bradur

bradur — CS2 Stats

76561198019560564[U:1:59294836]Steam profile ↗✓ No bans

1,183Tracked matches59%Win rate2021Tracked since
2,816Hours in CS8Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating13,431Blue band · top ~36.7% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,183 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 29 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,431 +93 29 Jun19 Sept · 29 days played
8,92213,935peak 13,93529 Jun19 Sept
14,050Peak Premier in tracked matches
39Days played since 2026-06-29

Premier CS Rating

  • 504 below peak (13,935)
  • +2,927 over 30 days · improving
  • +93 over 90 days
  • Next: Purple band at 15,000 1,569 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-31
  • Light Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches13
Win rate31%
K/D0.95
Headshot %32%

Measured 13 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=20,242), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate45.2%41.9%44.3%meets
Shot accuracy11.7%9.6%11.8%meets
Kill/death ratio0.900.981.030.14 short
Match win rate42.1%43.8%45.2%3.2% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbradurPREMIER13,431 · Blue bandcsdb.gg/stats

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Performance scores

Aim51
Positioning53
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateLWLWLLWWWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +0.5pp headshot accuracy · −54ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 572ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 577ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.9 against its own average).

Aim5.1
Utility4.8
Positioning5.3
Opening Duels3.6
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.3
Utility4.8
Mechanics6.4
Opening Duels3.7
Win Impact7.9

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time604ms−67ms
first ⅓ avg 671ms → last ⅓ avg 604ms
Headshot accuracy17.2%−0.2%
first ⅓ avg 17.4% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · nuke, 16 Aug
42%Best headshot accuracy · 9–13 · nuke, 9 Jul
469msFastest reaction time · 13–7 · anubis, 16 Aug
13–1Biggest win · inferno, 29 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
75In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 69% over 13infernoWeakest map · 32% over 22
MapGradePlayedRecordWin rateAvg rating
infernoD2271532%-0.02
ancientD1961332%-0.03
nukeA1811761%-0.00
anubisS139469%-0.01
cacheB126650%-0.01
mirageA106460%-0.01
dust2B63350%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (32% over 22). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,236Lifetime kills
0.90K/D
4,125Matches
42.1%Match win rate
45.2%Headshot % · Top 50% of Blue band
11.7%Shot accuracy · Top 50% of Blue band
7,977MVPs
1,664Hours (in match)
4,287Bombs planted
970Bombs defused

Most-used weapons

AK-4718,644
AWP5,448
FAMAS2,874
P902,623
P2502,309

Lifetime map wins

5,957inferno
5,888nuke
4,311dust2
1,486train
1,166vertigo
591cbble
313office
195dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

51Matches
39%Win rate
0.90Avg K/D
76.7ADR
49%Headshot %

Clutches & streaks

39%1v1 clutch win
28%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis1547%0.8613.3
Inferno1540%1.0216.5
Ancient1136%0.9413.6
Nuke425%1.0116.8
Overpass20%0.498.5
Train10%0.6813.0
Cache10%0.406.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
29.6%Accuracy (enemy spotted)
33.1%Spray accuracy
78.9%Counter-strafing
11.5°Preaim
604msReaction time
36.5%T opening success
53.0%CT opening success
0.42Enemies flashed / flash
5.8%Flash assists
10.62HE damage / grenade
7.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4151 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.5459% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient7–13-0.058%17 Sept
inferno16–130.007%17 Sept
inferno10–130.0526%17 Sept
anubis13–11-0.0110%15 Sept
ancient7–13-0.0611%15 Sept
inferno12–160.0211%14 Sept
ancient13–9-0.0113%13 Sept
mirage13–30.0229%8 Sept
nuke13–9-0.0739%2 Sept
nuke13–40.1014%1 Sept
inferno13–110.0112%31 Aug
nuke15–150.0624%31 Aug
mirage13–9-0.0326%30 Aug
cache9–13-0.0117%30 Aug
mirage3–13-0.0218%29 Aug
nuke10–13-0.0711%29 Aug
ancient8–13-0.068%29 Aug
anubis13–60.0218%29 Aug
nuke13–5-0.0916%29 Aug
ancient10–13-0.0913%29 Aug
inferno13–1-0.0126%29 Aug
nuke10–4-0.1218%29 Aug
nuke13–9-0.0521%29 Aug
inferno8–13-0.0727%29 Aug
anubis13–110.0218%27 Aug
cache8–1-0.0313%27 Aug
inferno5–13-0.1115%27 Aug
nuke10–13-0.0221%26 Aug
inferno13–30.1123%24 Aug
dust213–9-0.0622%23 Aug
ancient13–90.0216%23 Aug
cache13–3-0.080%17 Aug
inferno13–10-0.0219%17 Aug
ancient3–13-0.0420%17 Aug
inferno13–100.0417%16 Aug
anubis13–80.0112%16 Aug
anubis13–70.0211%16 Aug
nuke13–20.1726%16 Aug
ancient16–14-0.0220%16 Aug
inferno11–13-0.0620%16 Aug
mirage13–100.0426%15 Aug
anubis7–13-0.0714%15 Aug
inferno13–16-0.076%15 Aug
dust213–16-0.1015%13 Aug
anubis13–70.0216%13 Aug
dust216–13-0.0411%12 Aug
ancient15–150.029%12 Aug
nuke8–130.0117%12 Aug
ancient13–2-0.0223%12 Aug
cache11–130.0216%9 Aug
ancient6–13-0.0312%9 Aug
inferno11–130.0523%5 Aug
inferno10–13-0.1015%4 Aug
nuke7–13-0.0133%4 Aug
inferno9–13-0.0318%4 Aug
mirage4–13-0.0819%4 Aug
mirage7–130.0222%3 Aug
inferno10–13-0.0324%3 Aug
nuke13–7-0.0324%2 Aug
inferno7–13-0.0317%2 Aug
anubis5–13-0.0422%2 Aug
mirage6–13-0.0917%30 Jul
ancient5–13-0.0313%30 Jul
cache8–13-0.0521%30 Jul
ancient3–13-0.0416%29 Jul
cache6–130.0411%29 Jul
nuke13–50.0414%24 Jul
anubis13–70.005%24 Jul
mirage13–110.0114%24 Jul
ancient13–8-0.0815%24 Jul
nuke13–60.0714%23 Jul
dust212–50.0121%23 Jul
inferno4–13-0.0431%23 Jul
ancient6–130.0110%21 Jul
nuke4–13-0.0811%21 Jul
anubis13–8-0.0517%21 Jul
dust23–13-0.0520%21 Jul
mirage13–110.0617%21 Jul
anubis5–130.0112%21 Jul
ancient10–13-0.0313%21 Jul
cache13–8-0.019%20 Jul
ancient11–13-0.0610%20 Jul
inferno11–13-0.0324%15 Jul
ancient9–130.0226%15 Jul
cache13–30.0526%15 Jul
inferno10–13-0.0615%12 Jul
dust26–13-0.0412%11 Jul
cache16–120.0318%10 Jul
nuke9–13-0.0442%9 Jul
anubis13–6-0.0910%9 Jul
inferno13–70.0215%9 Jul
cache12–12-0.0324%7 Jul
cache4–13-0.0911%6 Jul
nuke13–11-0.0120%1 Jul
anubis7–13-0.0122%1 Jul
inferno10–13-0.088%1 Jul
ancient13–8-0.0220%1 Jul
nuke13–90.0827%1 Jul
mirage13–90.0111%29 Jun
cache13–90.0726%29 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →