Charli XCX bit my finger

Charli XCX bit my finger — CS2 Stats

US76561198043759813[U:1:83494085]Steam profile ↗✓ No bans

510Tracked matches41%Win rate2023Tracked since
1,384Hours in CS24Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
Premier CS Rating16,031Purple band · top ~24.3% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,031 -25 1 Oct – 3 Nov · 27 days played
14,99917,655peak 17,6551 Oct3 Nov
17,655Peak Premier in tracked matches
30Days played since 2026-10-01

Premier CS Rating

  • 1,624 below peak (17,655)
  • +577 over 30 days · improving
  • Next: Pink band at 20,000 — 3,969 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-19
  • Blue band first seen 2026-10-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate46.2%43.8%44.8%above
Shot accuracy10.2%12.0%12.4%2.2% short
Kill/death ratio1.061.021.03above
Match win rate35.3%44.7%45.2%9.9% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCharli XCX bit my fingerFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER16,031 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning53
Utility40

0–100 skill scores via Leetify.

Recent form

COLD47–48–5Last 10047%Win rateLLLLWLWLLL

Last 10 vs previous 10: −40pp win rate · +0.00 avg rating · +2.5pp headshot accuracy · +99ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 577ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 609ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim7.4
Utility4.0
Positioning5.3
Opening Duels1.6
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 93% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 52% on T to 37% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.3
Utility4.0
Mechanics6.9
Opening Duels3.6
Win Impact2.1

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time545ms−17ms
first ⅓ avg 562ms → last ⅓ avg 545ms
Headshot accuracy11.3%−2.5%
first ⅓ avg 13.7% → last ⅓ avg 11.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · anubis, 3 Oct →
25%Best headshot accuracy · 6–0 · cache, 11 Oct →
414msFastest reaction time · 13–10 · anubis, 2 Nov →
13–2Biggest win · inferno, 20 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L4Current streak
7–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 75% over 12mirageWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2D206–1430%-0.02
anubisS1813–572%0.01
nukeC166–1038%-0.02
cacheA148–657%0.01
mirageD123–925%-0.03
infernoS129–375%-0.01
ancientD82–625%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,039Lifetime kills
1.06K/D · Top 50% of Level 5 players
2,267Matches
35.3%Match win rate
46.2%Headshot % · Top 50% of Level 5 players
10.2%Shot accuracy
3,217MVPs
1,036Hours (in match)
1,305Bombs planted
585Bombs defused

Most-used weapons

AK-4714,446
AWP3,488
Negev1,896
P901,197
MP7835

Lifetime map wins

2,455dust2
1,999inferno
1,102nuke
441vertigo
247train
71office
59cbble
26lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

84Matches
50%Win rate
1.00Avg K/D
78.3ADR
39%Headshot %

Clutches & streaks

25%1v1 clutch win
22%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust21656%1.1117.4
Mirage1540%0.9013.1
Ancient1464%1.2114.9
Anubis1145%1.1316.9
Nuke1060%0.7612.2
Cache1030%0.9115.8
Inferno757%0.8914.7
Overpass10%0.6511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
39.1%Accuracy (enemy spotted)
38.2%Spray accuracy
81.1%Counter-strafing
9.5°Preaim
548msReaction time
52.3%T opening success
36.7%CT opening success
0.36Enemies flashed / flash
2.7%Flash assists
6.16HE damage / grenade
6.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6081% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3616 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.6561% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0014%5 Nov →
nuke5–13-0.086%3 Nov →
dust23–130.0410%3 Nov →
dust29–13-0.0118%2 Nov →
anubis13–100.0518%2 Nov →
nuke0–13-0.077%2 Nov →
cache13–30.0617%1 Nov →
mirage9–13-0.0513%30 Oct →
mirage7–13-0.0510%30 Oct →
cache10–130.0019%29 Oct →
nuke7–13-0.0711%29 Oct →
inferno16–14-0.049%29 Oct →
dust213–80.009%28 Oct →
dust213–3-0.0116%28 Oct →
anubis13–40.069%28 Oct →
cache13–60.0118%27 Oct →
nuke7–13-0.090%27 Oct →
anubis16–12-0.049%24 Oct →
ancient9–13-0.0112%22 Oct →
anubis8–130.0214%22 Oct →
anubis16–130.038%21 Oct →
cache7–130.0115%21 Oct →
dust215–15-0.0810%21 Oct →
anubis9–13-0.016%21 Oct →
dust211–13-0.0317%20 Oct →
cache13–60.0213%20 Oct →
inferno13–20.117%20 Oct →
ancient4–13-0.067%20 Oct →
dust28–13-0.0217%19 Oct →
anubis13–10-0.0310%19 Oct →
ancient13–100.008%19 Oct →
mirage13–11-0.039%18 Oct →
anubis13–7-0.048%18 Oct →
cache9–13-0.007%18 Oct →
dust213–20.0511%18 Oct →
mirage10–13-0.0312%17 Oct →
dust29–13-0.0210%17 Oct →
ancient11–13-0.0211%17 Oct →
nuke13–5-0.0120%17 Oct →
anubis13–9-0.019%17 Oct →
dust216–130.0417%17 Oct →
cache6–13-0.0320%17 Oct →
inferno11–13-0.074%15 Oct →
nuke2–13-0.047%15 Oct →
mirage4–13-0.066%14 Oct →
dust212–12-0.0615%14 Oct →
mirage13–50.026%14 Oct →
nuke16–14-0.038%13 Oct →
cache13–3-0.0110%12 Oct →
nuke15–15-0.0217%12 Oct →
dust211–130.0117%11 Oct →
inferno13–8-0.048%11 Oct →
inferno13–20.0113%11 Oct →
ancient9–13-0.099%11 Oct →
cache6–00.0225%11 Oct →
dust25–13-0.069%11 Oct →
cache13–7-0.0012%10 Oct →
inferno13–10-0.019%10 Oct →
nuke13–20.049%10 Oct →
ancient13–8-0.015%10 Oct →
nuke13–60.047%9 Oct →
cache13–20.0910%9 Oct →
inferno13–40.0413%9 Oct →
inferno8–13-0.0812%9 Oct →
inferno13–80.0111%9 Oct →
cache16–120.0213%8 Oct →
inferno15–15-0.039%8 Oct →
dust23–13-0.0413%8 Oct →
anubis13–11-0.0010%8 Oct →
mirage9–13-0.0411%8 Oct →
anubis13–70.0112%7 Oct →
anubis5–13-0.0416%7 Oct →
anubis11–130.0110%6 Oct →
anubis7–7-0.0418%6 Oct →
inferno13–10-0.0312%6 Oct →
mirage11–130.009%5 Oct →
mirage10–13-0.0122%5 Oct →
ancient5–13-0.089%5 Oct →
cache9–13-0.0519%4 Oct →
nuke4–130.018%3 Oct →
nuke11–13-0.0217%3 Oct →
anubis15–150.0118%3 Oct →
anubis13–50.0710%3 Oct →
nuke9–13-0.0811%3 Oct →
mirage12–16-0.0313%3 Oct →
nuke16–14-0.018%3 Oct →
anubis13–20.1313%3 Oct →
dust213–7-0.0323%3 Oct →
dust25–5-0.1021%3 Oct →
inferno13–30.0315%2 Oct →
nuke13–30.0619%2 Oct →
mirage10–13-0.049%2 Oct →
dust29–13-0.019%2 Oct →
dust24–13-0.0221%1 Oct →
anubis13–60.0111%1 Oct →
dust211–13-0.0117%1 Oct →
mirage13–9-0.0715%1 Oct →
dust210–13-0.0310%1 Oct →
cache10–13-0.0312%1 Oct →
nuke10–130.0213%1 Oct →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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