maNdarkK

maNdarkK — CS2 Stats

76561198030601106[U:1:70335378]Steam profile ↗✓ No bans

1,669Tracked matches59%Win rate2020Tracked since
3,012Hours in CS
CSDB Rating5.7 SolidPositional Player
Premier CS Rating13,023Blue band · top ~38.9% of ranked players (population est.)
FaceitLevel 3 · 1,363 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

+279Premier CS Rating · 12,744 → 13,023

Rating over time

Premier CS Rating: 13,023 -2,511 29 Aug – 13 Oct · 30 days played
12,10215,534peak 15,53429 Aug13 Oct
15,534Peak Premier in tracked matches
1,363Highest Faceit ELO seen on CSDB
31Days played since 2026-08-29

Faceit ELO

  • At peak — 1,363
  • Next: Level 8 at 1,531 — 168 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-15
  • Level 6 first seen 2026-09-15

Premier CS Rating

  • 2,511 below peak (15,534)
  • -1,714 over 30 days · declining
  • Next: Purple band at 15,000 — 1,977 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-15
  • Light Blue band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches72——
Win rate40%——
K/D0.87——
Headshot %54%——

Measured 11 Sep 2026 → 13 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate45.2%41.8%42.7%above
Shot accuracy13.5%12.2%11.3%above
Kill/death ratio1.050.980.99above
Match win rate45.3%43.3%43.9%above

Across every metric we can compare, this profile already matches the typical Level 4 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGmaNdarkKFACEITLevel 3 · 1,363 ELOSTANDINGTop 90.6% of rankedPREMIER13,023 · Blue bandPEAK ELO1,363csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim62
Positioning55
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY49–47–4Last 10049%Win rateWLWWLWLWWL

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · +1.8pp headshot accuracy · +34ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 667ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 645ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 628ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim6.2
Utility4.9
Positioning5.5
Opening Duels2.1
Clutch4.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 54% on T to 39% on CT — first contacts on the defending side are being lost.

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.5
Utility4.9
Mechanics7.3
Opening Duels4.1
Win Impact7.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time616ms−45ms
first ⅓ avg 661ms → last ⅓ avg 616ms
Headshot accuracy18.0%−3.5%
first ⅓ avg 21.5% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–7 · mirage, 5 Sept →
50%Best headshot accuracy · 2–13 · nuke, 17 Sept →
469msFastest reaction time · 11–13 · ancient, 30 Aug →
13–1Biggest win · inferno, 25 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
11–10In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 70% over 10ancientWeakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
dust2A2112–957%0.00
ancientC197–1237%-0.01
nukeC167–944%-0.02
infernoC135–838%0.00
anubisA117–464%0.01
mirageS107–370%0.04
cacheC83–538%-0.01
eldorado—10–10%-0.13
train—11–0100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (37% over 19). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

147,473Lifetime kills
1.05K/D · Top 50% of Level 3 players
7,585Matches
45.3%Match win rate · Top 50% of Level 3 players
45.2%Headshot % · Top 50% of Level 3 players
13.5%Shot accuracy · Top 50% of Level 3 players
16,100MVPs
3,012Hours (in match)
7,680Bombs planted
1,957Bombs defused

Most-used weapons

AK-4739,186
AWP23,938
FAMAS3,369
MAC-103,259
SSG 083,250

Lifetime map wins

19,484dust2
14,283inferno
4,035nuke
2,264vertigo
1,869train
123office
77cbble
72lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,502Matches
51%Win rate
1.00Avg K/D
79.2ADR
43%Headshot %

Clutches & streaks

42%1v1 clutch win
24%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage16057%1.1215.8
Ancient10848%1.0315.4
Dust210451%1.0516.5
Inferno8948%1.0616.0
Nuke4347%1.0416.0
Anubis3241%0.7913.9
Vertigo2635%0.9415.4
Overpass1662%1.1317.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
33.7%Accuracy (enemy spotted)
33.2%Spray accuracy
82.9%Counter-strafing
10.6°Preaim
623msReaction time
53.8%T opening success
38.8%CT opening success
0.53Enemies flashed / flash
9.0%Flash assists
14.74HE damage / grenade
2.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.4672 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.7706% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–10-0.0321%13 Oct →
mirage9–13-0.0814%13 Oct →
nuke13–7-0.0116%13 Oct →
anubis13–7-0.0511%11 Oct →
inferno14–16-0.0423%7 Oct →
dust213–6-0.0026%7 Oct →
ancient6–13-0.0410%7 Oct →
anubis13–90.1427%7 Oct →
ancient13–110.0516%6 Oct →
cache3–13-0.0513%5 Oct →
ancient13–11-0.016%4 Oct →
cache13–3-0.0323%4 Oct →
mirage15–15-0.0216%3 Oct →
nuke11–13-0.0615%3 Oct →
nuke9–13-0.024%3 Oct →
dust28–13-0.0215%3 Oct →
dust213–40.0121%3 Oct →
cache13–70.0614%3 Oct →
nuke11–13-0.0122%27 Sept →
nuke13–80.0123%26 Sept →
anubis10–13-0.0116%26 Sept →
ancient13–70.0520%26 Sept →
cache10–13-0.0622%25 Sept →
inferno13–10.1339%25 Sept →
ancient4–130.0011%25 Sept →
anubis13–100.0223%25 Sept →
nuke13–10-0.0622%25 Sept →
dust213–80.0015%23 Sept →
anubis13–5-0.0117%23 Sept →
nuke11–130.0716%23 Sept →
cache13–11-0.0114%23 Sept →
inferno15–15-0.0018%23 Sept →
ancient9–130.0028%23 Sept →
eldorado5–9-0.1311%22 Sept →
ancient13–8-0.0615%21 Sept →
mirage8–130.0320%21 Sept →
dust22–13-0.0117%21 Sept →
dust216–140.0431%21 Sept →
anubis6–130.0214%21 Sept →
inferno11–13-0.0220%19 Sept →
nuke13–11-0.0614%19 Sept →
ancient13–10-0.0122%19 Sept →
inferno14–16-0.0317%19 Sept →
nuke2–13-0.0250%17 Sept →
dust213–50.0223%17 Sept →
dust25–13-0.0423%17 Sept →
nuke6–13-0.0928%17 Sept →
inferno6–13-0.0430%17 Sept →
inferno9–130.0326%17 Sept →
mirage13–50.0517%17 Sept →
dust213–16-0.0226%14 Sept →
dust213–7-0.0628%14 Sept →
ancient4–13-0.0336%14 Sept →
nuke13–110.0722%13 Sept →
inferno16–140.0227%13 Sept →
nuke4–13-0.0237%13 Sept →
dust210–13-0.0724%13 Sept →
ancient15–150.0419%13 Sept →
anubis13–5-0.0122%13 Sept →
inferno13–30.0119%11 Sept →
nuke13–10-0.0719%10 Sept →
mirage13–9-0.0332%10 Sept →
dust213–70.1224%10 Sept →
inferno5–13-0.0011%9 Sept →
ancient5–13-0.156%9 Sept →
inferno13–4-0.0233%9 Sept →
mirage16–130.1121%9 Sept →
cache9–13-0.0119%8 Sept →
mirage13–110.0217%8 Sept →
dust213–50.0619%8 Sept →
ancient6–13-0.0310%7 Sept →
train13–110.0222%7 Sept →
dust28–13-0.0416%7 Sept →
ancient11–13-0.0017%6 Sept →
ancient13–20.0118%5 Sept →
nuke7–13-0.076%5 Sept →
cache9–130.0326%5 Sept →
dust213–6-0.0636%5 Sept →
nuke13–8-0.0719%5 Sept →
ancient7–13-0.0028%5 Sept →
dust213–80.0716%5 Sept →
mirage13–70.1910%5 Sept →
ancient6–130.0425%4 Sept →
cache11–130.0221%4 Sept →
mirage13–100.0424%4 Sept →
ancient16–14-0.0218%3 Sept →
anubis13–110.0126%3 Sept →
ancient5–13-0.0815%3 Sept →
dust26–13-0.0130%3 Sept →
anubis12–12-0.0323%3 Sept →
dust213–50.0426%2 Sept →
mirage13–70.0528%1 Sept →
nuke1–130.0210%31 Aug →
dust213–50.0418%31 Aug →
dust211–13-0.0520%31 Aug →
dust26–130.0528%30 Aug →
ancient11–130.0434%30 Aug →
anubis12–160.0626%30 Aug →
inferno13–70.0417%29 Aug →
inferno5–9-0.0240%29 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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