KingCope

KingCope — CS2 Stats

76561198016080362[U:1:55814634]Steam profile ↗✓ No bans

560Tracked matches52%Win rate2023Tracked since
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating19,113Top 50% of 183,637 CSDB-tracked playersPurple band · top ~12% of ranked players (population est.)
CSDB Leaderboard#86908 of 228361 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 560 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 47 days played since 20 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,113 +1,102 27 May19 Sept · 31 days played
17,71919,803peak 19,80327 May19 Sept
19,803Peak Premier in tracked matches
47Days played since 2026-03-20

Premier CS Rating

  • 690 below peak (19,803)
  • 0 over 30 days · steady
  • +1,109 over 90 days
  • Next: Pink band at 20,000 887 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-10
  • Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGKingCopePREMIER19,113 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning52
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY47503Last 10047%Win rateWWWLTWLWLW

Last 10 vs previous 10: +30pp win rate · +0.05 avg rating · +2.8pp headshot accuracy · −26ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 13%
  • Avg reaction 528ms

Last 10

  • 631 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 13%
  • Avg reaction 566ms

Last 20

  • 9101 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 11%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim5.4
Utility3.1
Positioning5.2
Opening Duels2.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 43% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning5.2
Utility3.1
Mechanics5.6
Opening Duels1.7
Win Impact5.6

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time581ms−7ms
first ⅓ avg 588ms → last ⅓ avg 581ms
Headshot accuracy10.6%−1.6%
first ⅓ avg 12.3% → last ⅓ avg 10.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–1 · inferno, 9 Jun
28%Best headshot accuracy · 4–13 · inferno, 2 Apr
391msFastest reaction time · 5–13 · inferno, 19 Jul
13–1Biggest win · ancient, 31 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
117In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 60% over 5cacheWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B25131252%0.05
infernoC2291341%0.03
ancientA169756%0.05
anubisC167944%0.02
cacheD103730%0.01
nukeA53260%0.01
mirage43175%0.02
overpass2020%0.04

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.3%Headshot accuracy
32.4%Accuracy (enemy spotted)
45.4%Spray accuracy
75.0%Counter-strafing
12.1°Preaim
567msReaction time
27.2%T opening success
43.3%CT opening success
0.35Enemies flashed / flash
4.4%Flash assists
6.46HE damage / grenade
2.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1035° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.291% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3512 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke13–70.0215%13 Aug
inferno13–110.0614%13 Aug
ancient13–30.0713%13 Aug
dust211–130.0211%10 Aug
ancient15–150.0610%7 Aug
cache13–70.055%7 Aug
cache8–130.0115%5 Aug
dust213–60.1423%5 Aug
inferno7–13-0.048%5 Aug
anubis13–50.0815%5 Aug
dust213–70.047%5 Aug
dust29–130.0220%31 Jul
ancient13–10.0814%31 Jul
anubis9–130.0211%31 Jul
mirage2–13-0.097%25 Jul
cache10–13-0.057%23 Jul
ancient13–110.017%23 Jul
anubis10–130.015%22 Jul
anubis8–13-0.0910%22 Jul
ancient5–130.0612%22 Jul
inferno13–110.019%19 Jul
inferno5–130.023%19 Jul
anubis8–13-0.0110%18 Jul
dust213–90.025%17 Jul
anubis10–13-0.028%17 Jul
inferno2–13-0.038%17 Jul
dust213–80.059%17 Jul
inferno13–100.0814%17 Jul
cache13–11-0.032%15 Jul
ancient13–8-0.0015%15 Jul
dust210–13-0.0314%14 Jul
cache11–130.009%14 Jul
inferno7–13-0.0116%14 Jul
ancient13–10.098%14 Jul
cache13–10-0.005%14 Jul
inferno13–30.046%13 Jul
cache11–13-0.017%13 Jul
cache10–130.056%10 Jul
ancient15–150.0411%9 Jul
cache6–130.046%9 Jul
dust213–110.0012%9 Jul
mirage13–60.0512%9 Jul
anubis13–16-0.038%9 Jul
cache9–130.0414%7 Jul
mirage13–100.1214%3 Jul
inferno2–13-0.066%3 Jul
dust29–130.0515%3 Jul
dust213–110.0312%3 Jul
ancient15–150.0414%3 Jul
ancient7–130.039%1 Jul
dust213–110.1111%1 Jul
overpass4–130.035%1 Jul
anubis13–50.079%30 Jun
ancient13–60.075%26 Jun
anubis13–100.0712%26 Jun
nuke13–100.007%26 Jun
inferno13–100.037%25 Jun
dust210–130.0617%23 Jun
inferno8–130.0214%20 Jun
ancient13–110.057%20 Jun
dust211–130.1117%18 Jun
anubis12–160.0716%18 Jun
anubis13–7-0.039%17 Jun
dust213–90.1611%17 Jun
anubis9–13-0.0110%16 Jun
nuke11–130.086%14 Jun
inferno16–130.0014%14 Jun
ancient13–70.019%11 Jun
inferno10–130.099%11 Jun
dust212–160.0114%10 Jun
inferno13–10.1721%9 Jun
anubis13–70.086%9 Jun
dust24–13-0.009%6 Jun
inferno11–130.0513%6 Jun
dust213–60.0212%30 May
mirage13–7-0.0110%30 May
overpass5–130.064%29 May
inferno6–130.1014%29 May
anubis16–120.008%27 May
dust26–130.0412%23 May
ancient9–13-0.0113%23 May
nuke13–20.015%23 May
inferno6–13-0.0310%22 May
inferno13–110.0514%21 May
dust213–70.0710%21 May
dust213–110.1212%9 May
inferno11–130.0115%8 May
inferno9–13-0.028%2 May
nuke2–13-0.0617%2 May
anubis13–50.019%2 May
dust210–130.0514%2 May
dust26–13-0.019%1 May
dust213–60.0623%29 Apr
ancient10–130.0814%29 Apr
dust28–13-0.0211%29 Apr
inferno13–110.0617%22 Apr
inferno4–13-0.0128%2 Apr
dust213–100.1313%2 Apr
ancient13–90.0818%26 Mar
anubis10–130.033%20 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →