4.4
Opening Duels1.1
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 63% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 40% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning4.4
Utility6.5
Mechanics2.6
Opening Duels1.3
Win Impact3.3

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time576ms−93ms
first ⅓ avg 670ms → last ⅓ avg 576ms
Headshot accuracy12.5%−3.2%
first ⅓ avg 15.7% → last ⅓ avg 12.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–2 · cache, 22 Jun →
33%Best headshot accuracy · 8–13 · dust2, 23 Aug →
391msFastest reaction time · 4–13 · inferno, 5 Sept →
13–0Biggest win · train, 17 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 67% over 15infernoWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB189–950%-0.01
ancientS1510–567%-0.01
mirageB147–750%-0.03
dust2C135–838%-0.03
cacheA116–555%-0.01
anubisB105–550%-0.03
infernoD71–614%-0.01
officeA53–260%-0.06
train—32–167%0.01
overpass—21–150%-0.03
vertigo—21–150%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

112,077Lifetime kills
0.78K/D
6,462Matches
40.3%Match win rate
39.9%Headshot %
13.9%Shot accuracy · Top 50% of Level 5 players
13,032MVPs
3,109Hours (in match)
6,192Bombs planted
2,168Bombs defused

Most-used weapons

AK-4731,520
AWP7,486
MAC-103,987
FAMAS2,391
Knife2,331

Lifetime map wins

10,318dust2
8,216inferno
4,623nuke
3,841vertigo
1,446train
481office
359cbble
105lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

936Matches
44%Win rate
0.76Avg K/D
70.3ADR
38%Headshot %

Clutches & streaks

34%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis13045%0.7512.4
Mirage9743%0.7712.9
Ancient8951%0.8613.4
Vertigo8348%0.7412.9
Nuke7541%0.7614.0
Inferno6546%0.9013.3
Overpass4434%0.7213.1
Dust24238%0.6812.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
33.2%Accuracy (enemy spotted)
34.7%Spray accuracy
61.6%Counter-strafing
12.0°Preaim
565msReaction time
21.5%T opening success
40.2%CT opening success
0.62Enemies flashed / flash
7.1%Flash assists
10.34HE damage / grenade
11.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.044° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1744% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache4–13-0.0611%18 Sept →
anubis13–100.0023%18 Sept →
mirage7–13-0.059%18 Sept →
inferno5–13-0.0211%18 Sept →
anubis13–5-0.075%16 Sept →
ancient16–12-0.0810%15 Sept →
ancient13–9-0.0015%10 Sept →
inferno7–13-0.037%10 Sept →
cache8–13-0.018%10 Sept →
mirage13–40.0214%8 Sept →
ancient13–50.0916%8 Sept →
nuke6–13-0.0811%8 Sept →
mirage13–2-0.036%8 Sept →
inferno4–13-0.047%5 Sept →
ancient12–16-0.0011%5 Sept →
anubis9–130.0214%5 Sept →
nuke13–10-0.019%4 Sept →
dust23–13-0.0316%4 Sept →
ancient2–13-0.0513%4 Sept →
dust27–13-0.1123%4 Sept →
anubis4–130.0120%3 Sept →
nuke10–13-0.0313%3 Sept →
anubis9–13-0.0317%2 Sept →
nuke13–60.0519%2 Sept →
ancient13–60.0011%2 Sept →
ancient13–4-0.0112%2 Sept →
nuke16–120.0815%1 Sept →
dust29–13-0.0317%1 Sept →
dust213–10-0.0115%31 Aug →
nuke15–150.0115%31 Aug →
office8–13-0.140%31 Aug →
dust210–13-0.0313%28 Aug →
cache11–13-0.069%28 Aug →
anubis13–7-0.0615%28 Aug →
dust213–70.0817%23 Aug →
dust28–13-0.0533%23 Aug →
mirage13–5-0.0212%23 Aug →
inferno13–60.1010%20 Aug →
ancient16–13-0.0321%17 Aug →
anubis11–13-0.0612%17 Aug →
dust213–7-0.0414%17 Aug →
cache13–11-0.0018%17 Aug →
mirage6–13-0.0817%16 Aug →
anubis8–13-0.0817%15 Aug →
inferno12–16-0.007%9 Aug →
nuke13–10-0.0710%2 Aug →
cache10–13-0.044%2 Aug →
ancient13–80.0022%2 Aug →
cache13–4-0.0120%2 Aug →
cache13–50.0015%29 Jul →
dust213–1-0.0813%29 Jul →
cache8–13-0.0316%29 Jul →
dust27–13-0.052%26 Jul →
ancient13–30.0013%26 Jul →
office13–5-0.066%26 Jul →
office13–100.0315%26 Jul →
cache13–11-0.0113%24 Jul →
nuke7–13-0.047%23 Jul →
nuke7–13-0.0417%22 Jul →
train13–100.0310%22 Jul →
nuke4–130.0811%22 Jul →
dust27–13-0.0224%22 Jul →
inferno7–13-0.0417%22 Jul →
dust213–8-0.089%21 Jul →
nuke10–130.0819%19 Jul →
mirage10–130.046%19 Jul →
mirage16–13-0.0410%18 Jul →
ancient11–130.0315%14 Jul →
cache13–9-0.0313%11 Jul →
mirage11–130.0213%9 Jul →
office6–13-0.0517%7 Jul →
inferno14–16-0.0212%7 Jul →
ancient11–13-0.0613%6 Jul →
anubis13–7-0.0410%5 Jul →
nuke9–13-0.0315%5 Jul →
overpass13–7-0.0424%3 Jul →
nuke13–11-0.057%3 Jul →
dust210–13-0.018%2 Jul →
nuke13–6-0.0619%2 Jul →
train12–120.0014%1 Jul →
office13–4-0.0822%1 Jul →
nuke2–13-0.0829%1 Jul →
ancient13–100.0427%25 Jun →
mirage7–13-0.0116%24 Jun →
mirage15–15-0.0310%24 Jun →
mirage13–4-0.0716%23 Jun →
nuke13–10-0.0615%23 Jun →
nuke13–70.0428%23 Jun →
mirage4–11-0.0813%22 Jun →
anubis13–11-0.0312%22 Jun →
mirage13–6-0.0512%22 Jun →
cache13–20.1117%22 Jun →
nuke13–10-0.0315%19 Jun →
mirage13–9-0.0023%19 Jun →
overpass12–12-0.0214%18 Jun →
vertigo13–50.025%18 Jun →
ancient11–130.0412%18 Jun →
ancient13–4-0.0421%17 Jun →
train13–00.0013%17 Jun →
vertigo7–13-0.0520%17 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →