Matze

Matze — CS2 Stats

76561198045749276[U:1:85483548]Steam profile ↗✓ No bans

2,290Tracked matches47%Win rate2020Tracked since
3,653Hours in CS7Hrs last 2 wks
CSDB Rating5.5 SolidSupport
Premier CS Rating17,800Purple band · top ~17.3% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Nov 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,800 -3,922 1 Sept – 9 Nov · 37 days played
17,80022,112peak 22,1121 Sept9 Nov
22,136Peak Premier in tracked matches
34Days played since 2026-09-01

Premier CS Rating

  • 4,312 below peak (22,112)
  • -1,566 over 30 days · declining
  • Next: Pink band at 20,000 — 2,200 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches3——
Win rate33%——
K/D0.78——
Headshot %26%——

Measured 7 Nov 2026 → 14 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate37.3%44.8%45.7%8.4% short
Shot accuracy15.5%12.4%12.7%above
Kill/death ratio0.951.031.050.10 short
Match win rate41.2%45.2%45.7%4.4% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMatzeFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER17,800 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning58
Utility63

0–100 skill scores via Leetify.

Recent form

COLD45–51–4Last 10045%Win rateLLWLLWLLLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −2.4pp headshot accuracy · −72ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 511ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 499ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 535ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim5.4
Utility6.3
Positioning5.8
Opening Duels2.9
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 66% on T to 42% on CT — first contacts on the defending side are being lost.

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.8
Utility6.3
Mechanics5.1
Opening Duels6.1
Win Impact3.9

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time555ms+18ms
first ⅓ avg 537ms → last ⅓ avg 555ms
Headshot accuracy14.6%−0.0%
first ⅓ avg 14.6% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 10–13 · ancient, 2 Oct →
31%Best headshot accuracy · 13–8 · cache, 14 Sept →
391msFastest reaction time · 13–3 · cache, 9 Sept →
13–1Biggest win · anubis, 23 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
11–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 56% over 16mirageWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB2412–1250%-0.01
dust2B2413–1154%0.01
infernoB178–947%0.01
ancientA169–756%0.03
nukeD71–614%-0.04
mirageD50–50%-0.02
anubisC52–340%-0.02
poseidon—20–20%-0.14

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

96,720Lifetime kills
0.95K/D
5,052Matches
41.2%Match win rate
37.3%Headshot %
15.5%Shot accuracy · Top 50% of Level 6 players
10,789MVPs
2,132Hours (in match)
2,819Bombs planted
1,072Bombs defused

Most-used weapons

AK-4727,269
AWP13,363
P902,137
MAC-101,871
AUG1,856

Lifetime map wins

10,559inferno
10,133dust2
2,782nuke
926vertigo
600train
330cbble
117lake
92safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

93Matches
47%Win rate
1.10Avg K/D
85.6ADR
37%Headshot %

Clutches & streaks

36%1v1 clutch win
43%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Cache520%1.2317.6
Ancient540%1.3324.2
Anubis540%1.0112.0
Mirage425%1.0718.0
Dust2450%1.3317.3
Inferno450%1.3620.0
Nuke10%0.7915.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
33.5%Accuracy (enemy spotted)
35.4%Spray accuracy
72.8%Counter-strafing
11.7°Preaim
559msReaction time
66.4%T opening success
42.2%CT opening success
0.62Enemies flashed / flash
7.4%Flash assists
11.47HE damage / grenade
11.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7888% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0111%9 Nov →
cache7–13-0.089%9 Nov →
dust213–40.0115%9 Nov →
nuke3–13-0.0312%2 Nov →
inferno10–130.0219%2 Nov →
cache13–9-0.077%1 Nov →
mirage9–13-0.0218%1 Nov →
nuke11–13-0.0210%1 Nov →
dust23–13-0.0119%31 Oct →
ancient13–4-0.0210%31 Oct →
ancient10–130.0321%28 Oct →
cache16–14-0.0127%27 Oct →
cache13–8-0.019%26 Oct →
cache9–13-0.0111%26 Oct →
dust210–13-0.0218%25 Oct →
ancient11–13-0.0011%25 Oct →
cache7–13-0.0612%25 Oct →
inferno3–13-0.0312%23 Oct →
ancient13–50.0120%23 Oct →
nuke13–3-0.0111%23 Oct →
dust213–9-0.0313%23 Oct →
cache4–13-0.065%22 Oct →
dust213–110.0519%21 Oct →
dust213–110.0518%21 Oct →
cache13–5-0.0012%19 Oct →
dust213–80.0516%19 Oct →
dust27–13-0.0815%12 Oct →
cache16–140.0014%12 Oct →
anubis10–13-0.0326%8 Oct →
ancient13–3-0.0212%5 Oct →
cache15–15-0.0320%5 Oct →
ancient10–130.1419%2 Oct →
dust29–13-0.0111%1 Oct →
inferno2–13-0.0325%1 Oct →
cache8–13-0.0311%30 Sept →
ancient10–130.0810%30 Sept →
dust210–130.0114%30 Sept →
ancient13–110.0816%29 Sept →
anubis7–130.0313%29 Sept →
inferno10–13-0.0611%28 Sept →
cache9–130.014%28 Sept →
dust213–7-0.016%28 Sept →
ancient13–60.0123%28 Sept →
inferno13–80.0915%25 Sept →
anubis7–13-0.0515%25 Sept →
cache8–13-0.047%25 Sept →
inferno13–20.0317%24 Sept →
mirage1–13-0.0417%24 Sept →
dust210–13-0.0225%24 Sept →
anubis13–1-0.000%23 Sept →
dust211–130.0015%23 Sept →
inferno13–80.0014%23 Sept →
inferno13–110.0421%22 Sept →
cache13–110.0521%22 Sept →
anubis13–9-0.0810%22 Sept →
dust213–8-0.0410%22 Sept →
inferno6–13-0.0614%21 Sept →
inferno8–13-0.0413%21 Sept →
nuke6–13-0.0814%21 Sept →
dust216–130.0019%21 Sept →
mirage7–13-0.0513%21 Sept →
cache13–50.0613%21 Sept →
cache13–60.0324%21 Sept →
inferno13–70.0618%21 Sept →
dust24–13-0.0921%21 Sept →
cache13–100.0617%18 Sept →
cache8–130.0025%18 Sept →
ancient13–11-0.0213%18 Sept →
poseidon5–90.0127%18 Sept →
poseidon0–9-0.296%18 Sept →
ancient13–90.049%17 Sept →
dust213–70.057%17 Sept →
inferno13–50.048%17 Sept →
dust25–13-0.0519%16 Sept →
inferno7–130.0215%16 Sept →
mirage9–13-0.0315%16 Sept →
dust213–90.0013%16 Sept →
dust213–10-0.0118%16 Sept →
inferno13–20.0412%15 Sept →
cache10–130.0516%15 Sept →
ancient3–13-0.0221%14 Sept →
ancient16–140.1120%14 Sept →
dust214–160.0311%14 Sept →
cache13–8-0.0131%14 Sept →
cache13–50.0020%14 Sept →
ancient13–11-0.039%14 Sept →
inferno11–13-0.009%14 Sept →
mirage15–150.0216%11 Sept →
dust212–120.0721%11 Sept →
nuke5–13-0.0816%11 Sept →
dust213–30.116%11 Sept →
inferno7–130.0020%11 Sept →
ancient7–130.0614%10 Sept →
dust213–110.0519%10 Sept →
cache15–150.0211%10 Sept →
nuke5–13-0.053%10 Sept →
nuke9–130.0124%10 Sept →
cache13–3-0.016%9 Sept →
inferno13–7-0.008%9 Sept →
cache11–13-0.0121%7 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.