Allanlind83

Allanlind83 — CS2 Stats

DK76561198054569611[U:1:94303883]Steam profile ↗✓ No bans

2,315Tracked matches33%Win rate2021Tracked since
4,288Hours in CS1Hrs last 2 wks
CSDB Rating3.4 LearningAll-Rounder
FaceitLevel 3 · 793 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,315 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 4 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 4,063 +378 6 Jan14 Jan · 2 days played
3,6854,063peak 4,0636 Jan14 Jan
Faceit ELO: 793 +0 3 Sept19 Sept · 2 observations
793793peak 7933 Sept19 Sept
4,063Peak Premier in tracked matches
793Highest Faceit ELO seen on CSDB
35Days played since 2026-01-04

Faceit ELO

  • At peak — 793
  • Next: Level 4 at 901 108 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-03
  • Level 2 first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,396), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate39.2%41.9%42.7%3.5% short
Shot accuracy13.5%12.2%11.3%above
Kill/death ratio0.730.980.990.26 short
Match win rate37.4%43.3%43.9%6.5% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAllanlind83FACEITLevel 3 · 793 ELOSTANDINGTop 90.6% of rankedPEAK ELO793csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim44
Positioning38
Utility33

0–100 skill scores via Leetify.

Recent form

COLD31636Last 10031%Win rateLWWLLLLWLL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +4.5pp headshot accuracy · −69ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 24%
  • Avg reaction 677ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 644ms

Last 20

  • 614 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 678ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim4.4
Utility3.3
Positioning3.8
Opening Duels3.2
Clutch2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 82% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 673ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning3.8
Utility3.3
Mechanics6.5
Opening Duels2.8
Win Impact0.0

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time665ms−34ms
first ⅓ avg 699ms → last ⅓ avg 665ms
Headshot accuracy17.5%+3.3%
first ⅓ avg 14.2% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · vertigo, 10 Jan
43%Best headshot accuracy · 6–13 · train, 23 Mar
453msFastest reaction time · 11–5 · ancient, 23 Feb
13–1Biggest win · anubis, 11 Feb

Across the last 100 tracked matches.

Highlights

3Longest win streak
64In matches decided by ≤2 rounds
6Overtime games

Map breakdown

vertigoBest map · 56% over 9nukeWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
infernoD39112828%-0.05
ancientC1771041%-0.04
nukeD1531220%-0.05
vertigoA95456%-0.01
anubisD82625%-0.04
overpass42250%0.00
train41325%-0.02
mirage2020%-0.04
cache1010%-0.06
alpine1010%-0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

51,386Lifetime kills
0.73K/D
3,908Matches
37.4%Match win rate
39.2%Headshot %
13.5%Shot accuracy · Top 50% of Level 3 players
6,344MVPs
1,489Hours (in match)
1,682Bombs planted
518Bombs defused

Most-used weapons

AK-4712,313
AUG4,434
AWP2,978
MAC-102,170
MP91,915
SG 5531,745

Lifetime map wins

11,191inferno
6,417nuke
3,913vertigo
1,643dust2
1,536cbble
429train
83office
8lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

604Matches
49%Win rate
0.78Avg K/D
64.1ADR
36%Headshot %

Clutches & streaks

31%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo13062%0.8012.0
Inferno11741%0.8011.9
Nuke10960%0.9111.6
Ancient9140%0.8012.0
Mirage3244%0.7711.9
Anubis3037%0.5510.3
Dust22245%0.6711.1
Overpass1662%0.8610.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
29.2%Accuracy (enemy spotted)
27.3%Spray accuracy
79.2%Counter-strafing
9.7°Preaim
673msReaction time
36.1%T opening success
46.0%CT opening success
0.46Enemies flashed / flash
1.6%Flash assists
5.14HE damage / grenade
3.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4594 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.0814% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient9–130.0120%16 Sept
nuke13–8-0.0733%25 Aug
inferno13–7-0.0324%14 Aug
cache9–13-0.0625%14 Aug
nuke11–13-0.0618%7 Aug
ancient8–13-0.0412%4 Aug
inferno8–13-0.0115%4 Aug
ancient13–9-0.0415%4 Aug
anubis4–13-0.0613%4 Aug
mirage10–13-0.0713%4 Aug
ancient5–13-0.0615%4 Aug
ancient2–13-0.118%25 Jul
ancient4–13-0.0221%25 Jul
inferno2–13-0.0617%22 May
overpass13–80.0314%6 May
anubis8–13-0.0315%8 Apr
nuke7–13-0.0116%8 Apr
overpass13–2-0.0112%8 Apr
nuke13–10-0.069%8 Apr
anubis4–13-0.0917%8 Apr
ancient2–13-0.115%8 Apr
inferno6–13-0.0722%8 Apr
inferno16–13-0.0514%8 Apr
inferno4–9-0.0621%8 Apr
inferno7–9-0.0541%8 Apr
train6–130.0543%23 Mar
inferno16–120.0223%23 Feb
ancient1–8-0.028%23 Feb
nuke8–13-0.0615%23 Feb
ancient11–5-0.0511%23 Feb
vertigo22–19-0.0018%21 Feb
inferno10–13-0.044%21 Feb
ancient8–13-0.0521%21 Feb
nuke10–13-0.0917%21 Feb
inferno8–8-0.055%19 Feb
inferno4–9-0.0718%19 Feb
inferno4–9-0.2118%16 Feb
inferno6–130.009%15 Feb
nuke5–13-0.065%15 Feb
overpass5–13-0.0120%13 Feb
vertigo5–9-0.0221%12 Feb
inferno4–9-0.0923%12 Feb
nuke8–13-0.078%11 Feb
anubis13–1-0.0125%11 Feb
inferno8–13-0.0619%11 Feb
anubis9–13-0.055%11 Feb
anubis13–8-0.0519%11 Feb
inferno6–13-0.0833%11 Feb
vertigo13–8-0.0115%11 Feb
inferno9–60.0519%11 Feb
inferno9–6-0.006%11 Feb
nuke10–13-0.0510%5 Feb
ancient13–6-0.0014%3 Feb
inferno15–15-0.0314%29 Jan
vertigo12–160.0014%27 Jan
anubis7–13-0.0222%27 Jan
anubis8–13-0.048%27 Jan
vertigo13–11-0.0521%27 Jan
ancient8–13-0.0512%27 Jan
vertigo9–13-0.0719%27 Jan
inferno8–8-0.1118%27 Jan
inferno8–8-0.0411%27 Jan
ancient16–140.0311%24 Jan
inferno9–13-0.034%23 Jan
nuke5–13-0.083%23 Jan
inferno1–13-0.030%23 Jan
ancient13–7-0.0415%22 Jan
nuke11–130.0310%22 Jan
alpine2–13-0.0820%22 Jan
nuke5–13-0.0417%21 Jan
ancient9–13-0.0317%21 Jan
vertigo13–5-0.0425%21 Jan
inferno3–130.017%21 Jan
inferno4–9-0.0512%14 Jan
inferno8–8-0.0418%14 Jan
nuke4–12-0.0419%14 Jan
ancient13–7-0.0520%14 Jan
inferno9–60.0218%14 Jan
inferno2–9-0.089%14 Jan
inferno6–9-0.135%14 Jan
inferno9–7-0.0512%13 Jan
inferno4–9-0.166%13 Jan
inferno9–2-0.030%12 Jan
vertigo13–40.1016%10 Jan
vertigo5–130.0112%9 Jan
nuke3–130.0011%9 Jan
inferno9–70.0111%8 Jan
inferno4–9-0.0818%8 Jan
nuke13–10-0.057%6 Jan
overpass5–13-0.0117%6 Jan
inferno5–9-0.0818%6 Jan
inferno9–30.047%6 Jan
inferno7–9-0.0412%6 Jan
mirage5–13-0.0221%5 Jan
ancient13–110.0216%5 Jan
train5–13-0.0237%5 Jan
inferno8–8-0.0313%5 Jan
train13–8-0.0212%4 Jan
train1–13-0.078%4 Jan
inferno9–7-0.0017%4 Jan

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →