LÖÖ

LÖÖ — CS2 Stats

FI76561198047884474[U:1:87618746]Steam profile ↗✓ No bans

884Tracked matches30%Win rate2020Tracked since
1,966Hours in CS16Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating19,334Top 50% of 215,558 CSDB-tracked playersPurple band · top ~11.1% of ranked players (population est.)
CSDB Leaderboard#96204 of 261701 tracked
FaceitLevel 5 · 1,167 ELOTop 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,334 -666 25 Sept – 14 Nov · 14 days played
19,33422,240peak 22,24025 Sept14 Nov
22,599Peak Premier in tracked matches
1,167Highest Faceit ELO seen on CSDB
18Days played since 2026-09-25

Faceit ELO

  • At peak — 1,167
  • Next: Level 6 at 1,201 — 34 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-10-05
  • Level 4 first seen 2026-10-05

Premier CS Rating

  • 2,906 below peak (22,240)
  • -2,122 over 30 days · declining
  • Next: Pink band at 20,000 — 666 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-10-05
  • Purple band first seen 2026-10-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,631), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate45.1%43.8%44.8%meets
Shot accuracy12.7%12.0%12.4%above
Kill/death ratio0.971.021.030.07 short
Match win rate39.2%44.7%45.2%6.0% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLÖÖFACEITLevel 5 · 1,167 ELOSTANDINGTop 67.6% of rankedPREMIER19,334 · Purple bandPEAK ELO1,167csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning48
Utility46

0–100 skill scores via Leetify.

Recent form

COLD32–56–12Last 10032%Win rateLLLLLWWLLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −0.0pp headshot accuracy · −36ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 547ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 556ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim8.6
Utility4.6
Positioning4.8
Opening Duels0.0
Clutch4.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning4.8
Utility4.6
Mechanics8.1
Opening Duels0.0
Win Impact0.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time585ms+12ms
first ⅓ avg 572ms → last ⅓ avg 585ms
Headshot accuracy19.8%+1.6%
first ⅓ avg 18.2% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–10 · nuke, 15 Oct →
35%Best headshot accuracy · 7–4 · mirage, 26 Sept →
344msFastest reaction time · 3–13 · vertigo, 2 Oct →
13–2Biggest win · nuke, 7 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L5Current streak
5–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 64% over 11anubisWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
nukeC228–1436%-0.02
infernoD174–1324%-0.03
mirageA117–464%-0.00
dust2C114–736%0.01
ancientC104–640%0.02
anubisD91–811%-0.00
cacheD82–625%-0.03
vertigoD61–517%-0.05
eldorado—20–20%-0.06
train—20–20%0.03
poseidon—21–150%-0.08

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

44,773Lifetime kills
0.97K/D
2,762Matches
39.2%Match win rate
45.1%Headshot % · Top 50% of Level 5 players
12.7%Shot accuracy · Top 50% of Level 5 players
4,942MVPs
984Hours (in match)
2,384Bombs planted
388Bombs defused

Most-used weapons

Lifetime map wins

5,453nuke
3,848inferno
1,945dust2
895train
681vertigo
137office
65lake
47safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

