TMGY™

TMGY™ — CS2 Stats

FI76561198010652073[U:1:50386345]Steam profile ↗✓ No bans

892Tracked matches57%Win rate2020Tracked since
1,842Hours in CS
CSDB Rating6.8 SolidSupport
Premier CS Rating23,096Top 25% of 204,412 CSDB-tracked playersPink band · top ~5.1% of ranked players (population est.)
CSDB Leaderboard#40813 of 251778 tracked
FaceitLevel 9 · 1,999 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Aug 2026 (65 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,096 +332 29 Mar – 10 Aug · 22 days played
22,01324,779peak 24,77929 Mar10 Aug
24,779Peak Premier in tracked matches
1,999Highest Faceit ELO seen on CSDB
30Days played since 2026-03-29

Faceit ELO

  • At peak — 1,999
  • Next: Level 10 at 2,001 — 2 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier CS Rating

  • 1,683 below peak (24,779)
  • -982 over 30 days · declining
  • Next: Red band at 25,000 — 1,904 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,591), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate40.1%48.2%50.9%10.9% short
Shot accuracy16.0%13.3%13.7%above
Kill/death ratio1.301.071.09above
Match win rate48.4%46.9%48.4%meets

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTMGY™FACEITLevel 9 · 1,999 ELOSTANDINGTop 20.7% of rankedPREMIER23,096 · Pink bandPEAK ELO1,999csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning69
Utility71

0–100 skill scores via Leetify.

Recent form

STEADY52–45–3Last 10052%Win rateWWTLTWLWLL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · +1.8pp headshot accuracy · −3ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–1–2 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 15%
  • Avg reaction 645ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 622ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 624ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim6.4
Utility7.1
Positioning6.9
Opening Duels5.6
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 59% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.9
Utility7.1
Mechanics7.2
Opening Duels4.7
Win Impact7.4

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time610ms+20ms
first ⅓ avg 590ms → last ⅓ avg 610ms
Headshot accuracy14.8%−0.3%
first ⅓ avg 15.1% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–5 · cache, 29 Apr →
27%Best headshot accuracy · 2–13 · mirage, 1 Apr →
422msFastest reaction time · 13–4 · ancient, 3 Apr →
13–2Biggest win · nuke, 30 Mar →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W2Current streak
13–8In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 68% over 22anubisWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
nukeA2515–1060%0.03
infernoS2215–768%0.03
ancientC188–1044%0.01
dust2B158–753%0.01
mirageB84–450%-0.01
anubisD60–60%0.01
cacheC52–340%0.06
overpass—10–10%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

96,453Lifetime kills
1.30K/D · Top 25% of Level 9 players
4,539Matches
48.4%Match win rate · Top 50% of Level 9 players
40.1%Headshot %
16.0%Shot accuracy · Top 50% of Level 9 players
10,230MVPs
1,842Hours (in match)
4,416Bombs planted
1,079Bombs defused

Most-used weapons

Lifetime map wins

12,568inferno
6,942dust2
4,438nuke
1,540train
700cbble
583office
398vertigo
252assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

147Matches
62%Win rate
1.40Avg K/D
94.2ADR
43%Headshot %

Clutches & streaks

43%1v1 clutch win
40%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno3364%1.5619.0
Nuke2560%1.4915.9
Ancient1953%1.2216.8
Mirage1644%1.1516.2
Anubis1164%1.1415.1
Overpass6100%1.5117.7
Dust2540%1.6323.0
Train2100%1.2917.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
36.1%Accuracy (enemy spotted)
35.1%Spray accuracy
82.2%Counter-strafing
10.2°Preaim
610msReaction time
39.3%T opening success
58.7%CT opening success
0.70Enemies flashed / flash
9.1%Flash assists
10.56HE damage / grenade
7.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9842% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.2847% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–100.059%10 Aug →
cache13–40.1426%3 Aug →
cache15–150.0116%3 Aug →
ancient9–130.0211%3 Aug →
ancient15–15-0.0513%2 Aug →
inferno13–100.0823%2 Aug →
ancient7–13-0.028%2 Aug →
nuke16–140.025%2 Aug →
ancient9–130.0314%2 Aug →
ancient10–13-0.0515%1 Aug →
inferno16–14-0.018%1 Aug →
cache10–13-0.0311%20 Jul →
nuke13–90.0115%20 Jul →
nuke13–30.049%11 Jul →
ancient8–130.057%11 Jul →
inferno16–120.0513%10 Jul →
inferno13–5-0.0126%10 Jul →
nuke13–80.0516%10 Jul →
nuke9–130.012%9 Jul →
nuke9–130.0216%9 Jul →
inferno13–80.0714%9 Jul →
nuke13–160.0813%5 Jul →
nuke2–130.0024%5 Jul →
inferno13–80.0119%3 Jul →
ancient13–80.0515%3 Jul →
inferno16–140.0822%3 Jul →
nuke13–50.1112%3 Jul →
dust26–13-0.0415%3 Jul →
ancient13–110.0417%3 Jul →
ancient13–160.0016%2 Jul →
dust216–140.0018%2 Jul →
dust210–130.0423%13 Jun →
ancient13–110.0320%13 Jun →
ancient4–130.0420%11 Jun →
ancient13–90.0222%7 Jun →
nuke13–30.0714%7 Jun →
nuke1–70.0415%7 Jun →
inferno13–110.0220%29 May →
inferno13–30.0412%28 May →
nuke13–60.047%28 May →
nuke11–130.0618%28 May →
anubis12–120.029%28 May →
ancient2–13-0.0720%24 May →
dust27–130.0416%24 May →
cache13–50.1914%29 Apr →
cache10–13-0.0323%29 Apr →
dust25–13-0.026%21 Apr →
nuke13–6-0.0120%21 Apr →
mirage10–13-0.0615%12 Apr →
nuke5–13-0.0910%12 Apr →
dust213–70.0315%12 Apr →
nuke13–110.0710%12 Apr →
ancient16–130.0512%11 Apr →
inferno13–90.0713%11 Apr →
anubis4–13-0.0113%11 Apr →
nuke13–80.0310%11 Apr →
mirage11–13-0.0114%11 Apr →
inferno13–110.087%10 Apr →
anubis9–130.0617%10 Apr →
mirage13–100.038%7 Apr →
overpass8–13-0.0213%5 Apr →
mirage13–110.0110%5 Apr →
anubis5–13-0.0421%5 Apr →
nuke13–80.1014%5 Apr →
inferno13–30.0616%5 Apr →
dust213–100.0215%5 Apr →
inferno6–13-0.0915%5 Apr →
nuke13–160.0110%5 Apr →
inferno9–130.0127%3 Apr →
dust213–9-0.0213%3 Apr →
ancient13–40.0212%3 Apr →
nuke11–130.0121%3 Apr →
nuke13–11-0.0016%3 Apr →
dust211–130.0113%3 Apr →
ancient11–130.009%3 Apr →
dust213–10-0.0210%3 Apr →
nuke14–160.048%2 Apr →
inferno14–160.0210%2 Apr →
inferno3–13-0.0110%1 Apr →
mirage4–13-0.0110%1 Apr →
dust210–130.0422%1 Apr →
mirage2–13-0.0327%1 Apr →
inferno11–13-0.0421%1 Apr →
mirage13–7-0.0727%31 Mar →
dust213–8-0.052%31 Mar →
inferno13–40.0514%31 Mar →
mirage13–50.0812%31 Mar →
inferno13–40.0116%31 Mar →
nuke13–20.0826%30 Mar →
dust213–110.0418%30 Mar →
dust213–80.0519%30 Mar →
anubis13–160.0614%30 Mar →
dust29–13-0.0416%30 Mar →
inferno10–130.0623%29 Mar →
nuke13–90.0312%29 Mar →
nuke13–50.0719%29 Mar →
ancient13–60.046%29 Mar →
anubis8–13-0.0212%29 Mar →
inferno9–130.0610%29 Mar →
inferno13–11-0.0014%29 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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