[illmatic] Kidlo ✪

[illmatic] Kidlo ✪ — CS2 Stats

GB76561198023105782[U:1:62840054]Steam profile ↗✓ No bans

2,143Tracked matches46%Win rate2020Tracked since
6,042Hours in CS18Hrs last 2 wks
CSDB Rating4.6 DevelopingClutch Specialist
Premier CS Rating9,876Light Blue band · top ~55.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,876 +2,727 28 May – 27 Oct · 10 days played
7,0189,876peak 9,87628 May27 Oct
10,100Peak Premier in tracked matches
14Days played since 2026-05-28

Premier CS Rating

  • At peak — 9,876
  • +1,280 over 30 days · improving
  • Next: Blue band at 10,000 — 124 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate57.2%39.9%42.0%above
Shot accuracy16.0%7.0%9.6%above
Kill/death ratio0.950.920.980.03 short
Match win rate34.7%42.3%43.8%9.1% short

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG[illmatic] Kidlo ✪PREMIER9,876 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning44
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY43–55–2Last 10043%Win rateLWWWLLLWLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −0.3pp headshot accuracy · 0ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 728ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 714ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 714ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.8 against its own average).

Aim5.9
Utility4.4
Positioning4.4
Opening Duels0.7
Clutch5.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 51% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 732ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning4.4
Utility4.4
Mechanics7.2
Opening Duels3.1
Win Impact3.8

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time727ms−24ms
first ⅓ avg 751ms → last ⅓ avg 727ms
Headshot accuracy21.4%+0.5%
first ⅓ avg 20.9% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 4–0 · rush_001, 26 Oct →
60%Best headshot accuracy · 4–0 · rush_001, 26 Oct →
492msFastest reaction time · 13–2 · ancient, 17 Sept →
13–0Biggest win · overpass, 14 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–3In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 58% over 12mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2D196–1332%-0.04
cacheA1810–856%-0.02
ancientD134–931%-0.03
infernoA127–558%-0.01
anubisC125–742%-0.03
mirageD103–730%-0.04
nukeC94–544%0.00
overpass—32–167%-0.01
vertigo—21–150%0.02
rush_001—11–0100%0.12
office—10–10%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

196,989Lifetime kills
0.95K/D · Top 50% of Light Blue band
7,201Matches
34.7%Match win rate
57.2%Headshot % · Top 5% of Light Blue band
16.0%Shot accuracy · Top 25% of Light Blue band
12,806MVPs
3,067Hours (in match)
5,360Bombs planted
1,400Bombs defused

Most-used weapons

AK-4788,695
AWP18,425
P2504,549
FAMAS2,859
MAC-102,150

Lifetime map wins

10,120dust2
8,899inferno
2,564nuke
1,964train
1,894cbble
1,432vertigo
328office
57aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

957Matches
50%Win rate
1.16Avg K/D
62.7ADR
45%Headshot %

Clutches & streaks

48%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Dust21662%0.8011.6
Mirage1553%0.6410.7
Anubis1354%0.9614.0
Ancient1060%0.8212.1
Inferno850%0.8210.8
Vertigo771%2.8316.1
Nuke425%0.629.5
Overpass333%0.7011.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
33.7%Accuracy (enemy spotted)
33.9%Spray accuracy
82.6%Counter-strafing
9.3°Preaim
732msReaction time
51.4%T opening success
33.3%CT opening success
0.54Enemies flashed / flash
2.7%Flash assists
6.75HE damage / grenade
5.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 732.11ms — above the 700ms mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.3065% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0325%27 Oct →
inferno13–60.0216%27 Oct →
inferno13–100.0120%27 Oct →
cache13–11-0.0010%26 Oct →
vertigo9–13-0.074%26 Oct →
inferno7–13-0.0129%26 Oct →
mirage10–13-0.0316%26 Oct →
rush_0014–00.1260%26 Oct →
cache7–130.0213%26 Oct →
mirage5–13-0.1017%26 Oct →
dust213–16-0.0324%26 Oct →
cache15–15-0.0414%25 Oct →
anubis5–130.0122%3 Oct →
ancient6–130.0417%3 Oct →
dust22–13-0.1114%3 Oct →
cache13–8-0.0031%3 Oct →
ancient9–30.0223%3 Oct →
dust29–13-0.0323%3 Oct →
mirage15–15-0.0522%3 Oct →
anubis13–10.0023%3 Oct →
dust25–13-0.0720%3 Oct →
dust23–13-0.1127%3 Oct →
dust213–10-0.0326%3 Oct →
cache8–13-0.0622%3 Oct →
dust213–10-0.0117%3 Oct →
cache13–10-0.0115%3 Oct →
cache13–9-0.0124%2 Oct →
inferno7–13-0.0326%17 Sept →
ancient13–2-0.0619%17 Sept →
inferno13–90.0025%17 Sept →
ancient13–9-0.0221%24 Aug →
mirage13–9-0.0521%24 Aug →
dust28–13-0.1020%24 Aug →
cache13–110.0425%24 Aug →
cache13–4-0.0442%24 Aug →
anubis13–7-0.0120%24 Aug →
cache13–4-0.0216%24 Aug →
ancient8–13-0.0721%24 Aug →
ancient0–5-0.0814%24 Aug →
anubis3–13-0.0610%24 Aug →
cache13–11-0.0619%24 Aug →
dust24–13-0.1114%24 Aug →
ancient6–13-0.0319%24 Aug →
nuke13–110.0014%24 Aug →
dust29–13-0.0720%8 Aug →
dust213–60.0550%8 Aug →
inferno13–10-0.0519%8 Aug →
ancient4–13-0.1121%8 Aug →
cache14–16-0.0327%8 Aug →
mirage13–16-0.0425%8 Aug →
cache4–13-0.0221%8 Aug →
anubis7–13-0.0416%8 Aug →
anubis13–6-0.0214%8 Aug →
cache13–40.0517%8 Aug →
mirage1–13-0.0335%27 Jun →
dust25–13-0.0223%27 Jun →
office9–13-0.0211%15 Jun →
cache3–13-0.0635%15 Jun →
vertigo13–10.1121%15 Jun →
ancient4–13-0.0624%14 Jun →
ancient8–13-0.0513%14 Jun →
nuke7–130.0224%14 Jun →
nuke10–130.0034%14 Jun →
inferno13–5-0.0022%14 Jun →
anubis7–13-0.068%14 Jun →
nuke11–130.0322%14 Jun →
anubis7–13-0.088%14 Jun →
nuke9–13-0.0621%14 Jun →
ancient13–8-0.0111%14 Jun →
mirage13–110.0212%14 Jun →
dust211–130.0119%14 Jun →
inferno16–14-0.0325%14 Jun →
dust213–8-0.0024%14 Jun →
overpass13–8-0.0721%14 Jun →
overpass13–00.0145%14 Jun →
nuke13–80.0320%14 Jun →
anubis7–13-0.0416%14 Jun →
ancient7–130.0116%14 Jun →
inferno9–13-0.0512%14 Jun →
anubis13–70.0020%14 Jun →
dust213–10.0128%14 Jun →
overpass9–130.0233%14 Jun →
inferno16–120.0523%14 Jun →
nuke5–13-0.077%13 Jun →
inferno6–13-0.0523%13 Jun →
dust213–10-0.0119%13 Jun →
cache9–13-0.0218%13 Jun →
mirage7–13-0.0815%13 Jun →
cache3–9-0.0315%13 Jun →
ancient10–13-0.0120%13 Jun →
cache13–7-0.0212%29 May →
dust26–13-0.1135%28 May →
dust210–13-0.0116%28 May →
nuke13–60.0428%28 May →
anubis13–80.0220%28 May →
mirage13–50.0234%28 May →
anubis10–13-0.0613%28 May →
inferno10–130.0123%28 May →
nuke13–70.0227%28 May →
dust28–13-0.0218%28 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.