JEREBOY94

JEREBOY94 — CS2 Stats

NR76561197992451838[U:1:32186110]Steam profile ↗

2,074Tracked matches48%Win rate2020Tracked since
4,521Hours in CS
CSDB Rating5.9 SolidAggressive Rifler
Premier CS Rating21,427Top 50% of 17,162 CSDB-tracked playersPink band · top ~6.9% of ranked players (population est.)
CSDB Leaderboard#8883 of 26421 tracked
FaceitLevel 9 · 1,871 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=1,109), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate41.6%49.0%52.0%10.4% short
Shot accuracy13.8%13.1%13.7%meets
Kill/death ratio0.961.081.080.13 short
Match win rate48.7%46.9%48.8%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJEREBOY94FACEITLevel 9 · 1,871 ELOSTANDINGTop 20.7% of rankedPREMIER21,427 · Pink bandcsdb.gg/stats

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Performance scores

Aim77
Positioning61
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY47485Last 10047%Win rateLLWWLLWWWL

Last 10 vs previous 10: +10pp win rate · -0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.7
Aggression8.2
Utility3.7
Positioning6.1
Opening Duels4.1
Clutch4.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.1
Utility3.7
Mechanics5.9
Opening Duels4.1
Win Impact4.4

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.03
Reaction time558ms−67ms
first ⅓ avg 624ms → last ⅓ avg 558ms
Headshot accuracy16.8%−0.1%
first ⅓ avg 16.8% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — cache 14–16
130Biggest win — ancient
6Longest win streak
L2Current streak
36In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 58% over 19infernoWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
cacheB23111248%0.01
dust2A1911858%0.02
nukeB157847%0.01
infernoD134931%0.02
ancientB126650%0.01
mirageA74357%-0.00
anubis41325%-0.00
train31233%0.07
overpass2020%-0.01
shelter110100%-0.03
vertigo110100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

187,643Lifetime kills
0.96K/D
9,459Matches
48.7%Match win rate · Top 50% of Level 9 players
41.6%Headshot %
13.8%Shot accuracy · Top 50% of Level 9 players
22,518MVPs
4,521Hours (in match)
5,043Bombs planted
2,572Bombs defused

Most-used weapons

AK-4762,453
AWP18,942
SG 5535,618
P2502,890
Knife2,601

Lifetime map wins

15,500dust2
15,170nuke
12,396inferno
10,090vertigo
8,708train
894cbble
275office
84lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,590Matches
51%Win rate
1.03Avg K/D
86.3ADR
38%Headshot %

Clutches & streaks

41%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke8451%1.3117.1
Inferno5956%1.1717.4
Dust25040%1.0115.4
Mirage4547%0.9915.8
Ancient3954%1.0716.3
Anubis2948%1.0716.6
Cache667%1.0914.0
Overpass580%1.0517.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
36.9%Accuracy (enemy spotted)
39.7%Spray accuracy
76.7%Counter-strafing
8.3°Preaim
559msReaction time
37.4%T opening success
55.0%CT opening success
0.49Enemies flashed / flash
4.2%Flash assists
7.28HE damage / grenade
3.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4947 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.4354% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno10–130.0425%28 Aug
inferno10–13-0.0115%27 Aug
nuke13–5-0.016%27 Aug
nuke13–90.009%27 Aug
dust29–13-0.0710%27 Aug
nuke10–13-0.037%27 Aug
nuke13–110.0516%27 Aug
dust213–40.0224%27 Aug
mirage13–90.0017%20 Aug
nuke8–13-0.0423%20 Aug
inferno12–120.0329%20 Aug
shelter13–10-0.0310%20 Aug
cache13–80.1218%20 Aug
inferno13–10.0025%18 Aug
mirage8–130.0221%18 Aug
mirage2–5-0.0213%15 Aug
nuke15–150.029%15 Aug
dust213–70.0718%15 Aug
cache10–130.0826%14 Aug
train12–120.0218%14 Aug
train10–130.0612%14 Aug
nuke8–130.1019%5 Aug
ancient10–130.0111%5 Aug
dust213–60.0220%5 Aug
dust213–90.1217%5 Aug
cache14–160.1615%5 Aug
dust27–130.0631%5 Aug
inferno6–130.0313%5 Aug
cache13–4-0.0414%4 Aug
inferno13–40.1015%4 Aug
nuke13–80.0115%4 Aug
dust213–80.0521%4 Aug
ancient13–30.0213%4 Aug
cache12–00.0316%4 Aug
inferno8–130.0414%3 Aug
dust219–17-0.018%3 Aug
dust27–130.0424%30 Jul
ancient9–130.0514%30 Jul
inferno3–130.0420%20 Jul
train13–80.1215%20 Jul
vertigo9–40.0211%20 Jul
cache7–130.0921%20 Jul
dust213–40.1326%20 Jul
nuke8–13-0.045%18 Jul
anubis5–13-0.0319%18 Jul
ancient13–00.0912%18 Jul
cache13–60.0613%18 Jul
dust23–130.0029%18 Jul
nuke13–40.0522%18 Jul
cache6–13-0.0820%18 Jul
dust213–10.1120%17 Jul
anubis11–130.0115%17 Jul
cache9–13-0.0416%17 Jul
dust213–50.0519%15 Jul
mirage13–110.0010%5 Jul
dust24–13-0.0622%5 Jul
cache13–80.0212%2 Jul
ancient13–9-0.0112%1 Jul
inferno13–40.0716%1 Jul
mirage19–150.0417%25 Jun
dust26–13-0.0524%25 Jun
dust26–13-0.0817%18 Jun
mirage13–100.0014%13 Jun
ancient8–13-0.0521%13 Jun
dust213–7-0.0122%11 Jun
ancient3–13-0.038%3 Jun
dust213–10-0.0416%29 May
nuke9–30.0214%29 May
nuke11–130.0022%23 May
dust214–16-0.0016%22 May
nuke11–13-0.0514%17 May
ancient13–60.0515%17 May
cache9–130.0512%13 May
cache8–13-0.035%13 May
mirage2–13-0.0715%13 May
anubis13–80.0315%12 May
anubis3–13-0.0213%9 May
overpass6–130.0010%9 May
ancient11–130.0214%9 May
ancient9–130.0217%8 May
inferno7–13-0.077%8 May
overpass1–11-0.0317%7 May
nuke15–150.0413%7 May
inferno13–90.0321%7 May
inferno0–13-0.0640%7 May
ancient13–2-0.0125%7 May
nuke13–8-0.0315%7 May
inferno5–13-0.0222%7 May
cache13–50.0515%6 May
cache13–8-0.0116%3 May
cache2–6-0.0422%30 Apr
cache6–13-0.0230%30 Apr
cache6–130.0411%30 Apr
cache13–4-0.0724%30 Apr
cache13–9-0.016%30 Apr
cache8–13-0.047%30 Apr
ancient13–70.0119%29 Apr
cache13–9-0.0127%29 Apr
cache13–10.0320%29 Apr
cache12–12-0.0118%29 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →