Adoon

Adoon — CS2 Stats

NO76561198015576873[U:1:55311145]Steam profile ↗✓ No bans

3,081Tracked matches44%Win rate2020Tracked since
5,587Hours in CS17Hrs last 2 wks
CSDB Rating5.5 SolidSupport
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
FaceitLevel 7 · 1,451 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (25 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 14,999 → 14,999
0Faceit ELO · 1,451 → 1,451
+34Tracked matches · now 3,081
+1.6ppWin rate · 42.9% → 44.4%

Rating over time

Premier CS Rating: 14,999 -3,161 29 May – 3 Sept · 18 days played
13,52518,160peak 18,16029 May3 Sept
Faceit ELO: 1,451 +0 28 Aug – 3 Sept · 2 observations
1,4511,451peak 1,45128 Aug3 Sept
18,160Peak Premier in tracked matches
1,451Highest Faceit ELO seen on CSDB
45Days played since 2026-05-29

Faceit ELO

  • At peak — 1,451
  • Next: Level 8 at 1,531 — 80 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-28
  • Level 6 first seen 2026-08-28

Premier CS Rating

  • 3,161 below peak (18,160)
  • +1,363 over 30 days · improving
  • -2,207 over 90 days
  • Next: Purple band at 15,000 — 1 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches42——
Win rate43%——
K/D0.95——
Headshot %33%——

Measured 28 Aug 2026 → 28 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,833), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate37.4%45.7%46.8%9.4% short
Shot accuracy13.5%12.7%13.0%above
Kill/death ratio1.021.051.060.04 short
Match win rate42.6%45.7%46.3%3.7% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAdoonFACEITLevel 7 · 1,451 ELOSTANDINGTop 42.3% of rankedPREMIER14,999 · Blue bandPEAK ELO1,451csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning60
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY38–58–4Last 10038%Win rateLLWLLLWWLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +3.0pp headshot accuracy · −23ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 539ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 539ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim6.4
Utility6.9
Positioning6.0
Opening Duels4.7
Clutch3.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 58% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.0
Utility6.9
Mechanics5.4
Opening Duels4.8
Win Impact3.1

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time560ms−62ms
first ⅓ avg 622ms → last ⅓ avg 560ms
Headshot accuracy13.0%−1.1%
first ⅓ avg 14.1% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 10–13 · inferno, 5 Jun →
39%Best headshot accuracy · 10–13 · inferno, 5 Jun →
359msFastest reaction time · 4–13 · inferno, 4 Jun →
13–2Biggest win · ancient, 10 Jul →

Across the last 100 tracked matches.

Highlights

9Longest win streak
L2Current streak
10–12In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 58% over 12overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoC2810–1836%-0.01
ancientC177–1041%-0.02
dust2D154–1127%-0.02
nukeA127–558%-0.02
anubisC83–538%-0.02
mirageC83–538%-0.01
overpassD51–420%-0.02
vertigo—41–325%0.01
cache—22–0100%-0.03
train—10–10%-0.00

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

147,194Lifetime kills
1.02K/D
7,428Matches
42.6%Match win rate
37.4%Headshot %
13.5%Shot accuracy · Top 50% of Level 7 players
17,095MVPs
3,290Hours (in match)
7,311Bombs planted
1,726Bombs defused

Most-used weapons

AK-4730,624
AWP23,243
P2505,786
FAMAS4,358
AUG3,956

Lifetime map wins

20,890inferno
12,050dust2
6,626nuke
3,179vertigo
2,241train
1,556cbble
164office
57ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

542Matches
50%Win rate
1.10Avg K/D
85.9ADR
36%Headshot %

Clutches & streaks

36%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno11054%1.3118.0
Ancient6554%1.1117.4
Nuke5248%1.0317.4
Dust25244%1.1217.0
Anubis4856%1.0215.8
Mirage2836%0.9314.1
Vertigo2544%1.0918.6
Overpass757%0.8911.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
35.1%Accuracy (enemy spotted)
38.1%Spray accuracy
74.4%Counter-strafing
9.6°Preaim
555msReaction time
40.4%T opening success
58.2%CT opening success
0.68Enemies flashed / flash
5.0%Flash assists
9.47HE damage / grenade
12.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7525% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–130.0115%26 Sept →
dust27–13-0.0018%25 Sept →
inferno13–11-0.0019%25 Sept →
inferno4–13-0.0219%19 Sept →
nuke5–13-0.0320%19 Sept →
nuke10–13-0.0510%18 Sept →
inferno13–6-0.0716%18 Sept →
inferno13–110.0113%18 Sept →
vertigo13–16-0.028%18 Sept →
ancient13–11-0.0111%18 Sept →
dust213–70.0624%18 Sept →
inferno9–130.0211%15 Sept →
inferno12–16-0.0114%10 Sept →
anubis16–130.017%7 Sept →
anubis15–150.057%3 Sept →
nuke13–8-0.079%3 Sept →
anubis7–13-0.0910%29 Aug →
nuke5–13-0.0224%28 Aug →
cache13–4-0.035%28 Aug →
inferno15–15-0.0110%28 Aug →
ancient13–30.0315%28 Aug →
vertigo10–13-0.0210%26 Aug →
nuke11–13-0.0118%22 Aug →
anubis13–10-0.0417%22 Aug →
mirage13–70.0315%20 Aug →
ancient16–14-0.0412%18 Aug →
inferno6–13-0.0819%18 Aug →
ancient15–15-0.048%12 Aug →
anubis6–13-0.052%9 Aug →
inferno5–13-0.0210%9 Aug →
ancient4–13-0.0310%7 Aug →
nuke11–130.0615%7 Aug →
anubis13–8-0.0310%3 Aug →
ancient13–110.015%3 Aug →
ancient3–13-0.0924%3 Aug →
dust213–10-0.0315%1 Aug →
dust29–13-0.0817%1 Aug →
inferno13–3-0.016%29 Jul →
mirage5–13-0.053%29 Jul →
dust29–130.0425%28 Jul →
dust24–13-0.0721%25 Jul →
dust213–9-0.039%25 Jul →
inferno11–130.058%25 Jul →
ancient13–11-0.0015%24 Jul →
nuke13–9-0.0810%24 Jul →
dust27–13-0.0210%24 Jul →
dust211–13-0.039%23 Jul →
ancient4–13-0.037%19 Jul →
inferno8–13-0.0126%19 Jul →
dust21–13-0.0516%18 Jul →
inferno7–13-0.0423%18 Jul →
nuke13–7-0.0111%18 Jul →
ancient6–130.0014%10 Jul →
inferno13–100.0311%10 Jul →
anubis11–130.039%10 Jul →
dust21–13-0.109%10 Jul →
ancient13–20.0325%10 Jul →
inferno8–13-0.0013%10 Jul →
inferno13–11-0.0220%9 Jul →
nuke13–90.0119%8 Jul →
inferno13–90.033%8 Jul →
nuke16–14-0.0110%8 Jul →
cache13–8-0.0215%7 Jul →
dust213–100.0613%7 Jul →
vertigo13–110.0310%7 Jul →
mirage13–7-0.0513%7 Jul →
inferno13–110.0622%3 Jul →
anubis11–13-0.017%3 Jul →
ancient8–130.015%3 Jul →
mirage7–13-0.0023%3 Jul →
vertigo11–130.0517%1 Jul →
train9–13-0.0014%1 Jul →
dust29–13-0.0217%27 Jun →
ancient8–13-0.0519%27 Jun →
overpass15–150.0215%27 Jun →
inferno9–13-0.0116%27 Jun →
ancient6–13-0.0715%21 Jun →
mirage2–13-0.0117%21 Jun →
inferno6–13-0.007%21 Jun →
mirage13–5-0.026%21 Jun →
overpass19–16-0.007%19 Jun →
nuke13–6-0.029%19 Jun →
inferno7–13-0.034%19 Jun →
inferno9–13-0.0312%13 Jun →
dust211–130.0315%12 Jun →
inferno2–13-0.0516%12 Jun →
inferno13–9-0.0418%10 Jun →
ancient13–10-0.067%10 Jun →
overpass6–13-0.0214%10 Jun →
ancient5–13-0.0515%9 Jun →
nuke16–13-0.0113%9 Jun →
mirage11–130.0530%8 Jun →
overpass5–13-0.0518%8 Jun →
inferno13–9-0.0024%6 Jun →
inferno10–130.0639%5 Jun →
ancient11–13-0.0112%4 Jun →
overpass9–13-0.037%4 Jun →
inferno4–13-0.007%4 Jun →
mirage14–16-0.0416%31 May →
dust27–13-0.033%29 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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