AXOMAT1C — CS2 Stats

76561198053431356[U:1:93165628]✓ No bans

4,167Tracked matches31%Win rate2020Tracked since
9,501Hours in CS19Hrs last 2 wks
CSDB Rating2.9 Learning
WingmanMaster Guardian II
Ladder ranks via Leetify

Performance scores

Aim32
Positioning46
Utility12

0–100 skill scores via Leetify.

Recent form

COLD44533Last 10044%Win rateLWLLWLLLWL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Aim3.2
Aggression6.2
Utility1.2
Positioning4.6
Opening Duels2.7
Clutch0.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 72% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 54% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 672ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning4.6
Utility1.2
Mechanics5.8
Opening Duels3.0
Win Impact0.0

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time683ms+18ms
first ⅓ avg 666ms → last ⅓ avg 683ms
Headshot accuracy22.9%−0.7%
first ⅓ avg 23.6% → last ⅓ avg 22.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — inferno 13–3
132Biggest win — inferno
5Longest win streak
78In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 50% over 14ancientWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2C33141942%-0.03
mirageC23101343%-0.04
infernoB147750%-0.03
ancientC104640%-0.04
nukeC104640%-0.03
anubis31233%0.01
cache330100%-0.01
overpass21150%-0.03
office1010%-0.06
train1010%-0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

251,090Lifetime kills
0.54K/D
9,962Matches
42.7%Match win rate
61.4%Headshot % · Top 10% of tracked players
10.2%Shot accuracy
24,232MVPs
22,875Hours (in match)
5,383Bombs planted
1,561Bombs defused

Most-used weapons

AK-47120,781
AWP22,420
FAMAS3,983
Knife2,652
MAC-102,559
MP92,178

Lifetime map wins

36,963dust2
12,874inferno
8,112nuke
2,015vertigo
1,031train
382office
285cbble
59lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

596Matches
48%Win rate
0.80Avg K/D
69.5ADR
48%Headshot %

Clutches & streaks

22%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis2934%0.7413.2
Mirage2945%0.8013.8
Dust22255%0.7612.2
Ancient2148%0.8015.4
Inferno1533%0.8513.7
Vertigo1479%0.9816.1
Nuke757%1.0113.9
Overpass20%0.539.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
25.5%Accuracy (enemy spotted)
29.2%Spray accuracy
75.9%Counter-strafing
14.1°Preaim
672msReaction time
27.2%T opening success
54.2%CT opening success
0.25Enemies flashed / flash
0.0%Flash assists
7.45HE damage / grenade
1.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.1487° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2505 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–130.0215%28 Aug
dust213–9-0.0323%28 Aug
mirage5–13-0.0124%28 Aug
dust23–13-0.0817%28 Aug
dust213–40.0215%28 Aug
dust211–13-0.0216%28 Aug
dust24–13-0.0417%28 Aug
ancient7–13-0.0320%28 Aug
dust213–60.0619%28 Aug
ancient11–130.0220%28 Aug
anubis11–130.0819%28 Aug
mirage8–13-0.0314%28 Aug
dust25–130.0134%28 Aug
nuke7–13-0.0014%28 Aug
cache13–6-0.0124%27 Aug
anubis13–11-0.0023%27 Aug
inferno13–30.1033%27 Aug
dust24–13-0.0532%27 Jul
mirage13–11-0.0522%27 Jul
mirage11–13-0.0550%16 Jul
cache13–6-0.0127%13 Jul
mirage7–13-0.0232%6 Jul
dust213–9-0.0225%6 Jul
mirage10–13-0.0320%5 Jul
dust28–13-0.0730%5 Jul
dust21–13-0.0523%5 Jul
mirage8–13-0.0423%4 Jul
ancient14–16-0.0521%1 Jul
ancient4–13-0.0921%1 Jul
mirage15–15-0.0228%29 Jun
mirage13–10-0.0121%23 Jun
dust213–70.0019%23 Jun
anubis8–13-0.0515%23 Jun
inferno13–2-0.0430%23 Jun
dust21–13-0.0517%21 Jun
mirage3–13-0.0123%21 Jun
ancient9–13-0.0233%20 Jun
mirage13–100.0328%17 Jun
nuke11–13-0.0246%16 Jun
dust210–130.0126%16 Jun
mirage13–6-0.0217%15 Jun
nuke15–15-0.0521%15 Jun
inferno6–13-0.0724%14 Jun
dust26–13-0.059%14 Jun
dust26–13-0.0830%14 Jun
dust24–13-0.10100%14 Jun
inferno13–7-0.0928%14 Jun
dust213–30.0019%14 Jun
overpass12–5-0.0242%14 Jun
dust25–13-0.0240%13 Jun
mirage6–13-0.0827%13 Jun
ancient13–40.0138%10 Jun
nuke13–11-0.0527%9 Jun
nuke13–80.0320%9 Jun
dust29–13-0.0720%8 Jun
mirage4–13-0.1013%8 Jun
dust215–150.0118%8 Jun
mirage13–10-0.0323%7 Jun
dust213–5-0.0331%7 Jun
cache13–10-0.0123%6 Jun
dust213–40.0229%5 Jun
overpass10–13-0.0329%5 Jun
inferno13–5-0.0513%5 Jun
nuke13–16-0.0515%5 Jun
mirage13–11-0.0618%5 Jun
inferno11–13-0.1023%5 Jun
inferno8–13-0.0420%5 Jun
ancient13–10-0.085%4 Jun
mirage13–11-0.0514%4 Jun
mirage13–5-0.0523%4 Jun
dust213–100.0418%4 Jun
mirage7–13-0.0730%4 Jun
ancient3–13-0.0515%4 Jun
inferno7–13-0.0545%4 Jun
nuke5–13-0.0825%4 Jun
office5–13-0.0638%4 Jun
train2–13-0.0621%4 Jun
mirage13–8-0.0023%4 Jun
dust213–2-0.0233%4 Jun
inferno10–13-0.0131%4 Jun
inferno16–14-0.0122%4 Jun
dust28–13-0.0321%4 Jun
ancient13–8-0.0420%4 Jun
mirage13–60.0033%4 Jun
dust213–5-0.0424%4 Jun
ancient13–10-0.0520%4 Jun
dust216–130.0421%3 Jun
mirage1–13-0.0730%3 Jun
dust213–80.0131%3 Jun
nuke13–11-0.0316%3 Jun
nuke10–13-0.0222%3 Jun
dust22–13-0.0819%3 Jun
nuke13–8-0.077%2 Jun
inferno8–13-0.0422%2 Jun
inferno13–6-0.0812%2 Jun
dust25–13-0.0539%2 Jun
mirage11–13-0.0715%2 Jun
dust213–7-0.0129%2 Jun
inferno13–20.0837%2 Jun
dust27–13-0.0715%1 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →