ⒽⒶⓃⓃⒾⒷⒶⓁ

ⒽⒶⓃⓃⒾⒷⒶⓁ — CS2 Stats

76561198033685650[U:1:73419922]Steam profile ↗✓ No bans

3,743Tracked matches43%Win rate2020Tracked since
5,509Hours in CS
CSDB Rating5.4 DevelopingSupport
Premier CS Rating17,792Purple band · top ~17.3% of ranked players (population est.)
FaceitLevel 6 · 1,292 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,792 -1,245 14 Jul – 30 Sept · 22 days played
16,84819,490peak 19,49014 Jul30 Sept
Faceit ELO: 1,292 +0 6 Sept – 14 Sept · 2 observations
1,2921,292peak 1,2926 Sept14 Sept
19,999Peak Premier in tracked matches
1,292Highest Faceit ELO seen on CSDB
24Days played since 2026-07-12

Faceit ELO

  • At peak — 1,292
  • Next: Level 7 at 1,351 — 59 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-06
  • Level 5 first seen 2026-09-06

Premier CS Rating

  • 1,698 below peak (19,490)
  • -734 over 30 days · declining
  • -1,245 over 90 days
  • Next: Pink band at 20,000 — 2,208 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-06
  • Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches60——
Win rate48%——
K/D1.08——
Headshot %43%——

Measured 6 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,868), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate39.6%44.8%45.7%6.2% short
Shot accuracy18.6%12.4%12.7%above
Kill/death ratio1.001.031.050.05 short
Match win rate45.5%45.2%45.7%meets

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGⒽⒶⓃⓃⒾⒷⒶⓁFACEITLevel 6 · 1,292 ELOSTANDINGTop 54.0% of rankedPREMIER17,792 · Purple bandPEAK ELO1,292csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning54
Utility58

0–100 skill scores via Leetify.

Recent form

COLD47–52–1Last 10047%Win rateLLLLWLLLWL

Last 10 vs previous 10: −40pp win rate · +0.00 avg rating · −2.5pp headshot accuracy · −43ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 578ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 558ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim7.4
Utility5.8
Positioning5.4
Opening Duels4.0
Clutch2.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.4
Utility5.8
Mechanics2.9
Opening Duels5.5
Win Impact2.8

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time568ms+12ms
first ⅓ avg 556ms → last ⅓ avg 568ms
Headshot accuracy20.0%+4.1%
first ⅓ avg 15.8% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · dust2, 8 Aug →
55%Best headshot accuracy · 0–3 · dust2, 24 Sept →
414msFastest reaction time · 6–7 · mirage, 14 Jul →
13–3Biggest win · dust2, 8 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
3–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 56% over 16dust2Weakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
dust2C208–1240%0.01
nukeC177–1041%0.01
ancientA169–756%0.00
infernoB158–753%0.02
cacheC125–742%0.02
mirageA116–555%0.01
anubisB84–450%0.01
fachwerk—10–10%0.09

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 20). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

252,259Lifetime kills
1.00K/D
12,171Matches
45.5%Match win rate · Top 50% of Level 6 players
39.6%Headshot %
18.6%Shot accuracy · Top 10% of Level 6 players
34,271MVPs
5,509Hours (in match)
11,840Bombs planted
2,895Bombs defused

Most-used weapons

AWP56,228
AK-4755,747
Glock-1811,146
Knife6,197
FAMAS5,760
MAC-104,498

Lifetime map wins

39,926inferno
14,051dust2
8,186nuke
3,903vertigo
2,133train
1,409cbble
244lake
212bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5,092Matches
50%Win rate
1.12Avg K/D
90.2ADR
38%Headshot %

Clutches & streaks

30%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient2138%1.0416.1
Anubis1932%0.9617.4
Mirage1850%1.2917.1
Inferno1669%1.2221.4
Dust21242%0.9415.1
Nuke667%1.2120.7
Overpass540%1.0715.2
Train333%0.9716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
38.9%Accuracy (enemy spotted)
41.4%Spray accuracy
63.2%Counter-strafing
9.1°Preaim
555msReaction time
50.7%T opening success
53.6%CT opening success
0.52Enemies flashed / flash
7.5%Flash assists
10.95HE damage / grenade
8.28Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache10–13-0.0029%30 Sept →
mirage6–13-0.0219%28 Sept →
dust210–130.0030%28 Sept →
cache14–160.0327%28 Sept →
inferno13–50.0812%28 Sept →
mirage8–13-0.0429%28 Sept →
dust29–130.0313%28 Sept →
mirage6–13-0.0120%28 Sept →
cache12–70.0411%27 Sept →
nuke8–13-0.0215%24 Sept →
cache7–130.0210%24 Sept →
cache6–13-0.1015%24 Sept →
dust20–30.0055%24 Sept →
mirage13–60.0125%24 Sept →
ancient13–110.0311%24 Sept →
anubis13–6-0.028%21 Sept →
anubis11–130.0231%12 Sept →
ancient13–60.0427%12 Sept →
nuke13–90.0519%12 Sept →
inferno13–40.0230%12 Sept →
dust22–13-0.0725%12 Sept →
anubis2–7-0.0314%12 Sept →
ancient3–13-0.0618%11 Sept →
inferno13–5-0.0415%11 Sept →
nuke13–7-0.0219%5 Sept →
inferno13–70.0424%5 Sept →
ancient13–100.0815%5 Sept →
nuke13–9-0.0615%5 Sept →
mirage10–13-0.0110%5 Sept →
inferno10–13-0.0414%4 Sept →
dust26–13-0.0127%24 Aug →
fachwerk9–130.0920%23 Aug →
dust210–130.028%23 Aug →
inferno6–130.0317%23 Aug →
ancient16–120.0016%17 Aug →
inferno13–80.0313%17 Aug →
cache13–9-0.0413%11 Aug →
anubis13–10-0.0321%11 Aug →
ancient9–13-0.046%11 Aug →
nuke9–13-0.0121%11 Aug →
ancient13–50.0213%11 Aug →
dust213–60.0319%11 Aug →
cache13–70.0323%11 Aug →
ancient7–13-0.0217%11 Aug →
inferno16–13-0.0117%10 Aug →
cache13–70.0916%9 Aug →
cache11–130.1120%9 Aug →
dust213–9-0.0115%9 Aug →
ancient13–100.0521%9 Aug →
mirage13–80.1112%9 Aug →
nuke13–16-0.0113%9 Aug →
ancient13–6-0.017%9 Aug →
dust21–130.0420%9 Aug →
mirage11–130.0124%9 Aug →
inferno11–13-0.0116%9 Aug →
dust213–11-0.018%8 Aug →
dust213–30.1312%8 Aug →
dust213–10-0.0210%8 Aug →
dust213–80.0814%8 Aug →
dust23–13-0.0515%8 Aug →
dust27–13-0.058%8 Aug →
mirage13–40.0124%8 Aug →
inferno13–70.0334%8 Aug →
dust29–13-0.0223%8 Aug →
ancient11–130.028%8 Aug →
nuke12–160.0113%8 Aug →
anubis13–60.0524%8 Aug →
cache13–70.1118%8 Aug →
anubis5–20.097%8 Aug →
ancient8–13-0.058%26 Jul →
nuke9–130.0324%26 Jul →
nuke13–100.0322%26 Jul →
nuke13–30.0813%26 Jul →
nuke13–60.0618%26 Jul →
inferno5–13-0.0524%26 Jul →
anubis8–13-0.025%24 Jul →
dust29–13-0.047%23 Jul →
mirage13–60.0710%23 Jul →
nuke15–150.019%23 Jul →
cache6–13-0.0717%23 Jul →
inferno10–130.0312%23 Jul →
inferno10–130.0218%20 Jul →
mirage13–90.0526%15 Jul →
nuke3–13-0.0225%15 Jul →
nuke6–130.0316%15 Jul →
anubis8–130.0112%15 Jul →
ancient13–6-0.0415%14 Jul →
inferno13–60.0214%14 Jul →
dust27–130.0811%14 Jul →
mirage6–7-0.0540%14 Jul →
nuke10–13-0.0218%13 Jul →
cache4–13-0.0317%13 Jul →
ancient13–100.0813%13 Jul →
ancient4–13-0.0626%12 Jul →
nuke8–13-0.0512%12 Jul →
dust216–120.0213%12 Jul →
inferno4–130.0815%12 Jul →
dust213–90.0615%12 Jul →
nuke13–30.0613%12 Jul →
ancient4–130.0111%12 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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