105Matches
54%Win rate
1.10Avg K/D
74.4ADR
43%Headshot %

Clutches & streaks

41%1v1 clutch win
28%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis1464%0.9213.7
Inferno850%0.8112.0
Ancient650%1.0817.0
Nuke683%1.1016.8
Mirage520%1.1218.8
Dust2475%1.4714.0
Train3100%1.8821.7
Cache10%0.295.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
39.4%Accuracy (enemy spotted)
44.4%Spray accuracy
86.5%Counter-strafing
10.1°Preaim
563msReaction time
20.9%T opening success
29.9%CT opening success
0.41Enemies flashed / flash
6.2%Flash assists
5.94HE damage / grenade
7.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4146 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.8621% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0318%14 Nov →
vertigo3–13-0.0321%14 Nov →
inferno5–13-0.0220%13 Nov →
ancient9–13-0.0510%13 Nov →
inferno9–130.0121%13 Nov →
ancient13–100.0218%13 Nov →
mirage13–40.0216%13 Nov →
nuke6–13-0.0423%13 Nov →
cache1–13-0.0918%13 Nov →
ancient13–80.0022%13 Nov →
anubis4–13-0.0724%13 Nov →
ancient2–130.0129%7 Nov →
vertigo12–120.0131%7 Nov →
nuke13–20.047%7 Nov →
nuke12–120.0017%6 Nov →
cache2–13-0.1013%6 Nov →
dust213–10-0.0128%6 Nov →
nuke9–30.0314%6 Nov →
anubis3–13-0.0414%31 Oct →
nuke13–9-0.0111%31 Oct →
nuke8–13-0.0332%24 Oct →
eldorado7–90.0823%23 Oct →
inferno5–90.0517%23 Oct →
vertigo7–9-0.1619%23 Oct →
dust28–13-0.028%23 Oct →
nuke2–13-0.0527%23 Oct →
dust213–10-0.0116%23 Oct →
nuke8–8-0.0423%23 Oct →
nuke6–13-0.0216%22 Oct →
dust27–130.0522%22 Oct →
mirage0–6-0.0733%22 Oct →
ancient15–15-0.0022%18 Oct →
inferno3–13-0.1020%17 Oct →
anubis8–130.0419%17 Oct →
dust213–110.0216%17 Oct →
ancient13–90.0018%17 Oct →
nuke9–130.0315%17 Oct →
anubis9–130.0416%16 Oct →
anubis4–13-0.069%16 Oct →
mirage16–140.0513%16 Oct →
dust26–13-0.0411%16 Oct →
anubis5–13-0.0313%16 Oct →
cache13–11-0.0111%16 Oct →
nuke5–130.0913%15 Oct →
train6–130.0620%15 Oct →
ancient9–110.0613%15 Oct →
anubis6–13-0.0211%15 Oct →
inferno9–13-0.0213%15 Oct →
mirage13–110.078%15 Oct →
dust212–120.0519%15 Oct →
cache13–100.0311%15 Oct →
nuke13–100.1215%15 Oct →
ancient13–40.0316%10 Oct →
dust23–40.0217%10 Oct →
cache12–12-0.007%10 Oct →
inferno13–5-0.0112%10 Oct →
anubis13–40.0814%10 Oct →
mirage13–40.0119%10 Oct →
ancient10–130.0718%10 Oct →
train9–13-0.0018%10 Oct →
dust29–130.0210%10 Oct →
nuke13–20.0419%10 Oct →
cache0–13-0.1310%10 Oct →
nuke3–13-0.0912%9 Oct →
inferno15–150.0211%9 Oct →
mirage3–13-0.0519%9 Oct →
dust23–13-0.0010%9 Oct →
cache6–130.0916%3 Oct →
anubis11–130.0615%3 Oct →
mirage13–10-0.0513%3 Oct →
ancient6–130.0414%3 Oct →
inferno5–90.0315%3 Oct →
inferno2–9-0.0723%3 Oct →
cache15–15-0.0314%2 Oct →
inferno11–13-0.065%2 Oct →
vertigo3–13-0.0930%2 Oct →
inferno16–12-0.0522%2 Oct →
nuke4–13-0.0511%2 Oct →
inferno8–8-0.0125%2 Oct →
inferno4–9-0.0322%26 Sept →
poseidon1–9-0.110%26 Sept →
inferno3–9-0.1420%26 Sept →
mirage13–70.0118%26 Sept →
inferno13–10-0.0514%26 Sept →
dust213–100.0420%26 Sept →
nuke13–6-0.0021%26 Sept →
poseidon9–4-0.0426%26 Sept →
nuke8–8-0.1419%26 Sept →
nuke4–9-0.1522%26 Sept →
vertigo8–8-0.1020%26 Sept →
nuke4–9-0.0811%26 Sept →
nuke9–7-0.0713%26 Sept →
inferno0–9-0.2314%26 Sept →
nuke9–30.0320%26 Sept →
vertigo9–50.1028%26 Sept →
inferno9–00.1020%26 Sept →
eldorado4–9-0.2111%26 Sept →
mirage7–40.0735%26 Sept →
mirage15–15-0.0615%25 Sept →
nuke2–13-0.0529%25 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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