Shusha

Shusha — CS2 Stats

NO76561197967103259[U:1:6837531]Steam profile ↗✓ No bans

368Tracked matches61%Win rate2020Tracked since
CSDB Rating5.3 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,264 → 1,264
+3Tracked matches · now 368
0.0ppWin rate · 60.7% → 60.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 46 days played since 4 Feb 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,349 +2,637 26 Feb19 May · 19 days played
12,59615,503peak 15,50326 Feb19 May
15,716Peak Premier in tracked matches
1,264Highest Faceit ELO seen on CSDB
46Days played since 2026-02-04

Faceit ELO

  • At peak — 1,264
  • Next: Level 7 at 1,351 87 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-23
  • Level 5 first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGShushaPEAK ELO1,264csdb.gg/stats

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Performance scores

Aim61
Positioning59
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY57403Last 10057%Win rateLWLWLWWLLW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +1.4pp headshot accuracy · −98ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 523ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 523ms

Last 20

  • 1082 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim6.1
Utility5.5
Positioning5.9
Opening Duels4.4
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 80% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.9
Utility5.5
Mechanics5.7
Opening Duels3.6
Win Impact8.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time607ms−40ms
first ⅓ avg 647ms → last ⅓ avg 607ms
Headshot accuracy14.9%+1.8%
first ⅓ avg 13.1% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–3 · mirage, 14 Feb
30%Best headshot accuracy · 13–4 · inferno, 12 Sept
414msFastest reaction time · 13–4 · inferno, 12 Sept
13–1Biggest win · nuke, 16 Mar

Across the last 100 tracked matches.

Highlights

7Longest win streak
1311In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 75% over 16overpassWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
infernoB23111248%-0.01
nukeS1913668%0.01
mirageB168850%0.01
ancientS1612475%0.01
overpassC114736%-0.00
anubisC94544%0.02
cache330100%0.00
dust232167%-0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

165Matches
55%Win rate
0.99Avg K/D
72.6ADR
40%Headshot %

Clutches & streaks

34%1v1 clutch win
16%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke2152%1.0113.2
Inferno2060%0.9414.3
Ancient1765%1.0414.0
Mirage1346%0.7812.6
Overpass1164%1.1917.3
Anubis850%0.9014.9
Dust2250%0.7513.0
Cache20%0.437.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
34.7%Accuracy (enemy spotted)
37.6%Spray accuracy
75.8%Counter-strafing
10.2°Preaim
604msReaction time
37.7%T opening success
51.3%CT opening success
0.43Enemies flashed / flash
5.8%Flash assists
11.11HE damage / grenade
8.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4318 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.7336% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0713%14 Sept
nuke13–2-0.0315%14 Sept
inferno8–13-0.0521%14 Sept
inferno13–4-0.0330%12 Sept
mirage9–13-0.0314%10 Sept
nuke13–100.0213%9 Sept
cache13–70.0225%7 Sept
inferno11–13-0.0618%7 Sept
inferno11–13-0.0314%27 Aug
inferno13–80.0120%30 Jul
cache13–30.027%30 Jul
mirage13–30.0421%19 May
overpass14–160.0116%19 May
inferno13–11-0.0319%18 May
anubis15–150.0318%18 May
ancient7–13-0.0220%18 May
inferno2–13-0.0717%14 May
nuke13–100.0116%14 May
nuke13–70.0120%6 May
ancient15–150.0216%3 May
mirage13–80.018%3 May
cache19–17-0.045%2 May
inferno6–13-0.059%2 May
mirage14–160.0817%26 Apr
ancient16–14-0.069%23 Apr
mirage13–5-0.056%23 Apr
nuke16–140.038%19 Apr
mirage11–130.0010%16 Apr
inferno13–8-0.0316%16 Apr
ancient13–100.0623%15 Apr
inferno8–130.096%12 Apr
nuke13–30.136%12 Apr
anubis16–14-0.0217%10 Apr
inferno11–130.0216%10 Apr
nuke13–110.019%10 Apr
inferno15–15-0.0017%9 Apr
mirage13–60.0413%8 Apr
nuke13–50.0412%8 Apr
nuke13–50.1514%8 Apr
mirage11–13-0.0612%8 Apr
anubis6–130.0714%8 Apr
overpass11–13-0.0012%8 Apr
overpass13–160.0116%2 Apr
nuke13–100.0219%2 Apr
nuke6–13-0.059%1 Apr
anubis4–13-0.0219%1 Apr
ancient13–9-0.0214%1 Apr
nuke12–16-0.048%1 Apr
ancient10–130.0215%31 Mar
overpass13–11-0.0322%30 Mar
ancient13–110.0324%30 Mar
overpass8–13-0.1119%30 Mar
inferno13–70.0410%29 Mar
ancient13–80.0617%29 Mar
inferno2–13-0.0410%27 Mar
overpass10–130.0210%27 Mar
anubis13–11-0.0214%27 Mar
nuke4–13-0.083%27 Mar
anubis10–130.1022%26 Mar
ancient13–30.0622%26 Mar
anubis13–90.0318%24 Mar
ancient13–70.0212%24 Mar
inferno13–8-0.0320%24 Mar
overpass9–13-0.0114%19 Mar
ancient13–60.0621%19 Mar
mirage5–13-0.0220%18 Mar
anubis7–13-0.0419%18 Mar
nuke7–13-0.0418%18 Mar
ancient11–13-0.073%18 Mar
nuke13–10.0613%16 Mar
anubis13–90.0413%16 Mar
inferno16–13-0.049%16 Mar
mirage8–13-0.0115%15 Mar
overpass13–50.0418%9 Mar
mirage13–110.0019%9 Mar
nuke6–130.0018%28 Feb
mirage13–9-0.0121%27 Feb
overpass13–11-0.0314%27 Feb
ancient13–90.0120%27 Feb
inferno13–30.0826%26 Feb
inferno13–90.0117%25 Feb
nuke13–16-0.037%25 Feb
ancient13–8-0.0311%24 Feb
nuke13–70.0216%22 Feb
inferno11–130.008%20 Feb
mirage6–130.0417%20 Feb
overpass2–130.038%20 Feb
inferno5–13-0.049%20 Feb
dust22–13-0.058%20 Feb
inferno13–110.0618%20 Feb
overpass13–80.039%15 Feb
ancient13–10.0411%15 Feb
mirage13–8-0.0414%15 Feb
nuke8–6-0.037%14 Feb
dust213–90.0713%14 Feb
mirage13–30.1911%14 Feb
mirage14–160.0212%8 Feb
ancient13–7-0.022%8 Feb
inferno13–7-0.0118%8 Feb
dust213–10-0.059%4 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →