hamismatti

hamismatti — CS2 Stats

76561198033241899[U:1:72976171]Steam profile ↗✓ No bans

3,729Tracked matches54%Win rate2020Tracked since
5,333Hours in CS
CSDB Rating5.0 DevelopingOpening Duellist
Premier CS Rating21,031Top 50% of 213,542 CSDB-tracked playersPink band · top ~7.4% of ranked players (population est.)
CSDB Leaderboard#69706 of 260202 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,031 -6,507 24 Mar – 26 Oct · 36 days played
21,03127,934peak 27,93424 Mar26 Oct
Faceit ELO: 2,218 +0 30 Aug – 17 Sept · 2 observations
2,2182,218peak 2,21830 Aug17 Sept
27,934Peak Premier in tracked matches
2,218Highest Faceit ELO seen on CSDB
46Days played since 2026-03-24

Faceit ELO

  • At peak — 2,218
  • Next: 2,500 ELO at 2,500 — 282 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier CS Rating

  • 6,903 below peak (27,934)
  • -701 over 30 days · declining
  • Next: Red band at 25,000 — 3,969 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate47.9%46.9%49.3%1.4% short
Shot accuracy15.3%13.0%13.4%above
Kill/death ratio0.981.081.120.15 short
Match win rate71.6%46.7%48.5%above

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGhamismattiPREMIER21,031 · Pink bandPEAK ELO2,218csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim55
Positioning45
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY51–45–4Last 10051%Win rateLLLLWLWWLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −2.7pp headshot accuracy · +23ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 647ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 619ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 607ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.2 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim5.5
Utility3.7
Positioning4.5
Opening Duels5.0
Clutch2.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning4.5
Utility3.7
Mechanics5.4
Opening Duels4.0
Win Impact6.2

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.04
first ⅓ avg -0.02 → last ⅓ avg 0.02
Reaction time609ms−48ms
first ⅓ avg 657ms → last ⅓ avg 609ms
Headshot accuracy20.6%−1.5%
first ⅓ avg 22.1% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · nuke, 14 Jul →
36%Best headshot accuracy · 13–8 · dust2, 2 Apr →
422msFastest reaction time · 13–4 · ancient, 23 Aug →
13–1Biggest win · mirage, 1 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
4–7In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 67% over 21cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
ancientB2311–1248%-0.00
mirageS2114–767%0.02
nukeB209–1145%-0.00
dust2A1911–858%0.01
infernoD62–433%0.01
cacheD51–420%-0.01
anubis—41–325%-0.06
overpass—22–0100%-0.04

Across the last 100 tracked matches.

Lifetime stats

219,718Lifetime kills
0.98K/D
12,135Matches
71.6%Match win rate · Top 5% of Pink band
47.9%Headshot % · Top 50% of Pink band
15.3%Shot accuracy · Top 50% of Pink band
20,873MVPs
5,333Hours (in match)
7,441Bombs planted
2,244Bombs defused

Most-used weapons

AK-4780,804
AWP23,565
Tec-95,011
MAC-104,778
P2504,421
MP93,443

Lifetime map wins

22,178dust2
15,855inferno
9,841nuke
5,139train
2,038vertigo
1,934cbble
183office
118dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,346Matches
51%Win rate
1.04Avg K/D
77.5ADR
40%Headshot %

Clutches & streaks

30%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient13548%1.0716.5
Dust213256%1.0616.1
Anubis11648%0.9815.9
Mirage11049%1.0815.0
Inferno8348%1.1216.8
Nuke5357%1.1516.1
Vertigo3142%1.0517.0
Overpass1947%1.0416.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
34.4%Accuracy (enemy spotted)
40.3%Spray accuracy
74.2%Counter-strafing
14.2°Preaim
615msReaction time
39.2%T opening success
52.6%CT opening success
0.46Enemies flashed / flash
5.3%Flash assists
6.44HE damage / grenade
4.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.2332° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4601 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0330%26 Oct →
dust23–13-0.037%26 Oct →
cache3–13-0.0217%23 Oct →
dust210–13-0.0835%19 Oct →
mirage13–80.0719%3 Oct →
nuke8–130.0419%3 Oct →
mirage13–80.0413%9 Sept →
ancient13–7-0.0112%28 Aug →
inferno13–160.0419%28 Aug →
cache13–90.0119%28 Aug →
nuke13–100.0322%28 Aug →
dust210–130.0224%23 Aug →
mirage13–20.1519%23 Aug →
ancient13–4-0.0122%23 Aug →
ancient11–13-0.0021%14 Aug →
mirage13–40.037%4 Aug →
dust210–13-0.0133%3 Aug →
ancient15–15-0.0326%2 Aug →
mirage13–10.0534%1 Aug →
nuke13–70.029%15 Jul →
ancient15–150.1215%14 Jul →
nuke13–20.1521%14 Jul →
ancient13–70.0214%14 Jul →
dust213–90.0624%13 Jul →
cache11–13-0.0127%13 Jul →
dust213–8-0.0117%9 Jul →
nuke12–16-0.0315%9 Jul →
mirage11–13-0.0325%9 Jul →
cache9–130.0125%9 Jul →
dust213–10.0332%9 Jul →
mirage15–150.0122%5 Jul →
inferno6–130.0415%5 Jul →
anubis1–13-0.1418%3 Jun →
ancient13–10-0.0019%3 Jun →
mirage16–120.0213%2 Jun →
ancient13–90.0221%31 May →
nuke6–13-0.0324%31 May →
ancient2–13-0.0319%31 May →
dust213–10-0.0313%28 May →
nuke10–130.0621%26 May →
mirage13–100.0215%26 May →
mirage13–50.0620%26 May →
ancient16–13-0.0716%25 May →
mirage13–90.0816%21 May →
dust213–100.0736%20 May →
mirage13–110.0318%18 May →
dust27–13-0.0527%18 May →
nuke13–160.0519%14 May →
dust213–100.0825%14 May →
ancient15–150.0520%14 May →
nuke13–5-0.039%14 May →
nuke6–6-0.0217%10 May →
ancient13–160.0727%7 May →
nuke13–10-0.0222%6 May →
dust213–70.0925%4 May →
dust213–9-0.028%4 May →
cache10–13-0.0328%29 Apr →
ancient13–60.0833%29 Apr →
ancient9–130.0336%29 Apr →
nuke13–9-0.0333%28 Apr →
dust26–13-0.0214%15 Apr →
overpass13–9-0.0522%9 Apr →
mirage13–100.0422%9 Apr →
mirage13–30.0324%7 Apr →
anubis6–13-0.0319%7 Apr →
nuke13–9-0.0214%7 Apr →
nuke6–13-0.0123%6 Apr →
ancient13–80.009%6 Apr →
nuke7–13-0.0815%6 Apr →
mirage14–160.0623%6 Apr →
inferno13–110.0334%5 Apr →
mirage1–13-0.0028%4 Apr →
dust24–130.0126%4 Apr →
ancient2–13-0.120%4 Apr →
ancient16–140.0626%3 Apr →
dust216–130.0226%3 Apr →
ancient8–13-0.0411%3 Apr →
dust213–80.0636%2 Apr →
nuke5–13-0.0427%2 Apr →
dust22–13-0.0225%1 Apr →
ancient9–13-0.0426%1 Apr →
anubis11–13-0.0414%1 Apr →
inferno5–13-0.0313%1 Apr →
ancient13–9-0.0326%1 Apr →
dust213–80.0125%1 Apr →
ancient11–13-0.0718%1 Apr →
ancient13–11-0.0235%31 Mar →
inferno13–70.0430%31 Mar →
nuke6–13-0.1014%31 Mar →
inferno5–13-0.0721%31 Mar →
mirage13–8-0.0514%31 Mar →
nuke2–13-0.0330%31 Mar →
overpass13–8-0.0316%29 Mar →
mirage13–8-0.0517%29 Mar →
ancient4–13-0.0735%29 Mar →
nuke13–70.0514%25 Mar →
anubis13–10-0.0226%24 Mar →
mirage8–130.0816%24 Mar →
nuke13–9-0.0524%24 Mar →
mirage9–13-0.1029%24 Mar →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.