Former God of CS

Former God of CS — CS2 Stats

76561198034166566[U:1:73900838]Steam profile ↗✓ No bans

2,499Tracked matches62%Win rate2020Tracked since
7,431Hours in CS25Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating25,682Top 10% of 212,133 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#15665 of 258975 tracked
FaceitLevel 9 · 2,081 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,682 +2,072 21 Jun – 30 Oct · 22 days played
22,04226,334peak 26,33421 Jun30 Oct
Faceit ELO: 2,081 +0 30 Aug – 8 Sept · 2 observations
2,0812,081peak 2,08130 Aug8 Sept
26,372Peak Premier in tracked matches
2,081Highest Faceit ELO seen on CSDB
42Days played since 2026-05-08

Faceit ELO

  • At peak — 2,081
  • Next: 2,500 ELO at 2,500 — 419 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier CS Rating

  • 652 below peak (26,334)
  • -316 over 30 days · steady
  • +1,923 over 90 days
  • Next: Gold band at 30,000 — 4,318 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate53.0%48.2%50.9%above
Shot accuracy14.1%13.2%13.7%above
Kill/death ratio1.011.071.090.08 short
Match win rate40.0%46.9%48.4%8.3% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFormer God of CSFACEITLevel 9 · 2,081 ELOSTANDINGTop 20.7% of rankedPREMIER25,682 · Red bandPEAK ELO2,081csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning61
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY59–37–4Last 10059%Win rateLWWTLLWLWL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −1.8pp headshot accuracy · −46ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 499ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 511ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 534ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim7.7
Utility4.5
Positioning6.1
Opening Duels2.9
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.1
Utility4.5
Mechanics6.6
Opening Duels4.9
Win Impact9.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time523ms−37ms
first ⅓ avg 560ms → last ⅓ avg 523ms
Headshot accuracy20.2%+2.5%
first ⅓ avg 17.7% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–8 · train, 20 Oct →
41%Best headshot accuracy · 13–3 · inferno, 24 Sept →
398msFastest reaction time · 16–13 · ancient, 17 Sept →
13–0Biggest win · ancient, 26 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
10–4In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 67% over 27mirageWeakest map · 45% over 29
MapGradePlayedRecordWin rateAvg rating
mirageB2913–1645%0.01
dust2S2718–967%-0.00
ancientS1510–567%-0.00
nukeS96–367%-0.02
anubisS96–367%0.01
cacheA53–260%0.02
inferno—42–250%-0.00
train—11–0100%0.13
overpass—10–10%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (45% over 29). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

146,800Lifetime kills
1.01K/D
8,224Matches
40.0%Match win rate
53.0%Headshot % · Top 50% of Level 9 players
14.1%Shot accuracy · Top 50% of Level 9 players
21,760MVPs
4,990Hours (in match)
9,220Bombs planted
2,137Bombs defused

Most-used weapons

Lifetime map wins

20,821dust2
4,732inferno
1,808vertigo
1,633nuke
440cbble
424train
116office
53dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,002Matches
51%Win rate
0.94Avg K/D
71.7ADR
50%Headshot %

