.MaVe^$

.MaVe^$ — CS2 Stats

US76561198040897404[U:1:80631676]Steam profile ↗✓ No bans

1,221Tracked matches54%Win rate2020Tracked since
3,905Hours in CS11Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating23,588Top 25% of 208,191 CSDB-tracked playersPink band · top ~4.6% of ranked players (population est.)
CSDB Leaderboard#36112 of 255402 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,588 -1,418 10 Aug – 13 Oct · 19 days played
21,62125,369peak 25,36910 Aug13 Oct
25,369Peak Premier in tracked matches
36Days played since 2026-08-08

Premier CS Rating

  • 1,781 below peak (25,369)
  • -832 over 30 days · declining
  • Next: Red band at 25,000 — 1,412 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-31
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches50——
Win rate58%——
K/D0.94——
Headshot %36%——

Measured 21 Sep 2026 → 20 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,654), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate38.3%48.2%50.9%12.6% short
Shot accuracy13.9%13.2%13.7%meets
Kill/death ratio0.981.071.090.11 short
Match win rate72.3%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG.MaVe^$FACEITLevel 9STANDINGTop 20.7% of rankedPREMIER23,588 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim60
Positioning62
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY51–42–7Last 10051%Win rateWLTWWWWLLL

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · −1.8pp headshot accuracy · +17ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 431ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 499ms

Last 20

  • 13–5–2 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 491ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.8 against its own average).

Aim6.0
Utility5.1
Positioning6.2
Opening Duels4.3
Clutch5.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 59% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning6.2
Utility5.1
Mechanics2.1
Opening Duels4.2
Win Impact6.2

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time504ms−24ms
first ⅓ avg 528ms → last ⅓ avg 504ms
Headshot accuracy15.8%−1.2%
first ⅓ avg 17.0% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–4 · inferno, 19 Sept →
40%Best headshot accuracy · 10–13 · inferno, 25 Aug →
313msFastest reaction time · 2–9 · inferno, 20 Sept →
13–0Biggest win · inferno, 22 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–4In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 67% over 15mirageWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB4320–2347%-0.01
cacheS1510–567%-0.00
ancientB147–750%-0.01
mirageD93–633%0.00
dust2B63–350%-0.01
nukeA53–260%-0.03
anubis—43–175%0.01
overpass—21–150%-0.00
train—10–10%-0.06
shelter—11–0100%0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

100,223Lifetime kills
0.98K/D
11,004Matches
72.3%Match win rate · Top 5% of Level 9 players
38.3%Headshot %
13.9%Shot accuracy · Top 50% of Level 9 players
15,819MVPs
2,604Hours (in match)
7,993Bombs planted
1,671Bombs defused

Most-used weapons

AK-4722,625
AWP16,669
P2502,823
MAC-102,466
P902,447

Lifetime map wins

32,615inferno
4,723dust2
1,778cbble
1,679train
1,632nuke
1,295vertigo
169lake
122aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

564Matches
51%Win rate
1.03Avg K/D
78.8ADR
36%Headshot %

Clutches & streaks

49%1v1 clutch win
20%1v2 clutch win
17Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno3348%1.4218.5
Ancient3060%1.1416.2
Dust22181%1.2415.4
Anubis2167%1.1916.1
Mirage1553%1.2817.5
Cache1560%1.3113.9
Nuke70%0.6811.6
Overpass2100%1.4215.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.3%Headshot accuracy
33.9%Accuracy (enemy spotted)
40.4%Spray accuracy
59.5%Counter-strafing
9.9°Preaim
501msReaction time
45.9%T opening success
48.1%CT opening success
0.50Enemies flashed / flash
5.3%Flash assists
11.97HE damage / grenade
8.53Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–40.0628%17 Oct →
cache10–130.0221%17 Oct →
ancient12–120.0111%16 Oct →
inferno16–140.0113%13 Oct →
ancient13–80.038%13 Oct →
anubis13–90.029%12 Oct →
cache13–10.0017%10 Oct →
ancient6–13-0.0313%10 Oct →
cache7–13-0.0223%10 Oct →
cache8–130.0011%10 Oct →
ancient13–50.0318%10 Oct →
inferno13–50.0219%10 Oct →
overpass13–60.1327%4 Oct →
train12–12-0.0617%4 Oct →
cache13–30.0218%2 Oct →
inferno13–90.0615%2 Oct →
ancient13–6-0.0811%2 Oct →
inferno6–9-0.0714%2 Oct →
cache13–9-0.0815%29 Sept →
mirage16–120.0617%29 Sept →
mirage7–13-0.036%29 Sept →
cache13–50.0417%29 Sept →
inferno5–90.0118%29 Sept →
inferno10–130.1018%28 Sept →
mirage10–130.0123%28 Sept →
cache13–60.0815%27 Sept →
ancient6–13-0.1113%27 Sept →
mirage8–130.008%27 Sept →
anubis5–13-0.074%27 Sept →
nuke4–13-0.0325%27 Sept →
inferno11–130.0216%27 Sept →
dust211–130.0118%27 Sept →
inferno13–80.0618%27 Sept →
dust213–7-0.0533%25 Sept →
ancient13–80.0613%25 Sept →
mirage13–70.048%23 Sept →
inferno2–13-0.0519%23 Sept →
cache13–7-0.0118%23 Sept →
inferno2–13-0.028%21 Sept →
mirage1–13-0.0516%21 Sept →
inferno13–90.0212%20 Sept →
ancient10–130.0113%20 Sept →
mirage8–13-0.0615%20 Sept →
ancient4–13-0.0018%20 Sept →
inferno8–8-0.0413%20 Sept →
inferno2–9-0.3425%20 Sept →
cache13–1-0.0112%19 Sept →
inferno9–40.1914%19 Sept →
inferno6–9-0.1213%19 Sept →
mirage9–130.0016%14 Sept →
inferno9–4-0.034%13 Sept →
inferno6–9-0.1213%13 Sept →
inferno7–2-0.0814%13 Sept →
inferno10–13-0.0717%11 Sept →
cache10–13-0.0726%5 Sept →
inferno8–8-0.0318%5 Sept →
inferno2–9-0.2023%5 Sept →
inferno13–30.0025%4 Sept →
nuke13–6-0.104%2 Sept →
cache3–13-0.0227%2 Sept →
ancient4–13-0.0123%2 Sept →
inferno9–5-0.0620%1 Sept →
overpass5–9-0.1412%31 Aug →
nuke9–10.0117%31 Aug →
ancient11–13-0.0022%29 Aug →
dust213–50.0910%29 Aug →
inferno5–130.0521%29 Aug →
inferno3–9-0.193%29 Aug →
inferno4–9-0.0520%29 Aug →
cache13–90.048%28 Aug →
inferno13–50.0218%27 Aug →
cache13–4-0.0013%27 Aug →
inferno10–130.0140%25 Aug →
inferno9–4-0.117%25 Aug →
anubis13–50.0817%23 Aug →
inferno13–90.0622%23 Aug →
inferno13–00.1221%22 Aug →
inferno9–10.1017%21 Aug →
inferno8–80.0427%21 Aug →
inferno8–80.0617%21 Aug →
inferno3–9-0.1011%21 Aug →
inferno10–130.0615%21 Aug →
inferno13–11-0.0128%18 Aug →
dust26–13-0.0516%18 Aug →
nuke16–14-0.0119%14 Aug →
inferno13–7-0.0416%14 Aug →
ancient13–10-0.017%13 Aug →
nuke3–13-0.047%13 Aug →
cache13–40.013%13 Aug →
ancient13–10-0.0015%13 Aug →
inferno9–70.0736%12 Aug →
inferno8–80.1021%12 Aug →
inferno3–9-0.0611%12 Aug →
ancient13–4-0.0613%10 Aug →
inferno9–60.1829%10 Aug →
dust211–130.0013%10 Aug →
shelter13–20.0629%10 Aug →
anubis13–40.0312%8 Aug →
dust213–11-0.0311%8 Aug →
mirage13–60.0220%8 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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