AZZA

AZZA — CS2 Stats

76561198090580173[U:1:130314445]Steam profile ↗✓ No bans

1,143Tracked matches38%Win rate2020Tracked since
4,339Hours in CS11Hrs last 2 wks
CSDB Rating4.7 DevelopingHybrid Rifler
FaceitLevel 8 · 1,706 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGAZZAFACEITLevel 8 · 1,706 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim60
Positioning60
Utility54

0–100 skill scores via Leetify.

Recent form

COLD49492Last 10049%Win rateLLLLTLWLLW

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.0
Aggression8.3
Utility5.4
Positioning6.0
Opening Duels3.3
Clutch3.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 89% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning6.0
Utility5.4
Mechanics4.7
Opening Duels3.3
Win Impact1.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time586ms−32ms
first ⅓ avg 618ms → last ⅓ avg 586ms
Headshot accuracy14.1%−2.3%
first ⅓ avg 16.4% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — cache_b 13–9
131Biggest win — nuke
9Longest win streak
L4Current streak
159In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 76% over 25mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeS2519676%0.03
infernoB23111248%0.01
ancientC135838%-0.00
dust2C94544%0.00
mirageD72529%-0.01
anubisD72529%-0.01
overpassC73443%0.01
cache4040%0.02
vertigo21150%0.01
cache_b220100%0.12
train1010%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

70,878Lifetime kills
0.89K/D
3,399Matches
34.8%Match win rate
41.8%Headshot %
8.2%Shot accuracy
5,757MVPs
1,405Hours (in match)
3,720Bombs planted
664Bombs defused

Most-used weapons

AK-4725,733
AWP8,428
Knife1,508
MP91,386
AUG1,382

Lifetime map wins

4,744inferno
3,814nuke
3,394dust2
1,918vertigo
1,593train
47cbble
15office
13italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

870Matches
51%Win rate
1.02Avg K/D
80.4ADR
34%Headshot %

Clutches & streaks

36%1v1 clutch win
40%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6344%1.1115.4
Anubis6156%1.2016.6
Inferno5347%1.2116.1
Ancient5256%1.1817.5
Nuke3861%1.0815.7
Vertigo3664%1.2415.3
Dust21650%0.9614.6
Overpass1267%0.9312.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
37.5%Accuracy (enemy spotted)
41.3%Spray accuracy
71.3%Counter-strafing
11.7°Preaim
590msReaction time
34.5%T opening success
51.8%CT opening success
0.49Enemies flashed / flash
7.2%Flash assists
6.06HE damage / grenade
13.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6729% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4867 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.4579% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0922%22 Aug
inferno11–130.0122%22 Aug
cache9–130.0419%22 Aug
nuke7–130.0114%22 Aug
nuke15–150.048%19 Aug
inferno4–13-0.027%19 Aug
inferno13–80.0321%14 Aug
anubis8–13-0.0414%14 Aug
nuke11–130.017%7 Aug
dust213–10-0.0210%1 Aug
dust29–13-0.0524%1 Aug
ancient8–13-0.0314%1 Aug
inferno11–13-0.009%30 Jul
nuke6–13-0.0224%30 Jul
inferno13–30.035%29 Jul
mirage5–13-0.0020%29 Jul
inferno11–130.0114%25 Jul
ancient13–110.0520%24 Jul
nuke13–90.0525%24 Jul
dust27–130.0216%24 Jul
inferno9–130.026%24 Jul
inferno7–130.0115%18 Jul
nuke13–70.1114%18 Jul
overpass16–140.0412%18 Jul
ancient13–110.039%17 Jul
cache4–13-0.0313%17 Jul
anubis13–10-0.0811%17 Jul
inferno13–11-0.016%9 Jul
ancient13–100.0018%9 Jul
cache7–130.0025%9 Jul
nuke13–60.014%9 Jul
nuke13–90.044%8 Jul
inferno13–90.0411%8 Jul
nuke16–140.0013%8 Jul
inferno13–10-0.018%4 Jul
overpass13–20.0511%4 Jul
nuke10–130.0820%4 Jul
inferno13–110.0014%3 Jul
anubis11–130.0018%3 Jul
ancient8–13-0.0617%3 Jul
mirage7–13-0.0316%3 Jul
ancient5–13-0.0914%3 Jul
nuke13–60.046%19 Jun
inferno7–13-0.0316%19 Jun
train9–13-0.0512%19 Jun
inferno15–15-0.0112%6 Jun
overpass9–13-0.0213%4 Jun
anubis5–13-0.0315%30 May
vertigo10–13-0.0223%30 May
nuke13–70.0322%24 May
inferno14–160.0213%22 May
nuke10–130.0110%22 May
mirage4–13-0.0214%22 May
dust213–110.0111%22 May
ancient13–16-0.0313%18 May
inferno13–110.1012%15 May
anubis11–130.0913%14 May
ancient6–13-0.0612%14 May
overpass8–13-0.0318%14 May
inferno8–13-0.0821%14 May
dust213–20.1214%11 May
ancient7–130.0320%11 May
dust22–13-0.0214%9 May
ancient13–16-0.0119%9 May
inferno13–50.0518%9 May
ancient16–140.0615%8 May
nuke13–10.1221%8 May
overpass1–13-0.0332%8 May
nuke13–7-0.0813%8 May
cache17–190.078%2 May
inferno13–30.049%2 May
mirage10–13-0.062%2 May
vertigo13–50.0416%2 May
mirage12–30.0214%1 May
dust210–130.0113%1 May
mirage13–110.0819%28 Apr
nuke13–50.1119%24 Apr
cache_b13–90.1723%24 Apr
nuke13–11-0.0620%24 Apr
nuke13–90.0513%18 Apr
nuke13–110.0317%18 Apr
nuke13–70.046%17 Apr
cache_b13–110.0711%17 Apr
nuke13–80.0317%17 Apr
inferno5–13-0.0321%15 Apr
dust216–12-0.0117%15 Apr
inferno13–40.0114%10 Apr
nuke13–40.0421%10 Apr
dust24–13-0.0320%10 Apr
anubis13–5-0.0140%10 Apr
anubis19–22-0.0114%10 Apr
ancient13–40.0217%4 Apr
overpass16–140.0619%4 Apr
nuke13–8-0.0018%4 Apr
nuke13–70.0115%4 Apr
overpass10–130.0217%3 Apr
ancient9–130.0421%3 Apr
inferno13–110.0113%3 Apr
nuke13–70.0412%3 Apr
inferno11–130.039%2 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →