rudde

rudde — CS2 Stats

KY76561198038776468[U:1:78510740]Steam profile ↗✓ No bans

1,856Tracked matches70%Win rate2020Tracked since
CSDB Rating6.8 SolidSupport
Premier CS Rating16,625Purple band · top ~21.9% of ranked players (population est.)
FaceitLevel 9 · 1,220 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,625 +394 23 Sept – 27 Oct · 8 days played
16,10916,649peak 16,64923 Sept27 Oct
Faceit ELO: 1,220 +0 23 Sept – 26 Oct · 3 observations
1,2201,220peak 1,22023 Sept26 Oct
16,838Peak Premier in tracked matches
1,220Highest Faceit ELO seen on CSDB
31Days played since 2026-09-23

Faceit ELO

  • At peak — 1,220
  • 0 over 30 days · steady
  • Next: Level 7 at 1,351 — 131 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-23
  • Level 5 first seen 2026-09-23

Premier CS Rating

  • 24 below peak (16,649)
  • +90 over 30 days · steady
  • Next: Pink band at 20,000 — 3,375 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-23
  • Blue band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGruddeFACEITLevel 9 · 1,220 ELOSTANDINGTop 20.7% of rankedPREMIER16,625 · Purple band30 DAYS0 ELOPEAK ELO1,220csdb.gg/stats

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Performance scores

Aim67
Positioning73
Utility76

0–100 skill scores via Leetify.

Recent form

HOT57–43Last 10057%Win rateWWLWWWWWLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −1.0pp headshot accuracy · −34ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 18%
  • Avg reaction 475ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 482ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 499ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim6.7
Utility7.6
Positioning7.3
Opening Duels5.0
Clutch3.0

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 70% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning7.3
Utility7.6
Mechanics3.5
Opening Duels6.9
Win Impact10.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time510ms+22ms
first ⅓ avg 488ms → last ⅓ avg 510ms
Headshot accuracy18.2%−1.5%
first ⅓ avg 19.7% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · inferno, 3 Nov →
40%Best headshot accuracy · 8–13 · inferno, 7 Oct →
344msFastest reaction time · 16–13 · cache, 21 Oct →
13–0Biggest win · inferno, 20 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
10–6In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 71% over 21mirageWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
infernoS2115–671%0.03
nukeS2014–670%0.04
anubisB179–853%0.02
cacheA1610–663%0.02
mirageC145–936%-0.01
ancientB84–450%-0.00
dust2—30–30%0.02
debris—10–10%-0.28

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 14). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

639Matches
53%Win rate
1.10Avg K/D
82.6ADR
47%Headshot %

Clutches & streaks

35%1v1 clutch win
27%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno8960%1.2416.1
Nuke8058%1.2118.3
Mirage5840%0.9814.8
Ancient5749%1.0414.8
Anubis5157%1.1816.6
Cache3754%1.2318.0
Overpass3053%1.0316.8
Dust2838%0.7412.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
33.4%Accuracy (enemy spotted)
35.8%Spray accuracy
65.7%Counter-strafing
8.8°Preaim
512msReaction time
58.3%T opening success
57.2%CT opening success
0.78Enemies flashed / flash
11.7%Flash assists
11.60HE damage / grenade
10.75Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–10.1516%3 Nov →
inferno13–50.0123%31 Oct →
cache10–13-0.0313%31 Oct →
anubis13–30.0231%31 Oct →
nuke13–110.087%30 Oct →
anubis13–110.0917%30 Oct →
cache13–110.0334%30 Oct →
mirage13–6-0.0211%30 Oct →
cache11–13-0.0610%30 Oct →
inferno13–110.0716%29 Oct →
cache13–90.0927%29 Oct →
mirage13–90.0117%28 Oct →
anubis13–70.0614%28 Oct →
nuke13–16-0.058%28 Oct →
inferno13–40.1022%27 Oct →
dust29–130.0623%27 Oct →
mirage13–80.0120%27 Oct →
cache13–110.0217%25 Oct →
ancient4–13-0.0620%24 Oct →
nuke13–100.0421%24 Oct →
anubis7–130.0216%24 Oct →
inferno13–10.0111%24 Oct →
mirage11–13-0.0314%23 Oct →
mirage9–13-0.0421%23 Oct →
inferno13–70.0526%23 Oct →
mirage13–9-0.0619%22 Oct →
nuke12–160.0613%22 Oct →
cache13–8-0.0231%22 Oct →
anubis13–30.0518%22 Oct →
inferno13–70.1218%22 Oct →
nuke13–20.0612%22 Oct →
nuke5–13-0.0324%22 Oct →
debris1–9-0.2813%22 Oct →
cache16–13-0.0119%21 Oct →
inferno4–13-0.0332%21 Oct →
nuke13–90.0619%20 Oct →
inferno13–00.0215%20 Oct →
inferno13–100.0118%19 Oct →
inferno10–130.0124%19 Oct →
cache13–80.0815%19 Oct →
nuke19–160.0319%19 Oct →
mirage2–13-0.0727%19 Oct →
anubis11–130.0225%18 Oct →
inferno8–13-0.0118%18 Oct →
anubis13–50.0325%16 Oct →
nuke8–130.0114%16 Oct →
inferno13–70.0110%16 Oct →
cache11–130.0115%16 Oct →
anubis5–130.0911%16 Oct →
mirage13–160.0222%16 Oct →
nuke13–80.0916%16 Oct →
nuke13–100.0417%15 Oct →
anubis7–130.0215%15 Oct →
anubis9–130.0114%14 Oct →
mirage7–130.0412%14 Oct →
anubis13–110.0518%14 Oct →
inferno13–110.0616%13 Oct →
anubis13–11-0.0115%13 Oct →
nuke13–90.0526%13 Oct →
dust26–13-0.0119%11 Oct →
nuke13–60.0627%9 Oct →
cache13–90.0113%9 Oct →
ancient5–130.0229%9 Oct →
inferno8–13-0.0126%9 Oct →
cache16–130.1223%8 Oct →
ancient5–13-0.0231%8 Oct →
nuke14–160.0224%8 Oct →
ancient13–10-0.0015%7 Oct →
inferno8–130.0140%7 Oct →
nuke13–110.0317%7 Oct →
nuke19–16-0.0120%6 Oct →
anubis3–13-0.0523%6 Oct →
cache8–130.0118%6 Oct →
inferno16–140.0623%6 Oct →
cache23–25-0.0516%3 Oct →
ancient13–7-0.0511%3 Oct →
inferno13–90.0119%3 Oct →
anubis4–13-0.0517%3 Oct →
mirage9–13-0.0220%3 Oct →
nuke13–80.0432%3 Oct →
inferno13–90.0421%1 Oct →
anubis13–100.0118%1 Oct →
cache12–16-0.0117%1 Oct →
nuke4–13-0.0121%30 Sept →
cache13–80.0720%29 Sept →
inferno13–90.0221%29 Sept →
nuke13–60.0917%29 Sept →
ancient13–100.0718%28 Sept →
anubis13–60.0216%28 Sept →
ancient13–160.0224%27 Sept →
mirage7–13-0.0115%26 Sept →
dust29–130.0220%26 Sept →
nuke13–30.0836%26 Sept →
mirage9–13-0.0718%26 Sept →
ancient13–100.0113%25 Sept →
inferno5–13-0.0613%25 Sept →
mirage13–90.1221%25 Sept →
cache13–80.0131%25 Sept →
anubis2–13-0.0310%25 Sept →
mirage6–13-0.0310%25 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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