Joojeps

Joojeps — CS2 Stats

FI76561197991014627[U:1:30748899]Steam profile ↗✓ No bans

948Tracked matches46%Win rate2020Tracked since
CSDB Rating5.9 SolidSupport
Premier CS Rating20,498Top 50% of 204,412 CSDB-tracked playersPink band · top ~8% of ranked players (population est.)
CSDB Leaderboard#73949 of 251778 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,498 -286 17 May – 3 Oct · 29 days played
17,20322,315peak 22,31517 May3 Oct
Faceit ELO: 1,434 +0 1 Sept – 22 Sept · 3 observations
1,4341,434peak 1,4341 Sept22 Sept
22,362Peak Premier in tracked matches
1,434Highest Faceit ELO seen on CSDB
33Days played since 2026-05-17

Faceit ELO

  • At peak — 1,434
  • Next: Level 8 at 1,531 — 97 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-01
  • Level 6 first seen 2026-09-01

Premier CS Rating

  • 1,817 below peak (22,315)
  • -713 over 30 days · declining
  • -1,112 over 90 days
  • Next: Red band at 25,000 — 4,502 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGJoojepsPREMIER20,498 · Pink bandPEAK ELO1,434csdb.gg/stats

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Performance scores

Aim54
Positioning72
Utility74

0–100 skill scores via Leetify.

Recent form

STEADY47–50–3Last 10047%Win rateWLWLLLWWLL

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +1.8pp headshot accuracy · −13ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 564ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 572ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim5.4
Utility7.4
Positioning7.2
Opening Duels6.5
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 61% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning7.2
Utility7.4
Mechanics4.2
Opening Duels6.0
Win Impact3.8

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time574ms−5ms
first ⅓ avg 579ms → last ⅓ avg 574ms
Headshot accuracy16.7%+1.4%
first ⅓ avg 15.3% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–3 · inferno, 1 Jul →
33%Best headshot accuracy · 4–2 · nuke, 1 Jul →
430msFastest reaction time · 13–8 · overpass, 17 May →
13–1Biggest win · inferno, 25 May →

Across the last 100 tracked matches.

Highlights

7Longest win streak
13–4In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 67% over 24dust2Weakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
nukeB2413–1154%0.01
infernoS2416–867%0.02
ancientC198–1142%0.00
dust2D153–1220%-0.01
cacheC135–838%-0.01
anubis—21–150%-0.02
overpass—21–150%0.02
mirage—10–10%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

184Matches
54%Win rate
1.02Avg K/D
75.3ADR
43%Headshot %

Clutches & streaks

43%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno4161%1.2415.4
Nuke2584%1.1014.9
Ancient1656%0.9813.0
Mirage1225%0.7612.7
Anubis933%0.9114.9
Dust2944%0.9715.2
Cache40%0.8213.3
Train333%0.6512.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
33.4%Accuracy (enemy spotted)
35.4%Spray accuracy
68.8%Counter-strafing
11.0°Preaim
573msReaction time
47.5%T opening success
60.7%CT opening success
0.70Enemies flashed / flash
13.7%Flash assists
13.28HE damage / grenade
9.44Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–30.0313%3 Oct →
dust210–13-0.0212%3 Oct →
ancient13–70.0522%3 Oct →
inferno10–130.0316%3 Oct →
inferno8–13-0.0816%3 Oct →
inferno11–130.0318%25 Sept →
nuke13–70.0227%25 Sept →
ancient13–110.0117%25 Sept →
nuke12–160.0212%12 Sept →
nuke8–130.0125%28 Aug →
inferno10–13-0.0315%28 Aug →
ancient10–13-0.0215%28 Aug →
cache4–13-0.0712%28 Aug →
inferno13–110.0213%27 Aug →
ancient13–90.0310%11 Aug →
inferno13–90.0529%11 Aug →
cache10–130.0413%10 Aug →
nuke15–150.0419%10 Aug →
nuke13–4-0.0015%9 Aug →
ancient9–130.0421%9 Aug →
cache13–30.0620%9 Aug →
cache13–10-0.0217%9 Aug →
cache7–130.0322%9 Aug →
nuke16–140.0223%8 Aug →
nuke13–16-0.0817%7 Aug →
ancient15–150.0715%2 Aug →
inferno13–10-0.0410%2 Aug →
ancient9–13-0.0515%2 Aug →
ancient0–9-0.090%31 Jul →
ancient13–90.0218%31 Jul →
inferno13–110.0215%31 Jul →
cache8–130.0028%31 Jul →
cache10–13-0.0315%20 Jul →
nuke13–90.0216%20 Jul →
ancient13–100.0616%15 Jul →
cache6–13-0.0513%14 Jul →
ancient4–130.0113%14 Jul →
inferno16–12-0.0227%10 Jul →
inferno13–50.0421%10 Jul →
nuke13–80.0419%10 Jul →
nuke9–130.0120%9 Jul →
nuke9–130.0012%9 Jul →
inferno13–80.0519%9 Jul →
nuke8–130.0317%9 Jul →
cache13–6-0.0115%9 Jul →
cache5–13-0.0417%9 Jul →
nuke13–6-0.0114%6 Jul →
anubis7–13-0.0412%6 Jul →
dust24–13-0.0123%6 Jul →
dust210–13-0.0419%5 Jul →
nuke13–160.0116%5 Jul →
nuke2–13-0.0717%5 Jul →
nuke13–100.019%5 Jul →
inferno13–30.0620%5 Jul →
inferno7–130.0317%5 Jul →
anubis13–90.0113%5 Jul →
overpass7–13-0.0216%5 Jul →
dust25–13-0.0530%5 Jul →
cache5–13-0.046%4 Jul →
cache13–110.0414%4 Jul →
inferno13–80.0633%3 Jul →
ancient13–80.0313%3 Jul →
inferno11–130.0121%3 Jul →
dust29–13-0.0218%3 Jul →
inferno16–14-0.0116%3 Jul →
nuke13–50.0018%3 Jul →
dust26–13-0.0629%3 Jul →
ancient13–110.0313%3 Jul →
ancient13–160.0020%2 Jul →
dust216–14-0.0315%2 Jul →
ancient13–60.0215%1 Jul →
nuke4–20.0133%1 Jul →
inferno13–30.0924%1 Jul →
inferno13–11-0.043%29 May →
inferno13–110.0219%29 May →
dust213–60.0615%29 May →
nuke7–130.0020%29 May →
inferno13–30.084%28 May →
nuke13–6-0.0114%28 May →
nuke11–13-0.0015%28 May →
dust213–110.0713%26 May →
inferno13–10.0418%25 May →
nuke13–80.0616%25 May →
mirage11–130.0014%24 May →
ancient10–130.049%24 May →
ancient2–13-0.133%24 May →
dust27–13-0.0619%24 May →
cache13–11-0.0117%23 May →
dust29–13-0.0117%23 May →
ancient9–130.0016%23 May →
dust25–13-0.0421%23 May →
dust210–130.0311%23 May →
inferno7–13-0.029%23 May →
inferno13–160.0211%22 May →
nuke13–90.0529%22 May →
dust27–130.0110%22 May →
dust23–13-0.0219%20 May →
ancient15–15-0.0215%19 May →
inferno13–50.0616%17 May →
overpass13–80.0511%17 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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