MrShimoo

MrShimoo — CS2 Stats

FI76561198053251767[U:1:92986039]Steam profile ↗VAC banned

550Tracked matches57%Win rate2020Tracked since
4,301Hours in CS28Hrs last 2 wks
CSDB Rating6.9 SolidClutch Specialist
Premier CS Rating23,453Top 25% of 185,711 CSDB-tracked playersPink band · top ~4.7% of ranked players (population est.)
CSDB Leaderboard#35099 of 232234 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 23,453 → 23,453
0Faceit ELO · 1,788 → 1,788
+4Tracked matches · now 550
+3.3ppWin rate · 53.3% → 56.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 23 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 23,453 +788 25 Apr18 Sept · 20 days played
21,41824,999peak 24,99925 Apr18 Sept
Faceit ELO: 1,788 +0 29 Aug18 Sept · 3 observations
1,7881,788peak 1,78829 Aug18 Sept
24,999Peak Premier in tracked matches
1,788Highest Faceit ELO seen on CSDB
35Days played since 2026-04-23

Faceit ELO

  • At peak — 1,788
  • Next: Level 10 at 2,001 213 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-29
  • Level 8 first seen 2026-08-29

Premier CS Rating

  • 1,546 below peak (24,999)
  • +2,035 over 30 days · improving
  • Next: Red band at 25,000 1,547 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,987), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate57.6%46.9%49.2%above
Shot accuracy14.5%13.0%13.4%above
Kill/death ratio1.321.081.12above
Match win rate47.3%46.7%48.5%1.2% short

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMrShimooPREMIER23,453 · Pink bandPEAK ELO1,788csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning56
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY53452Last 10053%Win rateWLLWWWLWLW

Last 10 vs previous 10: 0pp win rate · −0.05 avg rating · −11.1pp headshot accuracy · +5ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 550ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 497ms

Last 20

  • 128 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 495ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+0.9 against its own average).

Aim9.1
Utility5.6
Positioning5.6
Opening Duels3.8
Clutch6.2

Sharp aimerStrong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 93% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning5.6
Utility5.6
Mechanics7.1
Opening Duels3.1
Win Impact7.2

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time507ms−56ms
first ⅓ avg 563ms → last ⅓ avg 507ms
Headshot accuracy25.7%−4.5%
first ⅓ avg 30.2% → last ⅓ avg 25.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–5 · ancient, 13 Sept
50%Best headshot accuracy · 8–13 · mirage, 18 Aug
352msFastest reaction time · 0–5 · inferno, 18 May
13–1Biggest win · dust2, 20 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
511In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 75% over 8ancientWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
infernoA1810856%0.04
dust2A1710759%0.03
cacheC156940%0.02
nukeA148657%0.03
ancientC145936%0.01
mirageA106460%0.02
anubisS86275%0.03
overpass21150%-0.01
office1010%0.02
train110100%0.13

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

172,270Lifetime kills
1.32K/D · Top 25% of Pink band
6,403Matches
47.3%Match win rate · Top 50% of Pink band
57.6%Headshot % · Top 25% of Pink band
14.5%Shot accuracy · Top 50% of Pink band
20,312MVPs
3,610Hours (in match)
5,685Bombs planted
2,130Bombs defused

Most-used weapons

AK-4767,929
AWP13,641
P2508,337
Tec-92,663
SSG 082,219
Knife1,855

Lifetime map wins

9,675inferno
9,459dust2
5,876nuke
4,695train
1,788cbble
995vertigo
308office
151italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

