Kosaku

Kosaku — CS2 Stats

76561198031378786[U:1:71113058]Steam profile ↗✓ No bans

1,755Tracked matches77%Win rate2020Tracked since
3,680Hours in CS22Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (42 days ago). Ranks are recorded once per day this page is viewed.

+67Tracked matches · now 1,755
+30.0ppWin rate · 46.7% → 76.7%

Rating over time

Premier CS Rating: 16,307 -1,421 9 May – 3 Jul · 7 days played
16,30719,172peak 19,1729 May3 Jul
19,172Peak Premier in tracked matches
27Days played since 2026-05-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim74
Positioning64
Utility33

0–100 skill scores via Leetify.

Recent form

HOT53–42–5Last 10053%Win rateWWWWWWWLWW

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating · +9.4pp headshot accuracy · −26ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 30%
  • Avg reaction 473ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 480ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 493ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3.3 against its own average).

Aim7.4
Utility3.3
Positioning6.4
Opening Duels2.9
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning6.4
Utility3.3
Mechanics6.7
Opening Duels5.2
Win Impact10.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time493ms−31ms
first ⅓ avg 525ms → last ⅓ avg 493ms
Headshot accuracy14.4%−0.4%
first ⅓ avg 14.7% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 1–0 · inferno, 1 Nov →
100%Best headshot accuracy · 1–0 · inferno, 1 Nov →
375msFastest reaction time · 13–8 · nuke, 1 Nov →
13–0Biggest win · inferno, 3 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W7Current streak
6–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 77% over 13nukeWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
infernoA2213–959%-0.01
ancientB2110–1148%-0.02
dust2B157–847%-0.02
cacheB157–847%-0.01
anubisS1310–377%-0.02
nukeC94–544%-0.02
mirage—31–233%-0.02
office—11–0100%0.01
overpass—10–10%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

87,939Lifetime kills
1.09K/D · Top 50% of tracked players
4,879Matches
42.6%Match win rate
38.0%Headshot %
16.4%Shot accuracy · Top 25% of tracked players
10,049MVPs
1,929Hours (in match)
6,479Bombs planted
1,051Bombs defused

Most-used weapons

AK-4733,755
MP73,633
MAC-101,760
MP91,735
AWP1,606
P250813

Lifetime map wins

11,078inferno
3,904dust2
3,466nuke
1,338vertigo
1,087train
705office
368cbble
255lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

285Matches
50%Win rate
0.88Avg K/D
74.9ADR
39%Headshot %

Clutches & streaks

17%1v1 clutch win
29%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient4365%1.0115.8
Inferno2040%0.8213.1
Anubis1932%0.7112.0
Overpass1173%1.1316.2
Dust280%0.6412.9
Nuke714%0.7512.1
Cache617%1.0815.3
Vertigo10%1.4423.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
34.3%Accuracy (enemy spotted)
37.8%Spray accuracy
80.3%Counter-strafing
8.7°Preaim
490msReaction time
52.9%T opening success
48.8%CT opening success
0.29Enemies flashed / flash
3.0%Flash assists
10.20HE damage / grenade
1.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.5404% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2853 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.0316%1 Nov →
ancient13–9-0.0214%1 Nov →
inferno13–90.0314%1 Nov →
inferno1–00.08100%1 Nov →
dust213–10.068%1 Nov →
cache13–6-0.0316%1 Nov →
office13–80.0117%1 Nov →
mirage7–13-0.036%31 Oct →
mirage13–50.0110%31 Oct →
inferno13–110.0311%31 Oct →
cache9–130.014%31 Oct →
nuke13–30.0719%31 Oct →
anubis13–30.006%31 Oct →
inferno13–80.0513%31 Oct →
ancient8–13-0.047%31 Oct →
dust211–13-0.0716%30 Oct →
inferno13–6-0.0020%30 Oct →
cache13–6-0.019%30 Oct →
ancient10–130.0413%25 Oct →
inferno13–20.0511%25 Oct →
nuke13–80.045%25 Oct →
anubis13–7-0.017%25 Oct →
ancient13–7-0.0111%25 Oct →
cache13–50.018%25 Oct →
dust213–30.0522%25 Oct →
inferno13–50.0315%25 Oct →
ancient7–13-0.0712%21 Oct →
ancient3–10-0.0210%21 Oct →
dust213–10-0.059%21 Oct →
nuke13–8-0.023%21 Oct →
ancient13–7-0.048%19 Oct →
inferno13–8-0.0120%19 Oct →
nuke10–13-0.0514%19 Oct →
anubis13–7-0.0411%19 Oct →
inferno6–13-0.0413%14 Oct →
cache0–13-0.0915%14 Oct →
nuke9–13-0.0618%14 Oct →
ancient9–13-0.035%14 Oct →
inferno9–13-0.063%11 Oct →
nuke9–13-0.036%11 Oct →
cache8–13-0.0415%11 Oct →
ancient13–10.028%11 Oct →
dust29–13-0.0817%11 Oct →
ancient13–110.0212%7 Oct →
nuke8–13-0.0115%7 Oct →
inferno13–8-0.0610%7 Oct →
cache12–120.018%4 Oct →
inferno12–12-0.0025%4 Oct →
dust212–12-0.0511%4 Oct →
ancient13–60.0114%4 Oct →
nuke12–12-0.0417%4 Oct →
cache13–8-0.057%4 Oct →
inferno4–13-0.080%4 Oct →
cache13–8-0.0113%4 Oct →
ancient13–20.008%4 Oct →
inferno10–13-0.044%4 Oct →
dust213–9-0.029%4 Oct →
dust213–5-0.0116%3 Oct →
inferno13–00.0217%3 Oct →
anubis13–30.0518%3 Oct →
ancient8–13-0.055%3 Oct →
dust210–13-0.057%3 Oct →
cache12–120.059%3 Oct →
mirage10–13-0.039%26 Sept →
ancient9–13-0.067%26 Sept →
dust214–16-0.035%6 Sept →
ancient13–11-0.0119%6 Sept →
inferno2–13-0.084%5 Sept →
anubis13–10-0.0318%5 Sept →
cache7–13-0.0329%5 Sept →
inferno13–9-0.0513%28 Aug →
cache6–13-0.0517%28 Aug →
anubis13–11-0.012%28 Aug →
ancient7–130.0115%6 Aug →
dust213–7-0.0022%6 Aug →
anubis13–6-0.0025%6 Aug →
cache5–130.0011%6 Aug →
ancient9–13-0.0215%16 Jul →
inferno10–130.0115%16 Jul →
dust29–13-0.0116%3 Jul →
anubis14–16-0.046%3 Jul →
cache13–8-0.0116%1 Jul →
inferno13–7-0.0127%1 Jul →
anubis7–13-0.0716%1 Jul →
cache13–80.0313%12 Jun →
dust214–16-0.038%7 Jun →
ancient6–13-0.0621%7 Jun →
inferno7–13-0.0118%6 Jun →
dust217–19-0.0411%24 May →
anubis13–11-0.039%24 May →
anubis7–13-0.0414%23 May →
dust213–50.0112%23 May →
inferno13–6-0.0019%23 May →
anubis16–12-0.047%21 May →
ancient16–13-0.0211%13 May →
ancient9–13-0.0822%13 May →
anubis13–40.0321%13 May →
inferno8–13-0.0817%13 May →
overpass7–130.049%9 May →
ancient13–50.049%9 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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