TÄPPI_TAAPIS

TÄPPI_TAAPIS — CS2 Stats

FI76561198010434019[U:1:50168291]Steam profile ↗✓ No bans

3,070Tracked matches73%Win rate2020Tracked since
6,725Hours in CS13Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating26,731Top 5% of 204,793 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#7346 of 252070 tracked
FaceitLevel 10 · 2,525 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,731 +4,000 30 Jul – 14 Oct · 25 days played
22,65226,784peak 26,78430 Jul14 Oct
Faceit ELO: 2,525 +0 31 Aug – 3 Sept · 2 observations
2,5252,525peak 2,52531 Aug3 Sept
27,009Peak Premier in tracked matches
2,525Highest Faceit ELO seen on CSDB
36Days played since 2026-07-30

Faceit ELO

  • At peak — 2,525
  • Next: 3,000 ELO at 3,000 — 475 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-31
  • Level 10 first seen 2026-08-31

Premier CS Rating

  • 53 below peak (26,784)
  • +2,031 over 30 days · improving
  • +4,000 over 90 days
  • Next: Gold band at 30,000 — 3,269 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,846), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate48.1%50.9%
Shot accuracy15.7%13.7%
Kill/death ratio1.171.09
Match win rate49.1%48.4%

Share this profile

CSDB.GGTÄPPI_TAAPISFACEITLevel 10 · 2,525 ELOSTANDINGTop 12.4% of rankedPREMIER26,731 · Red bandPEAK ELO2,525csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning65
Utility37

0–100 skill scores via Leetify.

Recent form

HOT60–38–2Last 10060%Win rateWLWWWLLWWW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +0.1pp headshot accuracy · −19ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 508ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 517ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 526ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim7.6
Utility3.7
Positioning6.5
Opening Duels4.7
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 46% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.5
Utility3.7
Mechanics5.0
Opening Duels6.0
Win Impact10.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time537ms−22ms
first ⅓ avg 559ms → last ⅓ avg 537ms
Headshot accuracy21.9%+1.3%
first ⅓ avg 20.6% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · dust2, 15 Sept →
40%Best headshot accuracy · 10–13 · dust2, 16 Sept →
391msFastest reaction time · 5–13 · ancient, 27 Aug →
13–1Biggest win · cache, 27 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
8–5In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 81% over 16ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A2212–1055%0.02
cacheA1810–856%0.04
mirageS1711–665%0.01
anubisS1613–381%0.02
nukeA127–558%0.01
ancientD72–529%-0.02
infernoA74–357%0.01
vertigo—11–0100%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

225,616Lifetime kills
1.17K/D · Top 50% of Level 10 players
9,490Matches
49.1%Match win rate · Top 50% of Level 10 players
48.1%Headshot %
15.7%Shot accuracy · Top 50% of Level 10 players
29,506MVPs
4,124Hours (in match)
11,588Bombs planted
2,252Bombs defused

Most-used weapons

AK-4761,155
AWP27,563
Glock-1812,016
P2507,944
Knife5,102
Tec-95,058
MAC-104,366

Lifetime map wins

22,091dust2
12,041nuke
10,778inferno
7,077train
4,863vertigo
2,456cbble
205office
90aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,271Matches
50%Win rate
1.15Avg K/D
85.6ADR
47%Headshot %

Clutches & streaks

37%1v1 clutch win
24%1v2 clutch win
13Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage15849%1.0816.8
Dust213849%1.0516.9
Anubis9357%1.0317.6
Nuke9152%1.0917.4
Ancient6053%0.9916.5
Inferno5149%1.2116.1
Vertigo3142%1.0417.4
Overpass2259%1.1417.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
35.8%Accuracy (enemy spotted)
37.8%Spray accuracy
72.3%Counter-strafing
10.0°Preaim
531msReaction time
45.9%T opening success
61.9%CT opening success
0.47Enemies flashed / flash
1.3%Flash assists
9.00HE damage / grenade
5.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4724 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–3-0.047%14 Oct →
dust211–130.0333%11 Oct →
ancient13–9-0.0229%11 Oct →
cache13–40.0414%11 Oct →
anubis13–20.0433%11 Oct →
ancient10–130.0224%10 Oct →
inferno11–13-0.0010%9 Oct →
mirage13–80.0220%9 Oct →
vertigo13–5-0.0323%8 Oct →
anubis13–110.0423%8 Oct →
dust210–13-0.0323%24 Sept →
anubis13–90.0017%24 Sept →
anubis13–80.0616%18 Sept →
cache13–60.0135%17 Sept →
dust213–30.0414%17 Sept →
dust213–7-0.0117%16 Sept →
anubis16–13-0.0028%16 Sept →
dust210–130.0240%16 Sept →
dust27–13-0.047%16 Sept →
nuke13–40.0318%16 Sept →
mirage13–50.0525%16 Sept →
nuke7–130.0531%16 Sept →
mirage13–40.1127%16 Sept →
dust213–70.0326%16 Sept →
cache13–110.1224%15 Sept →
inferno13–7-0.047%15 Sept →
anubis13–60.0112%15 Sept →
dust213–40.1621%15 Sept →
mirage13–10-0.0833%15 Sept →
ancient7–13-0.0330%14 Sept →
dust213–60.0112%14 Sept →
cache9–13-0.0325%14 Sept →
nuke13–6-0.0517%14 Sept →
dust213–30.1326%14 Sept →
mirage13–20.0734%14 Sept →
cache13–7-0.0319%13 Sept →
cache10–13-0.0321%11 Sept →
nuke13–160.0018%11 Sept →
mirage13–90.0713%10 Sept →
nuke13–30.0515%10 Sept →
dust213–100.0614%10 Sept →
ancient9–13-0.0610%7 Sept →
dust216–13-0.0427%5 Sept →
mirage13–16-0.0017%5 Sept →
anubis13–90.0422%5 Sept →
nuke3–13-0.0314%4 Sept →
cache13–60.1026%4 Sept →
nuke2–13-0.0124%4 Sept →
mirage8–13-0.0033%4 Sept →
ancient13–60.0813%3 Sept →
dust29–130.0325%3 Sept →
cache10–130.0324%3 Sept →
mirage13–70.0320%3 Sept →
dust213–90.0527%3 Sept →
dust24–130.0717%29 Aug →
cache4–13-0.0129%28 Aug →
dust213–9-0.0313%28 Aug →
dust214–160.0121%28 Aug →
inferno13–10-0.0116%28 Aug →
nuke13–110.0520%28 Aug →
anubis13–110.0419%28 Aug →
mirage9–13-0.0332%27 Aug →
nuke13–50.0227%27 Aug →
cache13–10.1237%27 Aug →
ancient5–13-0.0425%27 Aug →
nuke16–130.0317%24 Aug →
cache16–140.1121%24 Aug →
anubis14–16-0.0220%23 Aug →
dust213–70.0621%22 Aug →
anubis13–7-0.0021%21 Aug →
dust210–130.0220%21 Aug →
mirage10–130.0422%21 Aug →
cache11–13-0.0417%21 Aug →
anubis13–11-0.0319%18 Aug →
mirage9–13-0.0426%16 Aug →
cache13–80.1127%16 Aug →
ancient4–13-0.0814%12 Aug →
dust28–13-0.0523%12 Aug →
nuke16–120.0120%12 Aug →
cache15–150.0020%11 Aug →
mirage13–60.0317%11 Aug →
inferno10–13-0.0220%11 Aug →
anubis10–13-0.0215%11 Aug →
anubis13–110.0522%10 Aug →
inferno15–15-0.0025%10 Aug →
nuke8–13-0.0710%10 Aug →
anubis4–130.0329%9 Aug →
mirage13–9-0.0012%9 Aug →
anubis13–100.0616%8 Aug →
mirage13–160.0623%8 Aug →
cache8–13-0.0232%8 Aug →
cache10–130.0724%6 Aug →
dust24–130.0031%5 Aug →
cache13–30.1329%5 Aug →
inferno13–50.1014%5 Aug →
inferno13–90.0516%3 Aug →
dust213–60.0116%3 Aug →
mirage13–11-0.0230%3 Aug →
mirage13–9-0.0413%30 Jul →
anubis13–70.0117%30 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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