173Matches
64%Win rate
1.37Avg K/D
87.0ADR
51%Headshot %

Clutches & streaks

51%1v1 clutch win
29%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust22467%1.5617.3
Inferno2162%1.4616.6
Nuke1650%1.2016.3
Ancient1471%1.1518.3
Mirage944%1.2017.0
Anubis475%1.1224.5
Overpass367%1.8622.7
Cache1100%2.1726.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.9%Headshot accuracy
40.8%Accuracy (enemy spotted)
38.8%Spray accuracy
81.9%Counter-strafing
8.7°Preaim
521msReaction time
49.0%T opening success
35.6%CT opening success
0.46Enemies flashed / flash
9.5%Flash assists
9.55HE damage / grenade
10.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4615 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.5743% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–1-0.0028%20 Sept
inferno10–13-0.0113%20 Sept
nuke1–7-0.110%18 Sept
inferno13–50.0829%18 Sept
nuke13–10-0.0316%13 Sept
ancient13–50.1626%13 Sept
anubis10–130.0120%13 Sept
inferno13–50.1430%13 Sept
ancient1–2-0.110%13 Sept
mirage13–80.0430%11 Sept
anubis11–13-0.0527%11 Sept
anubis13–30.0918%11 Sept
nuke13–20.0630%11 Sept
dust213–70.0935%11 Sept
mirage13–50.0527%11 Sept
inferno13–20.1435%6 Sept
dust25–130.0626%6 Sept
mirage11–130.0233%6 Sept
dust28–130.0734%6 Sept
inferno13–20.1237%6 Sept
ancient13–100.0829%5 Sept
dust213–6-0.0219%5 Sept
ancient14–160.0727%5 Sept
anubis7–10.0219%5 Sept
mirage16–130.0225%5 Sept
anubis13–11-0.0123%4 Sept
nuke2–130.0044%4 Sept
dust25–13-0.1014%4 Sept
ancient10–13-0.0029%4 Sept
mirage11–130.0922%2 Sept
office4–130.0248%2 Sept
dust211–130.0629%30 Aug
nuke10–130.0826%27 Aug
cache10–130.0444%27 Aug
nuke13–11-0.0723%27 Aug
dust213–40.1042%27 Aug
inferno1–13-0.0335%21 Aug
anubis13–20.0518%21 Aug
ancient9–130.0322%21 Aug
nuke13–10.0938%21 Aug
mirage8–13-0.0250%18 Aug
mirage2–5-0.0750%15 Aug
nuke15–150.0524%15 Aug
dust213–70.0430%15 Aug
inferno10–130.0131%14 Aug
dust213–10.0242%14 Aug
ancient6–13-0.0339%14 Aug
nuke11–130.0130%12 Jul
nuke13–50.0821%12 Jul
mirage13–7-0.0213%12 Jul
dust213–60.0420%12 Jul
cache8–10.0724%12 Jul
ancient12–40.0117%11 Jul
inferno8–130.0832%11 Jul
nuke13–80.1443%10 Jul
dust24–13-0.0132%10 Jul
nuke13–10.0834%10 Jul
ancient4–13-0.0519%3 Jul
cache4–13-0.0236%13 Jun
dust210–130.0735%13 Jun
inferno13–50.0541%5 Jun
mirage13–100.0620%31 May
cache7–13-0.0222%29 May
inferno13–90.0229%29 May
nuke11–130.0342%23 May
inferno13–10-0.0133%23 May
dust214–16-0.0031%22 May
inferno0–50.0320%18 May
inferno0–2-0.0325%18 May
cache7–13-0.0321%17 May
nuke13–80.0525%17 May
ancient3–13-0.0227%17 May
cache13–70.0235%16 May
dust213–60.0440%16 May
inferno13–60.0232%16 May
ancient28–240.0323%10 May
overpass10–13-0.0329%10 May
inferno13–90.0137%10 May
ancient13–90.0524%10 May
dust213–70.0521%3 May
inferno4–130.0738%1 May
cache12–120.0535%1 May
cache11–130.0233%1 May
overpass13–11-0.0021%30 Apr
cache13–90.1030%30 Apr
cache13–70.0919%30 Apr
cache6–13-0.0135%30 Apr
cache6–13-0.0338%30 Apr
cache13–40.0442%30 Apr
cache13–9-0.0125%30 Apr
cache8–13-0.0246%30 Apr
dust213–60.0533%27 Apr
anubis25–230.0926%27 Apr
inferno13–40.0333%26 Apr
inferno7–13-0.0742%25 Apr
ancient7–13-0.0128%25 Apr
ancient7–13-0.0429%23 Apr
mirage13–110.0526%23 Apr
train13–100.1332%23 Apr
anubis13–100.0126%23 Apr

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →