REIJJO

REIJJO — CS2 Stats

76561198071357177[U:1:111091449]Steam profile ↗✓ No bans

3,108Tracked matches48%Win rate2020Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating25,688Top 10% of 204,150 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#14809 of 251271 tracked
FaceitLevel 9 · 2,009 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,688 +689 25 Sept – 9 Oct · 2 days played
24,99925,688peak 25,68825 Sept9 Oct
Faceit ELO: 2,009 +0 30 Aug – 20 Sept · 6 observations
2,0092,009peak 2,00930 Aug20 Sept
25,688Peak Premier in tracked matches
2,009Highest Faceit ELO seen on CSDB
31Days played since 2026-06-17

Faceit ELO

  • At peak — 2,009
  • Next: 2,500 ELO at 2,500 — 491 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier CS Rating

  • At peak — 25,688
  • Next: Gold band at 30,000 — 4,312 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGREIJJOFACEITLevel 9 · 2,009 ELOSTANDINGTop 20.7% of rankedPREMIER25,688 · Red bandPEAK ELO2,009csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning59
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY42–52–6Last 10042%Win rateWLWLWWLLLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −3.7pp headshot accuracy · −5ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 622ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 586ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim7.0
Utility5.7
Positioning5.9
Opening Duels3.4
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.9
Utility5.7
Mechanics5.6
Opening Duels3.9
Win Impact4.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time582ms−51ms
first ⅓ avg 633ms → last ⅓ avg 582ms
Headshot accuracy20.3%+1.6%
first ⅓ avg 18.7% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–8 · ancient, 7 Aug →
71%Best headshot accuracy · 13–9 · dust2, 25 Jul →
359msFastest reaction time · 4–13 · ancient, 8 Aug →
13–1Biggest win · inferno, 25 Jul →

Across the last 100 tracked matches.

Highlights

2Longest win streak
2–8In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 57% over 7mirageWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2C197–1237%-0.03
infernoA169–756%-0.01
mirageD124–833%0.00
nukeC114–736%-0.00
anubisC104–640%0.01
cacheD93–633%0.01
trainC83–538%0.01
ancientA74–357%0.01
vertigo—41–325%0.03
overpass—43–175%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,544Matches
51%Win rate
1.03Avg K/D
75.9ADR
43%Headshot %

Clutches & streaks

40%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage10746%0.9714.2
Inferno8449%0.9513.9
Dust27144%0.9115.3
Anubis7152%0.9414.7
Ancient6951%0.9113.7
Nuke5465%1.1215.6
Vertigo2748%0.9014.2
Overpass1650%0.8912.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
32.6%Accuracy (enemy spotted)
34.1%Spray accuracy
75.2%Counter-strafing
8.4°Preaim
574msReaction time
46.1%T opening success
44.9%CT opening success
0.48Enemies flashed / flash
9.1%Flash assists
10.25HE damage / grenade
8.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4845 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–00.1417%9 Oct →
cache6–13-0.0220%9 Oct →
dust213–80.0114%9 Oct →
anubis10–130.0216%9 Oct →
nuke11–3-0.039%9 Oct →
dust213–7-0.0233%2 Oct →
inferno14–16-0.0214%2 Oct →
mirage4–13-0.0414%2 Oct →
nuke2–130.0321%26 Sept →
cache1–13-0.0231%26 Sept →
cache13–50.1024%25 Sept →
ancient13–80.0726%25 Sept →
nuke11–130.0027%25 Sept →
vertigo9–130.0211%25 Sept →
nuke13–50.0527%25 Sept →
cache13–5-0.0625%25 Sept →
dust27–13-0.0327%24 Sept →
inferno13–80.0015%24 Sept →
ancient6–130.0220%24 Sept →
mirage12–120.0423%23 Sept →
inferno6–13-0.0422%22 Sept →
anubis13–70.0725%22 Sept →
ancient13–7-0.0010%22 Sept →
mirage8–13-0.0212%22 Sept →
inferno13–30.0319%22 Sept →
mirage0–13-0.0514%22 Sept →
dust213–5-0.0620%21 Sept →
dust25–13-0.0543%21 Sept →
dust25–13-0.0625%18 Sept →
mirage16–120.0420%22 Aug →
dust213–8-0.0727%22 Aug →
dust29–130.0115%21 Aug →
nuke4–13-0.096%21 Aug →
dust213–40.0322%15 Aug →
mirage13–5-0.0313%15 Aug →
cache9–130.0514%15 Aug →
train12–120.0523%14 Aug →
train10–130.049%14 Aug →
train11–13-0.0424%13 Aug →
nuke13–6-0.0216%9 Aug →
inferno13–8-0.0113%9 Aug →
anubis11–130.0131%9 Aug →
dust27–13-0.0315%8 Aug →
inferno10–13-0.0212%8 Aug →
inferno13–20.0223%8 Aug →
anubis2–13-0.0522%8 Aug →
ancient4–13-0.1219%8 Aug →
train2–13-0.1013%7 Aug →
nuke13–100.1022%7 Aug →
overpass13–100.0528%7 Aug →
cache12–120.0926%7 Aug →
anubis3–13-0.0121%7 Aug →
ancient13–80.1631%7 Aug →
vertigo13–80.1213%7 Aug →
inferno12–12-0.0517%7 Aug →
dust25–13-0.0420%7 Aug →
ancient8–13-0.0415%30 Jul →
inferno13–4-0.0110%30 Jul →
ancient13–7-0.0129%30 Jul →
anubis10–13-0.0422%30 Jul →
cache6–13-0.0423%25 Jul →
inferno4–13-0.0718%25 Jul →
dust211–13-0.0526%25 Jul →
vertigo6–13-0.0824%25 Jul →
mirage8–13-0.0833%25 Jul →
inferno13–1-0.0118%25 Jul →
dust213–9-0.0371%25 Jul →
mirage3–13-0.0424%25 Jul →
dust23–13-0.0411%21 Jul →
overpass6–13-0.0013%21 Jul →
train13–80.0520%21 Jul →
anubis13–70.007%21 Jul →
nuke9–13-0.0214%16 Jul →
anubis13–11-0.0016%13 Jul →
overpass13–50.089%13 Jul →
dust210–13-0.0231%11 Jul →
inferno13–4-0.0522%9 Jul →
nuke7–130.0116%9 Jul →
anubis7–130.0220%7 Jul →
nuke12–12-0.0317%7 Jul →
vertigo12–120.0815%7 Jul →
anubis13–20.0814%7 Jul →
cache8–130.0426%7 Jul →
mirage13–80.1222%7 Jul →
dust213–10.0719%7 Jul →
inferno5–13-0.0417%6 Jul →
mirage11–13-0.0018%6 Jul →
dust213–16-0.0410%6 Jul →
inferno13–9-0.0120%6 Jul →
dust213–16-0.0819%6 Jul →
nuke9–13-0.0522%6 Jul →
cache13–6-0.0321%6 Jul →
overpass13–110.0415%6 Jul →
train1–13-0.0024%4 Jul →
mirage13–70.0823%3 Jul →
inferno17–19-0.0226%30 Jun →
dust211–130.0218%27 Jun →
mirage8–130.0313%27 Jun →
train13–50.0118%17 Jun →
train13–60.0638%17 Jun →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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