AutaArmias

AutaArmias — CS2 Stats

76561198046107754[U:1:85842026]Steam profile ↗✓ No bans

576Tracked matches33%Win rate2023Tracked since
CSDB Rating1.3 LearningSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (45 days ago). Ranks are recorded once per day this page is viewed.

+20Tracked matches · now 576
+14.1ppWin rate · 19.2% → 33.3%

Rating over time

Premier CS Rating: 9,383 -508 10 May – 24 Jun · 9 days played
8,8339,891peak 9,89110 May24 Jun
9,999Peak Premier in tracked matches
32Days played since 2026-04-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim12
Positioning19
Utility37

0–100 skill scores via Leetify.

Recent form

COLD33–57–10Last 10033%Win rateWLWTLLLLTW

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · −0.6pp headshot accuracy · −5ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 536ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 551ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 553ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim1.2
Utility3.7
Positioning1.9
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 63% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 44% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.2
Positioning1.9
Utility3.7
Mechanics0.0
Opening Duels0.0
Win Impact0.0

Composite 1.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time564ms−57ms
first ⅓ avg 621ms → last ⅓ avg 564ms
Headshot accuracy10.9%+1.3%
first ⅓ avg 9.6% → last ⅓ avg 10.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 11–0 · cache, 3 Nov →
25%Best headshot accuracy · 3–13 · nuke, 13 May →
406msFastest reaction time · 12–12 · vertigo, 9 Sept →
13–1Biggest win · anubis, 29 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
4–3In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 53% over 17vertigoWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
ancientD227–1532%-0.05
infernoD217–1433%-0.02
nukeC176–1135%-0.05
anubisB179–853%-0.01
cacheD144–1029%-0.03
vertigoD60–60%-0.06
dust2—20–20%-0.08
overpass—10–10%-0.09

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

12Matches
50%Win rate
0.57Avg K/D
58.0ADR
43%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis450%0.6411.0
Nuke475%0.619.8
Ancient333%0.517.0
Vertigo10%0.314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
26.4%Accuracy (enemy spotted)
26.2%Spray accuracy
43.8%Counter-strafing
13.0°Preaim
561msReaction time
9.7%T opening success
8.7%CT opening success
0.37Enemies flashed / flash
1.7%Flash assists
3.93HE damage / grenade
7.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.0257° — above the 12° mark we flag

    Aim Training →
  2. Movement Guide

    Under half your shots are taken fully stopped, so the bullets are going where the spread sends them rather than where you aim.

    Counter-strafing 43.789% — below the 45% mark we flag

    Practice Config →
  3. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5905% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache11–00.1011%3 Nov →
ancient8–13-0.0911%3 Nov →
nuke13–8-0.0815%3 Nov →
cache12–120.0212%31 Oct →
vertigo10–13-0.0711%31 Oct →
inferno6–130.0113%31 Oct →
nuke6–13-0.0315%31 Oct →
cache6–13-0.0611%29 Oct →
nuke12–12-0.066%29 Oct →
anubis13–10.0012%29 Oct →
ancient6–13-0.1015%29 Oct →
cache10–13-0.0122%19 Oct →
nuke13–7-0.0916%19 Oct →
inferno13–7-0.0517%19 Oct →
ancient13–40.0311%13 Oct →
inferno13–30.027%13 Oct →
cache13–6-0.0212%13 Oct →
anubis13–40.0511%13 Oct →
nuke4–13-0.0410%13 Oct →
ancient2–13-0.060%13 Oct →
anubis6–13-0.074%13 Sept →
ancient5–13-0.0112%13 Sept →
cache5–13-0.0517%13 Sept →
cache8–13-0.0316%11 Sept →
anubis3–13-0.0312%11 Sept →
anubis8–13-0.048%10 Sept →
vertigo12–12-0.0915%9 Sept →
inferno10–13-0.098%9 Sept →
cache8–13-0.104%9 Sept →
nuke3–13-0.048%8 Sept →
cache12–120.009%8 Sept →
nuke3–13-0.046%7 Sept →
vertigo8–13-0.031%7 Sept →
inferno13–70.0122%7 Sept →
anubis11–13-0.056%6 Sept →
inferno12–12-0.025%6 Sept →
ancient13–9-0.0510%6 Sept →
cache3–13-0.057%6 Sept →
cache13–10-0.032%5 Sept →
nuke4–13-0.0116%5 Sept →
anubis13–6-0.018%5 Sept →
ancient12–12-0.0916%5 Sept →
inferno4–13-0.019%2 Sept →
cache1–13-0.077%2 Sept →
anubis6–130.049%2 Sept →
nuke6–13-0.0717%29 Aug →
inferno10–130.0114%29 Aug →
cache9–13-0.0613%29 Aug →
inferno4–130.016%24 Jun →
nuke6–0-0.080%2 Jun →
inferno15–15-0.049%2 Jun →
ancient7–13-0.0610%2 Jun →
dust27–13-0.1012%29 May →
ancient13–10-0.024%29 May →
ancient16–14-0.0510%27 May →
ancient10–13-0.028%27 May →
anubis8–13-0.015%27 May →
inferno7–13-0.0618%27 May →
anubis6–13-0.0515%21 May →
inferno4–13-0.0512%21 May →
inferno13–7-0.054%21 May →
nuke9–13-0.056%21 May →
nuke6–13-0.048%21 May →
overpass4–13-0.0918%14 May →
inferno4–13-0.0612%14 May →
ancient6–13-0.0313%14 May →
inferno13–8-0.0422%14 May →
inferno11–130.0312%13 May →
nuke3–13-0.0425%13 May →
ancient15–15-0.047%13 May →
ancient4–13-0.064%13 May →
inferno10–13-0.047%11 May →
ancient6–13-0.0510%11 May →
inferno7–13-0.0515%11 May →
ancient9–13-0.0114%10 May →
anubis11–3-0.029%10 May →
ancient6–13-0.075%10 May →
anubis13–40.0211%10 May →
ancient13–7-0.094%10 May →
nuke4–13-0.0714%10 May →
nuke12–2-0.059%9 May →
inferno13–11-0.035%9 May →
anubis13–9-0.0513%9 May →
inferno13–50.0616%7 May →
ancient13–11-0.004%7 May →
nuke13–10-0.042%7 May →
anubis13–50.0513%3 May →
anubis6–0-0.030%3 May →
ancient12–12-0.0310%3 May →
cache13–4-0.0510%29 Apr →
ancient13–9-0.109%29 Apr →
anubis13–5-0.0111%27 Apr →
nuke13–11-0.079%27 Apr →
vertigo5–13-0.047%26 Apr →
anubis13–16-0.0015%26 Apr →
inferno9–13-0.0811%26 Apr →
ancient11–13-0.0215%26 Apr →
vertigo12–12-0.053%25 Apr →
dust29–13-0.0618%19 Apr →
vertigo7–13-0.103%19 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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