pattn

pattn — CS2 Stats

DE76561198041854908[U:1:81589180]Steam profile ↗✓ No bans

1,241Tracked matches48%Win rate2020Tracked since
4,040Hours in CS4Hrs last 2 wks
CSDB Rating5.5 SolidAll-Rounder
Premier CS Rating15,683Purple band · top ~25.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,683 -1,488 14 Jun – 31 Oct · 35 days played
14,89217,935peak 17,93514 Jun31 Oct
18,290Peak Premier in tracked matches
44Days played since 2026-06-14

Premier CS Rating

  • 2,252 below peak (17,935)
  • -590 over 30 days · declining
  • +791 over 90 days
  • Next: Pink band at 20,000 — 4,317 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-14
  • Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate43.7%44.4%46.9%3.2% short
Shot accuracy10.7%11.9%13.0%2.3% short
Kill/death ratio1.121.031.08above
Match win rate45.6%45.2%46.7%1.1% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGpattnPREMIER15,683 · Purple bandcsdb.gg/stats

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Performance scores

Aim53
Positioning58
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY46–51–3Last 10046%Win rateWLLTWLLLWW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −1.5pp headshot accuracy · +2ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 598ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 606ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 605ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim5.3
Utility5.5
Positioning5.8
Opening Duels4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.8
Utility5.5
Mechanics6.5
Opening Duels4.7
Win Impact4.4

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time586ms−46ms
first ⅓ avg 632ms → last ⅓ avg 586ms
Headshot accuracy21.8%+1.6%
first ⅓ avg 20.2% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–6 · inferno, 18 Jun →
40%Best headshot accuracy · 10–13 · nuke, 15 Aug →
422msFastest reaction time · 13–5 · dust2, 30 Aug →
13–2Biggest win · anubis, 12 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 56% over 16dust2Weakest map · 36% over 36
MapGradePlayedRecordWin rateAvg rating
dust2C3613–2336%-0.01
infernoA2212–1055%-0.02
nukeA169–756%0.01
cacheC146–843%-0.01
anubisB63–350%-0.00
mirageC52–340%-0.00
ancient—11–0100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (36% over 36). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

110,653Lifetime kills
1.12K/D · Top 50% of Purple band
5,391Matches
45.6%Match win rate · Top 50% of Purple band
43.7%Headshot %
10.7%Shot accuracy
15,268MVPs
2,425Hours (in match)
9,196Bombs planted
1,761Bombs defused

Most-used weapons

AK-4733,746
AWP11,626
Negev3,154
P902,524
XM10142,121

Lifetime map wins

25,975dust2
12,993inferno
2,864nuke
2,033vertigo
953lake
426assault
382cbble
366office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
26.7%Accuracy (enemy spotted)
29.4%Spray accuracy
79.3%Counter-strafing
10.7°Preaim
591msReaction time
50.7%T opening success
47.2%CT opening success
0.41Enemies flashed / flash
6.1%Flash assists
9.61HE damage / grenade
8.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4147 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 36 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–110.0627%31 Oct →
mirage8–13-0.0720%31 Oct →
inferno7–130.0221%30 Oct →
dust215–150.0016%30 Oct →
mirage13–100.0526%17 Oct →
mirage8–13-0.0120%16 Oct →
nuke8–13-0.0514%16 Oct →
mirage8–13-0.0130%9 Oct →
inferno13–10-0.0615%9 Oct →
cache13–11-0.0132%2 Oct →
inferno6–13-0.0525%2 Oct →
cache13–7-0.0526%26 Sept →
nuke13–30.1129%26 Sept →
ancient13–80.0233%12 Sept →
dust26–13-0.0211%11 Sept →
dust213–100.0133%11 Sept →
nuke13–70.0026%11 Sept →
dust29–130.0015%5 Sept →
anubis10–13-0.0619%5 Sept →
nuke16–120.0618%4 Sept →
cache6–13-0.0110%4 Sept →
nuke13–70.0322%4 Sept →
anubis10–13-0.0729%4 Sept →
dust213–5-0.0415%30 Aug →
dust26–13-0.1011%30 Aug →
dust27–13-0.0412%28 Aug →
inferno13–90.0218%28 Aug →
cache1–13-0.0724%28 Aug →
dust25–130.0520%28 Aug →
inferno13–10-0.0533%27 Aug →
nuke8–130.0031%27 Aug →
dust28–13-0.0224%27 Aug →
dust214–16-0.0815%26 Aug →
inferno13–6-0.0421%26 Aug →
inferno7–13-0.107%26 Aug →
nuke13–70.0127%25 Aug →
dust210–13-0.0420%25 Aug →
dust29–13-0.0320%23 Aug →
dust213–100.0616%23 Aug →
dust27–130.0218%22 Aug →
inferno13–40.1031%22 Aug →
dust25–13-0.0738%22 Aug →
dust210–130.0525%21 Aug →
cache13–90.0226%21 Aug →
nuke9–13-0.0520%21 Aug →
dust213–110.0118%21 Aug →
dust25–13-0.0128%20 Aug →
nuke8–130.0226%20 Aug →
inferno13–90.0318%19 Aug →
cache11–13-0.0020%19 Aug →
inferno9–13-0.019%18 Aug →
inferno10–13-0.0512%18 Aug →
dust213–7-0.045%18 Aug →
inferno16–13-0.0013%16 Aug →
nuke13–11-0.0434%15 Aug →
inferno13–3-0.090%15 Aug →
nuke10–130.0240%15 Aug →
cache13–80.0313%13 Aug →
dust213–70.0216%13 Aug →
anubis13–20.0629%12 Aug →
inferno10–130.0226%12 Aug →
dust213–70.0427%12 Aug →
anubis13–30.0926%10 Aug →
inferno13–6-0.0419%10 Aug →
nuke13–7-0.0227%10 Aug →
inferno7–13-0.0417%9 Aug →
anubis16–12-0.0626%9 Aug →
dust213–30.0424%9 Aug →
dust215–15-0.0213%7 Aug →
dust29–13-0.0324%7 Aug →
nuke13–50.0424%7 Aug →
dust213–16-0.0024%6 Aug →
mirage16–130.0426%6 Aug →
dust27–130.0315%5 Aug →
inferno6–130.0025%5 Aug →
cache4–13-0.0725%18 Jul →
dust213–90.0018%18 Jul →
dust213–5-0.0318%18 Jul →
inferno13–110.0131%17 Jul →
cache16–13-0.0114%17 Jul →
dust28–13-0.043%16 Jul →
cache5–13-0.0619%16 Jul →
cache0–13-0.0629%16 Jul →
inferno13–5-0.066%13 Jul →
dust213–110.0419%13 Jul →
cache13–50.0532%9 Jul →
inferno9–13-0.0620%9 Jul →
dust211–130.0026%9 Jul →
cache12–120.0332%8 Jul →
cache9–130.0721%7 Jul →
inferno11–13-0.0214%2 Jul →
dust213–160.0018%23 Jun →
anubis11–130.0418%23 Jun →
dust213–11-0.0315%22 Jun →
dust27–13-0.0223%22 Jun →
inferno13–60.1320%18 Jun →
dust216–140.0019%18 Jun →
nuke11–13-0.0724%15 Jun →
dust214–16-0.0214%15 Jun →
nuke7–13-0.0211%14 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.