no

no — CS2 Stats

NO76561198093319343[U:1:133053615]Steam profile ↗✓ No bans

1,855Tracked matches48%Win rate2022Tracked since
1,994Hours in CS13Hrs last 2 wks
CSDB Rating4.9 DevelopingSupport
Premier CS Rating15,123Purple band · top ~27.9% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Aug 2026 (31 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,123 -4,787 15 May – 28 Aug · 14 days played
15,00019,999peak 19,99915 May28 Aug
19,999Peak Premier in tracked matches
42Days played since 2026-05-15

Premier CS Rating

  • 4,876 below peak (19,999)
  • -4,393 over 90 days
  • Next: Pink band at 20,000 — 4,877 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches63——
Win rate54%——
K/D0.93——
Headshot %47%——

Measured 28 Aug 2026 → 28 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,833), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate41.5%45.7%46.8%5.3% short
Shot accuracy3.1%12.7%13.0%9.9% short
Kill/death ratio0.921.051.060.14 short
Match win rate37.0%45.7%46.3%9.3% short

This profile sits below the typical Level 8 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGnoFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER15,123 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning44
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY39–58–3Last 10039%Win rateWLLLLWLWLW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +2.4pp headshot accuracy · +64ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 570ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 557ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 525ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim6.6
Utility5.2
Positioning4.4
Opening Duels1.3
Clutch1.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 41% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.4
Utility5.2
Mechanics4.4
Opening Duels1.3
Win Impact4.4

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time507ms−84ms
first ⅓ avg 590ms → last ⅓ avg 507ms
Headshot accuracy16.7%+1.4%
first ⅓ avg 15.3% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–8 · nuke, 15 May →
32%Best headshot accuracy · 13–11 · inferno, 9 Jul →
359msFastest reaction time · 13–3 · ancient, 28 Aug →
13–3Biggest win · cache, 26 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–9In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 57% over 23anubisWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoC2410–1442%-0.00
nukeA2313–1057%-0.00
ancientB136–746%-0.01
anubisD123–925%-0.01
cacheC104–640%-0.02
dust2D72–529%-0.02
overpass—41–325%-0.03
mirage—30–30%-0.02
train—20–20%-0.00
vertigo—10–10%0.01
poseidon—10–10%-0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,479Lifetime kills
0.92K/D
2,966Matches
37.0%Match win rate
41.5%Headshot %
3.1%Shot accuracy
4,360MVPs
1,403Hours (in match)
2,175Bombs planted
545Bombs defused

Most-used weapons

Lifetime map wins

6,444inferno
4,123nuke
3,015dust2
1,296vertigo
435train
159office
54ar_shoots
32ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

425Matches
51%Win rate
0.95Avg K/D
73.2ADR
43%Headshot %

Clutches & streaks

27%1v1 clutch win
19%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno12157%0.9814.4
Ancient8156%0.9613.8
Nuke5753%1.0016.1
Dust25446%0.9114.3
Anubis5153%0.9215.2
Vertigo2832%0.8914.4
Mirage1612%0.8112.2
Cache1060%0.7411.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
33.1%Accuracy (enemy spotted)
35.4%Spray accuracy
69.7%Counter-strafing
9.5°Preaim
503msReaction time
25.4%T opening success
40.6%CT opening success
0.49Enemies flashed / flash
7.1%Flash assists
8.22HE damage / grenade
6.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4923 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.4222% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–30.0324%26 Sept →
anubis14–16-0.0025%26 Sept →
cache2–13-0.1514%26 Sept →
nuke5–13-0.0617%19 Sept →
inferno9–13-0.0321%15 Sept →
anubis13–90.0014%13 Sept →
anubis17–19-0.0311%12 Sept →
ancient12–40.0525%12 Sept →
inferno10–13-0.0016%12 Sept →
nuke13–100.0711%10 Sept →
inferno7–13-0.0310%8 Sept →
anubis16–130.0117%7 Sept →
inferno5–13-0.0320%6 Sept →
nuke5–13-0.0921%31 Aug →
inferno13–110.0312%30 Aug →
ancient13–90.0014%29 Aug →
inferno13–70.0115%29 Aug →
cache13–80.0011%29 Aug →
nuke5–13-0.0117%28 Aug →
cache13–40.0418%28 Aug →
inferno15–15-0.0315%28 Aug →
ancient13–30.0316%28 Aug →
vertigo10–130.0121%26 Aug →
nuke13–7-0.0216%25 Aug →
poseidon6–9-0.0413%25 Aug →
overpass4–13-0.0411%24 Aug →
dust27–13-0.0410%24 Aug →
ancient13–4-0.0228%21 Aug →
inferno12–160.0117%20 Aug →
nuke9–1-0.0223%20 Aug →
nuke8–13-0.0116%20 Aug →
mirage8–130.0213%19 Aug →
nuke15–15-0.0319%19 Aug →
inferno4–13-0.098%19 Aug →
ancient16–140.0423%18 Aug →
inferno6–13-0.0221%18 Aug →
anubis6–13-0.057%18 Aug →
nuke7–13-0.0110%16 Aug →
mirage14–16-0.0615%16 Aug →
train8–13-0.0220%16 Aug →
nuke3–13-0.0418%14 Aug →
inferno13–80.0318%14 Aug →
anubis8–130.0013%14 Aug →
dust23–13-0.0821%12 Aug →
nuke7–130.0128%12 Aug →
ancient15–150.0114%12 Aug →
anubis10–13-0.0014%11 Aug →
cache5–13-0.0812%11 Aug →
nuke13–80.069%11 Aug →
inferno13–10-0.0118%8 Aug →
inferno5–13-0.0413%8 Aug →
cache11–130.0513%8 Aug →
anubis3–13-0.0614%8 Aug →
ancient4–13-0.0411%7 Aug →
cache11–13-0.0513%30 Jul →
dust213–110.0313%30 Jul →
inferno8–13-0.0024%30 Jul →
ancient7–13-0.0716%30 Jul →
inferno11–13-0.0715%30 Jul →
nuke6–130.0023%30 Jul →
train4–130.0224%29 Jul →
inferno13–30.0321%29 Jul →
mirage5–13-0.0316%29 Jul →
nuke16–13-0.0510%18 Jul →
anubis4–13-0.0515%18 Jul →
dust21–13-0.0717%18 Jul →
inferno7–130.0416%18 Jul →
nuke13–70.0421%18 Jul →
overpass16–140.0213%18 Jul →
inferno13–110.0632%9 Jul →
ancient13–10-0.0011%9 Jul →
cache7–130.0416%9 Jul →
nuke13–60.0518%9 Jul →
nuke13–9-0.0514%8 Jul →
inferno13–90.0612%8 Jul →
nuke16–140.048%8 Jul →
inferno13–11-0.0412%3 Jul →
anubis11–130.0112%3 Jul →
ancient8–13-0.0113%3 Jul →
dust213–9-0.018%8 Jun →
ancient7–13-0.0426%1 Jun →
inferno7–13-0.0210%1 Jun →
inferno11–130.0420%25 May →
ancient8–130.0214%25 May →
cache6–13-0.0521%24 May →
inferno16–130.0324%24 May →
nuke13–10-0.019%23 May →
overpass8–13-0.0320%23 May →
nuke13–110.0417%23 May →
nuke5–13-0.065%22 May →
cache13–9-0.0324%22 May →
anubis13–70.0621%18 May →
nuke13–60.0316%18 May →
anubis11–130.0214%18 May →
dust27–13-0.027%18 May →
dust27–130.0214%17 May →
overpass7–13-0.057%16 May →
inferno13–70.0515%16 May →
ancient4–13-0.0615%16 May →
nuke13–80.1119%15 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.