Scriptimus

Scriptimus — CS2 Stats

GB76561198043237010[U:1:82971282]Steam profile ↗✓ No bans

446Tracked matches50%Win rate2023Tracked since
552Hours in CS
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating17,579Purple band · top ~18.1% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (33 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 446 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,579 +2,970 16 Dec – 19 Sept · 22 days played
13,30323,036peak 23,03616 Dec19 Sept
23,313Peak Premier in tracked matches
37Days played since 2024-12-16

Premier CS Rating

  • 5,457 below peak (23,036)
  • +841 over 30 days · improving
  • -1,736 over 90 days
  • Next: Pink band at 20,000 — 2,421 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 19 Sep 2026 and 22 Oct 2026.

Measured 19 Sep 2026 → 22 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,312), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate38.6%42.7%43.7%5.2% short
Shot accuracy9.3%11.2%12.0%2.7% short
Kill/death ratio1.130.991.02above
Match win rate46.0%43.9%44.7%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGScriptimusFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER17,579 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim55
Positioning45
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY42–54–4Last 10042%Win rateLWLLWWWWTW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · −3.4pp headshot accuracy · −54ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 584ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 563ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim5.5
Utility3.6
Positioning4.5
Opening Duels2.6
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning4.5
Utility3.6
Mechanics5.3
Opening Duels1.9
Win Impact5.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time608ms−5ms
first ⅓ avg 613ms → last ⅓ avg 608ms
Headshot accuracy14.2%−3.1%
first ⅓ avg 17.3% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–1 · anubis, 23 Jan →
34%Best headshot accuracy · 4–13 · dust2, 26 May →
438msFastest reaction time · 15–15 · inferno, 17 Aug →
13–1Biggest win · inferno, 14 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
11–10In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 60% over 15cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC2410–1442%-0.01
dust2C207–1335%-0.01
anubisB178–947%0.01
mirageA159–660%-0.02
ancientB136–746%-0.02
cacheD61–517%-0.02
nuke—41–325%-0.01
vertigo—10–10%-0.05

Across the last 100 tracked matches.

Lifetime stats

25,992Lifetime kills
1.13K/D · Top 25% of Level 4 players
1,421Matches
46.0%Match win rate · Top 50% of Level 4 players
38.6%Headshot %
9.3%Shot accuracy
2,949MVPs
552Hours (in match)
1,831Bombs planted
256Bombs defused

Most-used weapons

Lifetime map wins

3,480dust2
2,083inferno
1,329vertigo
705nuke
210office
116italy
78dust
57train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2Matches
50%Win rate
0.58Avg K/D
65.4ADR
54%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1100%0.5910.0
Nuke10%0.5712.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
33.2%Accuracy (enemy spotted)
37.6%Spray accuracy
73.7%Counter-strafing
10.4°Preaim
603msReaction time
35.8%T opening success
39.0%CT opening success
0.46Enemies flashed / flash
6.1%Flash assists
12.30HE damage / grenade
1.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1088% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4552 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7878% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
anubis7–13-0.0513%7 Sept →
inferno13–60.0119%27 Aug →
nuke7–13-0.018%27 Aug →
mirage4–13-0.0218%27 Aug →
anubis13–9-0.0310%26 Aug →
nuke13–110.0111%26 Aug →
inferno13–10-0.057%26 Aug →
cache13–50.0421%17 Aug →
inferno15–15-0.0615%17 Aug →
ancient13–110.005%17 Aug →
anubis13–7-0.0113%17 Aug →
mirage13–70.0310%17 Aug →
dust213–9-0.0427%16 Aug →
cache8–13-0.0215%16 Aug →
cache6–13-0.0519%13 Aug →
anubis4–130.009%5 Aug →
cache8–13-0.088%5 Aug →
cache14–160.0222%5 Aug →
anubis13–5-0.0321%5 Aug →
dust210–13-0.0318%30 Jul →
mirage4–13-0.0814%30 Jul →
mirage13–70.0010%30 Jul →
mirage13–60.059%29 Jul →
ancient14–16-0.0223%29 Jul →
inferno13–7-0.0310%20 Jul →
ancient9–130.0221%20 Jul →
anubis13–50.027%20 Jul →
ancient15–15-0.059%9 Jul →
cache6–13-0.0316%9 Jul →
mirage5–13-0.0214%6 Jul →
ancient2–13-0.0918%6 Jul →
nuke4–13-0.0620%18 Jun →
inferno10–13-0.0712%18 Jun →
mirage13–8-0.0424%10 Jun →
dust24–130.0134%26 May →
dust213–7-0.0123%14 May →
inferno10–13-0.018%14 May →
dust29–130.0513%14 May →
inferno3–13-0.0213%14 May →
anubis3–130.0416%14 May →
dust28–13-0.0514%14 May →
ancient11–13-0.0415%14 May →
inferno13–10.0522%14 May →
ancient13–6-0.015%14 May →
anubis9–13-0.0711%14 May →
inferno12–16-0.0120%13 May →
mirage5–130.0222%13 May →
inferno3–13-0.058%9 May →
dust213–11-0.0110%9 May →
inferno9–13-0.064%2 May →
dust210–130.0112%2 May →
inferno1–13-0.0712%30 Apr →
ancient13–9-0.029%30 Apr →
anubis15–150.078%30 Apr →
dust211–13-0.016%30 Apr →
anubis11–130.0914%30 Apr →
inferno13–110.0311%30 Apr →
mirage6–13-0.039%30 Apr →
mirage10–13-0.044%29 Apr →
dust213–6-0.0122%29 Apr →
dust27–13-0.0015%29 Apr →
mirage13–9-0.088%29 Apr →
inferno8–13-0.0421%29 Apr →
nuke5–130.0411%27 Apr →
inferno16–140.0115%27 Apr →
dust213–11-0.0212%27 Apr →
inferno9–130.0215%27 Apr →
dust26–13-0.0112%24 Apr →
ancient13–11-0.0124%24 Apr →
dust216–130.0313%24 Apr →
inferno7–13-0.0121%24 Apr →
dust26–13-0.0315%24 Apr →
anubis16–120.0319%23 Apr →
dust213–11-0.0321%4 Apr →
anubis13–110.0711%4 Apr →
inferno16–13-0.0113%4 Apr →
inferno13–40.0020%2 Apr →
ancient13–50.0512%24 Jan →
dust23–13-0.0421%24 Jan →
anubis13–10.1012%23 Jan →
inferno13–11-0.0112%20 Mar →
dust28–13-0.0118%20 Mar →
inferno4–13-0.0818%2 Jan →
dust26–13-0.0722%2 Jan →
vertigo8–13-0.0517%2 Jan →
mirage13–8-0.0414%31 Dec →
anubis9–13-0.0120%26 Dec →
inferno11–13-0.0230%24 Dec →
anubis13–10-0.0213%24 Dec →
inferno15–150.0320%19 Dec →
mirage13–6-0.0025%19 Dec →
ancient16–130.0220%19 Dec →
anubis11–130.0115%19 Dec →
mirage13–11-0.0214%18 Dec →
ancient14–16-0.0128%18 Dec →
anubis11–13-0.0613%17 Dec →
inferno13–20.0924%17 Dec →
mirage13–70.0310%16 Dec →
dust212–140.0516%16 Dec →
ancient6–13-0.0410%16 Dec →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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