Clutches & streaks

37%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage32152%0.9213.5
Ancient17754%0.9615.1
Dust215453%0.9714.8
Anubis10048%0.8913.9
Inferno5636%0.8313.6
Nuke3336%1.0214.7
Vertigo3145%0.9514.8
Train1136%0.7311.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
34.7%Accuracy (enemy spotted)
39.6%Spray accuracy
79.7%Counter-strafing
10.4°Preaim
524msReaction time
55.4%T opening success
43.9%CT opening success
0.42Enemies flashed / flash
10.0%Flash assists
10.06HE damage / grenade
3.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4219 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.039%30 Oct →
mirage13–10.0916%28 Oct →
dust213–80.0122%28 Oct →
nuke15–15-0.0417%28 Oct →
ancient10–13-0.0020%28 Oct →
ancient8–130.0019%28 Oct →
anubis13–110.0216%25 Oct →
nuke7–13-0.0026%25 Oct →
nuke13–10-0.0817%25 Oct →
mirage8–13-0.0421%23 Oct →
inferno13–11-0.0613%23 Oct →
dust213–20.0519%20 Oct →
dust213–110.0724%20 Oct →
train13–80.1323%20 Oct →
anubis13–70.0114%18 Oct →
ancient13–16-0.0023%16 Oct →
mirage10–130.0116%6 Oct →
dust27–13-0.0522%6 Oct →
nuke4–13-0.057%24 Sept →
inferno13–30.0441%24 Sept →
cache13–80.0231%23 Sept →
inferno7–13-0.0114%23 Sept →
mirage13–110.0111%20 Sept →
cache13–60.0329%20 Sept →
mirage13–10.0127%20 Sept →
ancient16–13-0.0310%17 Sept →
dust213–10-0.0326%17 Sept →
mirage14–160.0119%15 Sept →
ancient13–20.0225%15 Sept →
dust213–6-0.0624%15 Sept →
mirage13–110.0514%12 Sept →
dust211–130.0033%12 Sept →
mirage13–110.0218%11 Sept →
ancient13–70.0020%11 Sept →
ancient13–90.0019%11 Sept →
dust213–80.0110%11 Sept →
mirage13–10.0429%11 Sept →
mirage11–13-0.0115%11 Sept →
mirage13–7-0.0223%8 Sept →
dust213–70.0023%8 Sept →
dust213–30.0118%8 Sept →
mirage2–130.0318%6 Sept →
nuke13–7-0.0032%2 Sept →
dust213–50.0220%2 Sept →
mirage10–13-0.038%30 Aug →
anubis13–70.1030%21 Aug →
mirage9–13-0.0224%11 Aug →
mirage13–11-0.0129%10 Aug →
ancient16–130.0316%10 Aug →
mirage5–13-0.0133%9 Aug →
cache5–130.0212%9 Aug →
dust213–100.0922%9 Aug →
mirage13–100.0316%9 Aug →
dust213–100.0417%9 Aug →
ancient13–90.0930%28 Jul →
dust210–130.0516%28 Jul →
mirage12–16-0.0123%26 Jul →
nuke13–70.0319%26 Jul →
ancient9–130.0325%26 Jul →
mirage8–13-0.0217%26 Jul →
dust213–110.0322%26 Jul →
dust22–13-0.0926%26 Jul →
mirage6–13-0.0333%26 Jul →
ancient13–00.000%26 Jul →
dust212–120.0732%24 Jul →
anubis1–13-0.100%24 Jul →
dust210–13-0.0313%24 Jul →
dust214–16-0.0522%21 Jul →
anubis13–00.0317%21 Jul →
mirage13–100.0318%21 Jul →
dust213–4-0.0014%21 Jul →
dust22–13-0.1112%9 Jul →
cache13–10-0.0227%9 Jul →
cache12–120.0418%8 Jul →
nuke13–40.0112%5 Jul →
anubis13–20.0710%5 Jul →
overpass9–13-0.0429%5 Jul →
dust23–13-0.0024%5 Jul →
mirage13–50.0113%5 Jul →
dust213–6-0.0118%5 Jul →
mirage10–13-0.0322%5 Jul →
anubis10–130.0020%30 Jun →
mirage5–90.0925%25 Jun →
mirage4–13-0.0128%25 Jun →
ancient13–9-0.0312%21 Jun →
dust213–80.0214%18 Jun →
mirage5–13-0.0020%11 Jun →
ancient3–13-0.0818%10 Jun →
dust213–4-0.0815%22 May →
ancient13–10-0.0317%22 May →
inferno12–120.0117%21 May →
mirage19–17-0.0012%12 May →
ancient16–14-0.0219%12 May →
dust213–70.0317%11 May →
anubis13–9-0.0116%11 May →
mirage13–80.0118%11 May →
anubis13–16-0.0410%10 May →
nuke13–20.0725%10 May →
nuke13–6-0.096%10 May →
dust213–4-0.0222%8 May →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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