totes

totes — CS2 Stats

MY76561198028514637[U:1:68248909]Steam profile ↗✓ No bans

152Tracked matches47%Win rate2020Tracked since
1,510Hours in CS
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating27,551Top 5% of 215,558 CSDB-tracked playersRed band · top ~1.8% of ranked players (population est.)
CSDB Leaderboard#4439 of 261671 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 152 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,551 +11,661 25 Nov – 16 Oct · 13 days played
15,89027,661peak 27,66125 Nov16 Oct
27,661Peak Premier in tracked matches
28Days played since 2020-06-14

Premier CS Rating

  • 110 below peak (27,661)
  • 0 over 30 days · steady
  • +1,258 over 90 days
  • Next: Gold band at 30,000 — 2,449 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-02
  • Pink band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 16 Oct 2026 and 15 Nov 2026.

Measured 16 Oct 2026 → 15 Nov 2026; previous 17 Sep 2026 → 16 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=15,144), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate33.1%49.3%51.2%18.1% short
Shot accuracy19.9%13.3%12.3%above
Kill/death ratio1.171.121.18meets
Match win rate42.9%48.5%52.2%9.3% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtotesPREMIER27,551 · Red bandcsdb.gg/stats

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Performance scores

Aim69
Positioning43
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY41–35–1Last 7753%Win rateLWLWLWWLLL

Last 10 vs previous 10: +10pp win rate · +0.06 avg rating · +7.0pp headshot accuracy · +49ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 539ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 564ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 540ms

Newest first, from the last 77 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.9
Utility2.1
Positioning4.3
Opening Duels1.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 86% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 41% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.3
Utility2.1
Mechanics8.2
Opening Duels1.4
Win Impact3.9

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.04
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time541ms−80ms
first ⅓ avg 621ms → last ⅓ avg 541ms
Headshot accuracy18.3%+1.4%
first ⅓ avg 16.9% → last ⅓ avg 18.3%

Rolling 5-match average across the last 77 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–2 · nuke, 24 Nov →
51%Best headshot accuracy · 7–13 · nuke, 18 Jul →
294msFastest reaction time · 16–14 · mirage, 18 Jul →
13–2Biggest win · inferno, 29 Jul →

Across the last 77 tracked matches.

Highlights

10Longest win streak
7–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 67% over 9mirageWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
mirageC208–1240%-0.01
infernoB189–950%-0.02
dust2B105–550%-0.01
nukeS96–367%0.00
cacheA74–357%0.01
ancientS64–267%0.02
overpass—32–167%0.02
anubis—22–0100%0.04
vertigo—21–150%-0.00

Across the last 77 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 20). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

93,972Lifetime kills
1.17K/D · Top 50% of Red band
4,213Matches
42.9%Match win rate
33.1%Headshot %
19.9%Shot accuracy · Top 5% of Red band
11,386MVPs
1,510Hours (in match)
3,955Bombs planted
901Bombs defused

Most-used weapons

AK-4725,492
AWP15,233
P905,012
Knife2,746
P2502,448
MAC-101,841

Lifetime map wins

7,592dust2
2,927inferno
1,863nuke
624lake
444office
370bank
366safehouse
289cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
32.5%Accuracy (enemy spotted)
32.8%Spray accuracy
86.8%Counter-strafing
10.8°Preaim
567msReaction time
25.3%T opening success
40.9%CT opening success
0.29Enemies flashed / flash
2.5%Flash assists
8.79HE damage / grenade
3.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.295 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.2908% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0017%2 Aug →
inferno13–20.0428%29 Jul →
inferno2–13-0.0733%25 Jul →
dust213–9-0.0115%25 Jul →
mirage10–13-0.0328%25 Jul →
ancient13–20.0620%25 Jul →
nuke13–80.0124%25 Jul →
mirage11–13-0.0322%23 Jul →
cache8–130.0824%23 Jul →
mirage11–13-0.0219%22 Jul →
mirage4–13-0.0711%22 Jul →
inferno0–13-0.1325%21 Jul →
mirage13–8-0.0117%21 Jul →
inferno13–8-0.0128%21 Jul →
mirage8–13-0.0121%20 Jul →
cache5–13-0.0712%20 Jul →
cache13–9-0.038%20 Jul →
dust22–13-0.0322%20 Jul →
mirage3–3-0.0315%20 Jul →
dust20–13-0.130%20 Jul →
dust211–130.0119%20 Jul →
cache2–130.0018%19 Jul →
dust213–40.0415%19 Jul →
dust20–12-0.020%17 Jul →
cache16–12-0.0417%17 Jul →
inferno13–100.0324%17 Jul →
dust213–10-0.0322%17 Jul →
mirage13–3-0.0422%17 Jul →
mirage16–14-0.0125%17 Jul →
nuke13–6-0.0414%16 Jul →
cache13–100.0322%15 Jul →
cache16–130.0835%15 Jul →
dust213–11-0.0519%3 Feb →
nuke13–11-0.0421%31 Jan →
overpass2–13-0.0920%8 Aug →
nuke13–6-0.0423%8 Aug →
overpass13–90.0313%3 Aug →
nuke7–13-0.0011%3 Aug →
inferno10–13-0.0229%1 Aug →
nuke13–10-0.0327%1 Aug →
inferno13–90.0121%1 Aug →
mirage4–13-0.0315%18 Jul →
ancient13–40.1229%18 Jul →
inferno13–10-0.0320%18 Jul →
nuke7–13-0.0351%18 Jul →
inferno10–130.0820%18 Jul →
nuke15–15-0.0218%18 Jul →
mirage13–30.0114%18 Jul →
inferno3–13-0.0531%18 Jul →
dust210–130.0216%10 Jul →
inferno10–13-0.0837%10 Jul →
ancient7–13-0.0236%10 Jul →
inferno9–13-0.0518%9 Jul →
mirage5–13-0.0825%9 Jul →
mirage13–110.0419%9 Jul →
ancient9–13-0.0715%9 Jul →
inferno13–110.0125%2 Jul →
ancient13–20.0534%2 Jul →
inferno13–11-0.0327%24 May →
inferno13–6-0.0334%24 May →
inferno5–13-0.1223%21 May →
mirage7–13-0.0513%27 Dec →
anubis13–100.0012%25 Nov →
mirage13–30.0510%25 Nov →
vertigo14–16-0.0010%25 Nov →
inferno10–130.0215%25 Nov →
anubis13–70.0724%24 Nov →
ancient13–3-0.0216%24 Nov →
mirage13–50.099%24 Nov →
overpass13–20.1210%24 Nov →
vertigo13–4-0.007%24 Nov →
nuke13–20.2219%24 Nov →
inferno13–50.0611%24 Nov →
dust213–30.0914%24 Nov →
mirage16–140.0010%18 Jul →
mirage13–160.0014%11 Jul →
mirage11–160.0011%14 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.