White people shit.

White people shit. — CS2 Stats

76561198014928933[U:1:54663205]Steam profile ↗✓ No bans

1,710Tracked matches66%Win rate2020Tracked since
6,485Hours in CS10Hrs last 2 wks
CSDB Rating8.2 StrongSupport
Premier CS Rating25,110Top 25% of 213,399 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#20551 of 260053 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,110 +967 28 Aug – 4 Nov · 24 days played
21,38925,110peak 25,11028 Aug4 Nov
Faceit ELO: 2,114 +0 28 Aug – 25 Sept · 6 observations
2,1142,114peak 2,11428 Aug25 Sept
25,110Peak Premier in tracked matches
2,114Highest Faceit ELO seen on CSDB
40Days played since 2026-08-28

Faceit ELO

  • At peak — 2,114
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 386 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-28
  • Level 9 first seen 2026-08-28

Premier CS Rating

  • At peak — 25,110
  • +3,003 over 30 days · improving
  • Next: Gold band at 30,000 — 4,890 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate56.5%49.3%50.9%above
Shot accuracy15.5%13.4%11.8%above
Kill/death ratio1.081.121.180.10 short
Match win rate47.7%48.5%51.9%4.2% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWhite people shit.PREMIER25,110 · Red band30 DAYS0 ELOPEAK ELO2,114csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim92
Positioning63
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY59–37–4Last 10059%Win rateWWWWLWLLWL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +5.3pp headshot accuracy · −25ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 34%
  • Avg reaction 523ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 34%
  • Avg reaction 551ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 32%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim9.2
Utility6.7
Positioning6.3
Opening Duels4.7
Clutch5.0

Sharp aimerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 95% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Areas to improve

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.3
Utility6.7
Mechanics7.9
Opening Duels6.0
Win Impact10.0

Composite 8.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time573ms−7ms
first ⅓ avg 580ms → last ⅓ avg 573ms
Headshot accuracy32.7%−0.1%
first ⅓ avg 32.8% → last ⅓ avg 32.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–6 · mirage, 19 Oct →
64%Best headshot accuracy · 7–13 · anubis, 4 Oct →
375msFastest reaction time · 6–13 · dust2, 26 Oct →
13–0Biggest win · inferno, 13 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W4Current streak
11–5In matches decided by ≤2 rounds
3Overtime games

Map breakdown

dust2Best map · 65% over 20infernoWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
cacheA2514–1156%0.01
mirageB2312–1152%0.01
dust2S2013–765%0.01
infernoC94–544%0.00
anubisA95–456%-0.01
vertigo—44–0100%0.03
nuke—32–167%0.01
overpass—33–0100%0.07
ancient—21–150%-0.00
office—11–0100%0.10
poseidon—10–10%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

202,817Lifetime kills
1.08K/D
8,838Matches
47.7%Match win rate
56.5%Headshot % · Top 25% of Red band
15.5%Shot accuracy · Top 50% of Red band
26,088MVPs
5,122Hours (in match)
4,456Bombs planted
3,067Bombs defused

Most-used weapons

AK-4783,089
AWP19,699
P2505,705
SSG 084,345
Knife2,577

Lifetime map wins

16,095dust2
13,201inferno
5,343nuke
3,983train
3,183cbble
2,244militia
2,092vertigo
1,884office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

399Matches
54%Win rate
1.17Avg K/D
79.9ADR
59%Headshot %

Clutches & streaks

45%1v1 clutch win
29%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4144%1.1417.2
Anubis2955%1.2918.5
Ancient1644%1.0814.1
Inferno1656%1.0416.5
Dust21464%1.1715.9
Vertigo1362%1.3520.0
Nuke540%0.7510.4
Overpass425%0.8112.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.4%Headshot accuracy
35.2%Accuracy (enemy spotted)
39.5%Spray accuracy
85.6%Counter-strafing
8.3°Preaim
561msReaction time
59.6%T opening success
48.1%CT opening success
0.75Enemies flashed / flash
8.7%Flash assists
8.54HE damage / grenade
11.88Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–100.0137%4 Nov →
dust213–40.0949%4 Nov →
mirage13–11-0.0026%3 Nov →
inferno13–90.0224%3 Nov →
ancient10–13-0.0333%2 Nov →
anubis13–80.0329%2 Nov →
dust27–130.0331%29 Oct →
inferno3–130.0235%29 Oct →
office13–60.1030%29 Oct →
mirage7–13-0.0450%29 Oct →
ancient13–20.0332%28 Oct →
cache13–7-0.0034%28 Oct →
inferno12–120.0012%28 Oct →
vertigo6–00.0122%28 Oct →
dust23–13-0.0244%28 Oct →
dust26–130.0421%26 Oct →
cache13–7-0.0217%26 Oct →
mirage13–70.0929%26 Oct →
cache13–40.0541%22 Oct →
cache13–110.0139%20 Oct →
mirage13–60.1350%19 Oct →
dust213–2-0.0124%19 Oct →
anubis11–130.0232%19 Oct →
cache13–110.0436%14 Oct →
dust214–16-0.0322%14 Oct →
cache13–90.0135%14 Oct →
mirage11–130.0632%14 Oct →
cache6–13-0.0633%14 Oct →
inferno13–00.1058%13 Oct →
cache13–30.0630%13 Oct →
cache13–90.0130%13 Oct →
inferno8–13-0.0138%13 Oct →
dust29–00.0623%13 Oct →
dust213–60.1222%12 Oct →
dust213–11-0.0127%12 Oct →
dust213–60.0223%12 Oct →
nuke4–13-0.0132%12 Oct →
anubis10–13-0.0937%12 Oct →
dust211–130.0035%11 Oct →
cache7–130.0126%11 Oct →
mirage13–60.0136%11 Oct →
mirage8–130.0057%10 Oct →
dust213–90.0123%10 Oct →
cache15–150.0431%9 Oct →
mirage3–13-0.0523%9 Oct →
mirage13–40.1136%9 Oct →
mirage13–5-0.0011%8 Oct →
cache13–40.0448%8 Oct →
anubis13–20.0620%8 Oct →
mirage13–8-0.0030%8 Oct →
cache8–13-0.0647%8 Oct →
cache8–13-0.0838%7 Oct →
dust213–10-0.0634%5 Oct →
mirage13–6-0.0619%5 Oct →
mirage5–130.0219%4 Oct →
anubis7–13-0.0364%4 Oct →
dust213–70.0151%4 Oct →
anubis3–13-0.0720%3 Oct →
mirage13–110.0143%2 Oct →
cache13–70.0144%2 Oct →
mirage3–130.0233%30 Sept →
overpass13–50.0419%27 Sept →
dust213–5-0.0123%27 Sept →
vertigo13–60.0328%27 Sept →
mirage6–13-0.0225%27 Sept →
cache7–13-0.0348%25 Sept →
dust25–130.0343%25 Sept →
vertigo13–11-0.0131%24 Sept →
vertigo13–80.0946%24 Sept →
inferno13–100.0423%22 Sept →
dust213–11-0.0320%22 Sept →
cache8–130.0527%20 Sept →
mirage13–90.0430%20 Sept →
dust213–9-0.0632%19 Sept →
cache13–20.0541%19 Sept →
mirage5–13-0.0227%19 Sept →
cache13–11-0.0124%17 Sept →
dust213–100.0531%16 Sept →
cache13–10-0.0128%14 Sept →
cache1–9-0.0245%14 Sept →
anubis13–10-0.0134%13 Sept →
overpass13–90.0939%13 Sept →
anubis13–11-0.0717%13 Sept →
inferno4–13-0.0928%13 Sept →
cache12–120.0134%13 Sept →
anubis13–30.0620%12 Sept →
mirage13–10-0.0442%10 Sept →
poseidon8–8-0.0235%10 Sept →
nuke13–50.0232%7 Sept →
cache13–110.0440%7 Sept →
mirage7–13-0.0846%5 Sept →
dust29–130.0635%4 Sept →
inferno16–140.0448%3 Sept →
overpass13–80.0745%31 Aug →
inferno5–13-0.0920%31 Aug →
mirage10–13-0.0517%30 Aug →
mirage8–13-0.0138%30 Aug →
cache8–13-0.0029%30 Aug →
mirage13–20.0140%30 Aug →
cache11–130.0135%30 Aug →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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