bradur

bradur — CS2 Stats

76561198019560564[U:1:59294836]Steam profile ↗✓ No bans

1,200Tracked matches46%Win rate2021Tracked since
2,832Hours in CS14Hrs last 2 wks
CSDB Rating4.9 DevelopingPositional Player
Premier CS Rating11,967Blue band · top ~44.5% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,967 -1,009 24 Jul – 11 Oct · 35 days played
8,92213,829peak 13,82924 Jul11 Oct
13,829Peak Premier in tracked matches
815Highest Faceit ELO seen on CSDB
40Days played since 2026-07-15

Premier CS Rating

  • 1,862 below peak (13,829)
  • -1,862 over 30 days · declining
  • -1,009 over 90 days
  • Next: Purple band at 15,000 — 3,033 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-31
  • Light Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches48——
Win rate29%——
K/D0.95——
Headshot %34%——

Measured 13 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate45.1%41.8%42.7%above
Shot accuracy11.6%12.2%11.3%above
Kill/death ratio0.900.980.990.10 short
Match win rate41.9%43.3%43.9%2.0% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbradurFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER11,967 · Blue bandPEAK ELO815csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim47
Positioning59
Utility47

0–100 skill scores via Leetify.

Recent form

COLD44–53–3Last 10044%Win rateLLLLLLLWLW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +0.5pp headshot accuracy · +46ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 663ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 652ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 629ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim4.7
Utility4.7
Positioning5.9
Opening Duels3.3
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning5.9
Utility4.7
Mechanics6.6
Opening Duels5.2
Win Impact3.8

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time627ms−27ms
first ⅓ avg 654ms → last ⅓ avg 627ms
Headshot accuracy15.9%−1.1%
first ⅓ avg 17.1% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · nuke, 16 Aug →
39%Best headshot accuracy · 13–9 · nuke, 2 Sept →
469msFastest reaction time · 13–7 · anubis, 16 Aug →
13–1Biggest win · inferno, 29 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L7Current streak
7–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 67% over 15infernoWeakest map · 29% over 21
MapGradePlayedRecordWin rateAvg rating
infernoD216–1529%-0.02
ancientC207–1335%-0.03
nukeB179–853%-0.01
anubisS1510–567%-0.01
mirageB126–650%-0.01
dust2C83–538%-0.04
cacheC73–443%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 21). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,757Lifetime kills
0.90K/D
4,160Matches
41.9%Match win rate
45.1%Headshot % · Top 50% of Level 3 players
11.6%Shot accuracy
8,098MVPs
1,674Hours (in match)
4,309Bombs planted
1,014Bombs defused

Most-used weapons

AK-4718,763
AWP5,621
FAMAS2,877
P902,624
P2502,313

Lifetime map wins

5,988inferno
5,897nuke
4,373dust2
1,486train
1,166vertigo
591cbble
313office
195dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

57Matches
39%Win rate
0.89Avg K/D
75.6ADR
48%Headshot %

Clutches & streaks

40%1v1 clutch win
26%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis1747%0.8613.2
Inferno1540%1.0216.5
Ancient1338%0.9313.7
Nuke520%0.8614.2
Overpass20%0.498.5
Train10%0.6813.0
Cache10%0.406.0
Dust210%0.6312.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
29.4%Accuracy (enemy spotted)
33.3%Spray accuracy
79.6%Counter-strafing
11.5°Preaim
621msReaction time
47.8%T opening success
53.8%CT opening success
0.40Enemies flashed / flash
5.6%Flash assists
10.94HE damage / grenade
7.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4034 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0119%11 Oct →
nuke4–13-0.094%11 Oct →
ancient7–130.0212%11 Oct →
anubis5–13-0.0713%10 Oct →
dust27–13-0.0130%10 Oct →
inferno11–130.0116%9 Oct →
mirage9–13-0.0216%9 Oct →
ancient13–110.0110%4 Oct →
dust29–13-0.0313%4 Oct →
ancient13–10-0.0116%3 Oct →
inferno12–16-0.0815%3 Oct →
mirage13–40.0113%3 Oct →
nuke4–13-0.0516%2 Oct →
anubis13–90.0420%30 Sept →
anubis13–5-0.0313%28 Sept →
anubis11–13-0.0316%28 Sept →
mirage15–15-0.0110%27 Sept →
ancient7–13-0.058%17 Sept →
inferno16–130.007%17 Sept →
inferno10–130.0526%17 Sept →
anubis13–11-0.0110%15 Sept →
ancient7–13-0.0611%15 Sept →
inferno12–160.0211%14 Sept →
ancient13–9-0.0113%13 Sept →
mirage13–30.0229%8 Sept →
nuke13–9-0.0739%2 Sept →
nuke13–40.1014%1 Sept →
inferno13–110.0112%31 Aug →
nuke15–150.0624%31 Aug →
mirage13–9-0.0326%30 Aug →
cache9–13-0.0117%30 Aug →
mirage3–13-0.0218%29 Aug →
nuke10–13-0.0711%29 Aug →
ancient8–13-0.068%29 Aug →
anubis13–60.0218%29 Aug →
nuke13–5-0.0916%29 Aug →
ancient10–13-0.0913%29 Aug →
inferno13–1-0.0126%29 Aug →
nuke10–4-0.1218%29 Aug →
nuke13–9-0.0521%29 Aug →
inferno8–13-0.0727%29 Aug →
anubis13–110.0218%27 Aug →
cache8–1-0.0313%27 Aug →
inferno5–13-0.1115%27 Aug →
nuke10–13-0.0221%26 Aug →
inferno13–30.1123%24 Aug →
dust213–9-0.0622%23 Aug →
ancient13–90.0216%23 Aug →
cache13–3-0.080%17 Aug →
inferno13–10-0.0219%17 Aug →
ancient3–13-0.0420%17 Aug →
inferno13–100.0417%16 Aug →
anubis13–80.0112%16 Aug →
anubis13–70.0211%16 Aug →
nuke13–20.1726%16 Aug →
ancient16–14-0.0220%16 Aug →
inferno11–13-0.0620%16 Aug →
mirage13–100.0426%15 Aug →
anubis7–13-0.0714%15 Aug →
inferno13–16-0.076%15 Aug →
dust213–16-0.1015%13 Aug →
anubis13–70.0216%13 Aug →
dust216–13-0.0411%12 Aug →
ancient15–150.029%12 Aug →
nuke8–130.0117%12 Aug →
ancient13–2-0.0223%12 Aug →
cache11–130.0216%9 Aug →
ancient6–13-0.0312%9 Aug →
inferno11–130.0523%5 Aug →
inferno10–13-0.1015%4 Aug →
nuke7–13-0.0133%4 Aug →
inferno9–13-0.0318%4 Aug →
mirage4–13-0.0819%4 Aug →
mirage7–130.0222%3 Aug →
inferno10–13-0.0324%3 Aug →
nuke13–7-0.0324%2 Aug →
inferno7–13-0.0317%2 Aug →
anubis5–13-0.0422%2 Aug →
mirage6–13-0.0917%30 Jul →
ancient5–13-0.0313%30 Jul →
cache8–13-0.0521%30 Jul →
ancient3–13-0.0416%29 Jul →
cache6–130.0411%29 Jul →
nuke13–50.0414%24 Jul →
anubis13–70.005%24 Jul →
mirage13–110.0114%24 Jul →
ancient13–8-0.0815%24 Jul →
nuke13–60.0714%23 Jul →
dust212–50.0121%23 Jul →
inferno4–13-0.0431%23 Jul →
ancient6–130.0110%21 Jul →
nuke4–13-0.0811%21 Jul →
anubis13–8-0.0517%21 Jul →
dust23–13-0.0520%21 Jul →
mirage13–110.0617%21 Jul →
anubis5–130.0112%21 Jul →
ancient10–13-0.0313%21 Jul →
cache13–8-0.019%20 Jul →
ancient11–13-0.0610%20 Jul →
inferno11–13-0.0324%15 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.