AutaArmias

AutaArmias — CS2 Stats

76561198046107754[U:1:85842026]Steam profile ↗✓ No bans

556Tracked matches19%Win rate2023Tracked since
CSDB Rating1.4 LearningSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 556 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 15 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,383 -508 10 May24 Jun · 9 days played
8,8339,891peak 9,89110 May24 Jun
9,999Peak Premier in tracked matches
33Days played since 2026-03-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim11
Positioning21
Utility40

0–100 skill scores via Leetify.

Recent form

COLD30628Last 10030%Win rateLLLLLLTLLL

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · +2.3pp headshot accuracy · +36ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 606ms

Last 10

  • 091 · 0% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 10%
  • Avg reaction 589ms

Last 20

  • 3143 · 15% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.5 against its own average).

Aim1.1
Utility4.0
Positioning2.1
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 62% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 45% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.1
Positioning2.1
Utility4.0
Mechanics0.0
Opening Duels0.0
Win Impact0.0

Composite 1.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.01
first ⅓ avg -0.05 → last ⅓ avg -0.04
Reaction time572ms−75ms
first ⅓ avg 647ms → last ⅓ avg 572ms
Headshot accuracy9.6%+0.0%
first ⅓ avg 9.6% → last ⅓ avg 9.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–5 · inferno, 7 May
25%Best headshot accuracy · 3–13 · nuke, 13 May
406msFastest reaction time · 12–12 · vertigo, 9 Sept
12–2Biggest win · nuke, 9 May

Across the last 100 tracked matches.

Highlights

8Longest win streak
L6Current streak
44In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 40% over 15vertigoWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
ancientD2581732%-0.05
infernoD2161529%-0.03
anubisC1971237%-0.03
nukeC156940%-0.05
cacheD92722%-0.05
vertigoD5050%-0.06
dust231233%-0.07
overpass2020%-0.07
mirage1010%0.01

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

12Matches
50%Win rate
0.57Avg K/D
58.0ADR
43%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Nuke475%0.619.8
Anubis450%0.6411.0
Ancient333%0.517.0
Vertigo10%0.314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.7%Headshot accuracy
26.4%Accuracy (enemy spotted)
26.5%Spray accuracy
44.7%Counter-strafing
12.9°Preaim
574msReaction time
8.0%T opening success
16.7%CT opening success
0.41Enemies flashed / flash
1.6%Flash assists
5.90HE damage / grenade
5.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9085° — above the 12° mark we flag

    Aim Training
  2. Movement Guide

    Under half your shots are taken fully stopped, so the bullets are going where the spread sends them rather than where you aim.

    Counter-strafing 44.663% — below the 45% mark we flag

    Practice Config
  3. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.7473% — below the 15% mark we flag

    Aim Training
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis6–13-0.074%13 Sept
ancient5–13-0.0112%13 Sept
cache5–13-0.0517%13 Sept
cache8–13-0.0316%11 Sept
anubis3–13-0.0312%11 Sept
anubis8–13-0.048%10 Sept
vertigo12–12-0.0915%9 Sept
inferno10–13-0.098%9 Sept
cache8–13-0.104%9 Sept
nuke3–13-0.048%8 Sept
cache12–120.009%8 Sept
nuke3–13-0.046%7 Sept
vertigo8–13-0.031%7 Sept
inferno13–70.0122%7 Sept
anubis11–13-0.056%6 Sept
inferno12–12-0.025%6 Sept
ancient13–9-0.0510%6 Sept
cache3–13-0.057%6 Sept
cache13–10-0.032%5 Sept
nuke4–13-0.0116%5 Sept
anubis13–6-0.018%5 Sept
ancient12–12-0.0916%5 Sept
inferno4–13-0.019%2 Sept
cache1–13-0.077%2 Sept
anubis6–130.049%2 Sept
nuke6–13-0.0717%29 Aug
inferno10–130.0114%29 Aug
cache9–13-0.0613%29 Aug
inferno4–130.016%24 Jun
nuke6–0-0.080%2 Jun
inferno15–15-0.049%2 Jun
ancient7–13-0.0610%2 Jun
dust27–13-0.1012%29 May
ancient13–10-0.024%29 May
ancient16–14-0.0510%27 May
ancient10–13-0.028%27 May
anubis8–13-0.015%27 May
inferno7–13-0.0618%27 May
anubis6–13-0.0515%21 May
inferno4–13-0.0512%21 May
inferno13–7-0.054%21 May
nuke9–13-0.056%21 May
nuke6–13-0.048%21 May
overpass4–13-0.0918%14 May
inferno4–13-0.0612%14 May
ancient6–13-0.0313%14 May
inferno13–8-0.0422%14 May
inferno11–130.0312%13 May
nuke3–13-0.0425%13 May
ancient15–15-0.047%13 May
ancient4–13-0.064%13 May
inferno10–13-0.047%11 May
ancient6–13-0.0510%11 May
inferno7–13-0.0515%11 May
ancient9–13-0.0114%10 May
anubis11–3-0.029%10 May
ancient6–13-0.075%10 May
anubis13–40.0211%10 May
ancient13–7-0.094%10 May
nuke4–13-0.0714%10 May
nuke12–2-0.059%9 May
inferno13–11-0.035%9 May
anubis13–9-0.0513%9 May
inferno13–50.0616%7 May
ancient13–11-0.004%7 May
nuke13–10-0.042%7 May
anubis13–50.0513%3 May
anubis6–0-0.030%3 May
ancient12–12-0.0310%3 May
cache13–4-0.0510%29 Apr
ancient13–9-0.109%29 Apr
anubis13–5-0.0111%27 Apr
nuke13–11-0.079%27 Apr
vertigo5–13-0.047%26 Apr
anubis13–16-0.0015%26 Apr
inferno9–13-0.0811%26 Apr
ancient11–13-0.0215%26 Apr
vertigo12–12-0.053%25 Apr
dust29–13-0.0618%19 Apr
vertigo7–13-0.103%19 Apr
ancient6–13-0.0317%17 Apr
ancient1–13-0.1010%17 Apr
mirage6–130.019%2 Apr
anubis8–13-0.0315%2 Apr
dust213–3-0.0610%2 Apr
nuke7–13-0.087%28 Mar
ancient7–13-0.1013%28 Mar
anubis2–13-0.1013%28 Mar
ancient13–8-0.0414%28 Mar
nuke13–50.027%28 Mar
ancient9–130.0010%26 Mar
anubis10–13-0.046%26 Mar
inferno13–10-0.087%18 Mar
inferno9–13-0.0311%18 Mar
ancient11–13-0.069%18 Mar
ancient13–8-0.036%15 Mar
nuke13–6-0.012%15 Mar
inferno4–13-0.0713%15 Mar
overpass7–13-0.055%15 Mar
anubis10–13-0.0610%15 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →