Jompa

Jompa — CS2 Stats

NO76561198004037757[U:1:43772029]Steam profile ↗✓ No bans

330Tracked matches31%Win rate2025Tracked since
CSDB Rating4.3 DevelopingClutch Specialist
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 18 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,473 +865 22 Feb14 Jun · 21 days played
12,60814,933peak 14,93322 Feb14 Jun
14,933Peak Premier in tracked matches
1,068Highest Faceit ELO seen on CSDB
39Days played since 2026-02-18

Faceit ELO

  • At peak — 1,068
  • Next: Level 6 at 1,201 133 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGJompaPEAK ELO1,068csdb.gg/stats

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Performance scores

Aim58
Positioning52
Utility53

0–100 skill scores via Leetify.

Recent form

COLD44533Last 10044%Win rateWWLWLLLLTL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +1.5pp headshot accuracy · +41ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 8%
  • Avg reaction 599ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 645ms

Last 20

  • 4151 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 624ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.8 against its own average).

Aim5.8
Utility5.3
Positioning5.2
Opening Duels2.0
Clutch6.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.2
Utility5.3
Mechanics6.6
Opening Duels1.7
Win Impact0.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time616ms−34ms
first ⅓ avg 651ms → last ⅓ avg 616ms
Headshot accuracy10.3%−3.3%
first ⅓ avg 13.6% → last ⅓ avg 10.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · ancient, 26 Mar
27%Best headshot accuracy · 3–13 · inferno, 14 Mar
422msFastest reaction time · 9–1 · overpass, 31 Mar
13–2Biggest win · nuke, 14 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
711In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 60% over 15dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoD2481633%-0.02
mirageB189950%-0.04
nukeB158753%-0.02
ancientA159660%-0.00
anubisD103730%-0.03
cacheD62433%-0.03
dust2D51420%-0.01
overpassC52340%0.01
fachwerk110100%0.03
vertigo110100%0.12

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

55Matches
55%Win rate
0.80Avg K/D
69.3ADR
33%Headshot %

Clutches & streaks

53%1v1 clutch win
24%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke1258%0.9316.5
Anubis1242%0.6211.4
Inferno944%0.6811.1
Ancient683%0.7911.0
Cache560%0.9312.2
Mirage540%0.7614.4
Overpass450%0.9914.5
Dust22100%1.0811.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.1%Headshot accuracy
36.7%Accuracy (enemy spotted)
40.4%Spray accuracy
79.8%Counter-strafing
11.0°Preaim
623msReaction time
37.9%T opening success
35.9%CT opening success
0.66Enemies flashed / flash
7.7%Flash assists
8.71HE damage / grenade
3.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.0912% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8714 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.9284% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.052%17 Sept
mirage13–8-0.0911%17 Sept
inferno8–13-0.049%14 Sept
nuke13–20.0116%14 Sept
inferno8–13-0.022%14 Sept
dust211–130.0222%2 Sept
mirage7–13-0.0416%2 Sept
ancient2–13-0.0415%2 Sept
inferno15–150.088%2 Sept
mirage4–13-0.039%2 Sept
nuke6–13-0.0315%2 Sept
dust210–13-0.016%23 Aug
nuke4–13-0.1113%23 Aug
inferno13–3-0.058%22 Aug
inferno9–13-0.025%22 Aug
mirage7–13-0.0110%22 Aug
inferno11–13-0.067%22 Aug
cache9–13-0.048%22 Aug
nuke7–13-0.0613%22 Aug
inferno8–13-0.039%21 Aug
anubis7–13-0.063%21 Aug
nuke6–13-0.0115%21 Aug
inferno16–130.0313%21 Aug
mirage13–11-0.0310%21 Aug
inferno13–2-0.052%19 Aug
anubis13–60.036%19 Aug
cache13–16-0.0611%19 Aug
inferno5–9-0.0417%11 Aug
ancient11–13-0.0510%9 Jul
fachwerk13–30.0313%9 Jul
overpass11–130.1118%14 Jun
ancient16–130.0310%14 Jun
inferno6–13-0.069%30 May
ancient7–13-0.047%27 May
inferno7–13-0.029%27 May
nuke13–7-0.012%6 May
anubis13–11-0.0211%5 May
cache13–50.027%5 May
cache5–13-0.085%3 May
ancient15–15-0.026%3 May
mirage13–8-0.0518%3 May
nuke9–13-0.064%30 Apr
mirage11–13-0.058%30 Apr
cache16–13-0.018%30 Apr
mirage7–13-0.0710%29 Apr
cache8–13-0.0220%29 Apr
inferno13–7-0.0416%29 Apr
ancient10–13-0.053%29 Apr
mirage14–16-0.049%26 Apr
nuke16–13-0.058%25 Apr
inferno13–8-0.011%25 Apr
mirage3–13-0.0919%25 Apr
anubis2–13-0.116%15 Apr
ancient13–10-0.055%15 Apr
mirage13–110.0710%15 Apr
nuke11–130.0011%14 Apr
mirage13–7-0.0310%14 Apr
ancient13–50.004%14 Apr
inferno8–130.0213%12 Apr
nuke13–30.0011%12 Apr
anubis11–13-0.067%11 Apr
ancient7–13-0.026%11 Apr
inferno13–8-0.0512%11 Apr
anubis16–140.0012%10 Apr
inferno11–13-0.092%10 Apr
nuke13–11-0.037%10 Apr
anubis6–13-0.0314%8 Apr
overpass11–13-0.024%8 Apr
overpass9–1-0.0015%31 Mar
vertigo9–50.1223%31 Mar
inferno9–4-0.0713%31 Mar
nuke8–80.0424%31 Mar
inferno13–70.0427%29 Mar
ancient13–8-0.0114%29 Mar
anubis10–13-0.0313%26 Mar
ancient13–30.1320%26 Mar
inferno11–130.036%22 Mar
mirage13–8-0.024%22 Mar
inferno6–130.0114%22 Mar
inferno4–13-0.0810%20 Mar
dust213–10-0.0619%20 Mar
dust210–130.0516%17 Mar
ancient13–70.0610%17 Mar
anubis4–13-0.0225%17 Mar
inferno3–13-0.0727%14 Mar
ancient13–110.097%14 Mar
overpass8–130.028%13 Mar
ancient13–7-0.0111%12 Mar
nuke13–50.0510%8 Mar
mirage9–13-0.0515%8 Mar
inferno9–130.015%8 Mar
mirage13–9-0.0518%8 Mar
mirage13–110.0116%8 Mar
overpass13–6-0.0612%23 Feb
mirage13–8-0.0713%23 Feb
nuke13–7-0.048%22 Feb
anubis7–13-0.0117%20 Feb
mirage4–13-0.0713%20 Feb
ancient13–8-0.027%20 Feb
dust29–13-0.0410%18 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →